Player Matchup

Izanami
Izanami
NightmareMoonPV
Izanami
Level 27
God Stats
2W - 3L
1,127 SR
Queue Stats
11W - 16L
1,324 Elo+
Party 1
Lancelot
Lancelot
nL Aatrox
Lancelot
Level 107
God Stats
2W - 1L
1,498 SR
Queue Stats
247W - 206L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
nL Swizzle
Cliodhna
Level 97
God Stats
6W - 4L
1,718 SR
Queue Stats
217W - 201L
1,470 Elo+
Party 1
Ra
Ra
nL TRUAngel
Ra
Level 89
God Stats
8W - 9L
1,362 SR
Queue Stats
266W - 255L
1,385 Elo+
Party 1
Cerberus
Cerberus
resizepixel
Cerberus
Level 15
God Stats
2W - 1L
1,257 SR
Queue Stats
3W - 6L
1,164 Elo+
Party 1
Team Averages
Level 67
1,392 SR
1,356 Elo+

VS

Team Averages
Level 34
1,481 SR
1,397 Elo+
Danzaburou
Danzaburou
BLOODVAMPIRE453
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,395 Elo+
Party 3
Janus
Janus
GtotheA512
Janus
Level 54
God Stats
8W - 13L
1,426 SR
Queue Stats
106W - 107L
1,404 Elo+
Party 2
Maui
Maui
MyUserIsSweatyD
Maui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,395 Elo+
Party 3
Bellona
Bellona
Rinewig
Bellona
Level 61
God Stats
7W - 5L
1,584 SR
Queue Stats
135W - 176L
1,379 Elo+
Party 3
Mercury
Mercury
awesomelalo512
Mercury
Level 45
God Stats
4W - 9L
1,394 SR
Queue Stats
105W - 101L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
6,154
559
6,867
6,869
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
nL Aatrox
Lancelot
11
3 / 0 / 1
6,455
587
3,744
6,731
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
nL Swizzle
Cliodhna
12
2 / 0 / 1
7,230
657
5,714
7,892
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 3
6,414
583
3,326
3,903
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
resizepixel
Cerberus
9
2 / 1 / 5
6,232
567
3,937
8,866
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLOODVAMPIRE453
Danzaburou
5
0 / 5 / 1
4,510
410
4,679
9,901
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
10
1 / 1 / 0
5,765
524
3,235
4,617
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,764
433
3,921
8,459
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Rinewig
Bellona
9
0 / 3 / 0
4,977
452
4,337
9,230
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,367
488
2,248
7,675
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLOODVAMPIRE453
Danzaburou
0
5
1
0.1
L
Janus
1
1
0
1
L
0
1
1
0.5
W
4
1
2
5
L
Bellona
Rinewig
Bellona
0
3
0
0
L
1
2
0
0.5
W
Lancelot
nL Aatrox
Lancelot
3
0
1
3.5
W
Cliodhna
nL Swizzle
Cliodhna
2
0
1
2.5
W
1
1
3
2.5
W
Cerberus
resizepixel
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
18,420
34,261
Taken
39,882
15,183
Mitigated
18,506
9,683
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLOODVAMPIRE453
Danzaburou
4,679
2,373
0
2,088
9,901
2,597
0
1,465
8,436
0
17,257
L
Janus
3,235
141
0
600
4,617
1,754
0
1,891
2,726
41,064
0
L
3,921
1,144
0
285
8,459
3,253
0
2,944
5,515
25,706
0
W
6,867
5,018
0
3,623
6,869
2,412
0
2,218
4,651
0
45,260
L
Bellona
Rinewig
Bellona
4,337
1,489
0
1,587
9,230
8,563
0
0
9,230
0
25,749
L
2,248
700
0
730
7,675
2,339
0
605
7,070
0
35,446
W
Lancelot
nL Aatrox
Lancelot
3,744
745
0
353
6,731
2,807
0
727
6,004
0
51,774
W
Cliodhna
nL Swizzle
Cliodhna
5,714
745
0
2,582
7,892
3,036
0
0
7,892
0
51,415
W
3,326
150
58
831
3,903
1,508
813
1,757
2,146
45,139
0
W
Cerberus
resizepixel
Cerberus
3,937
497
0
2,236
8,866
5,420
0
2,454
6,412
10,568
2,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
25,383
388
Minions Killed
264
0
Camps Cleared
0
1,129,891
Distance Traveled
1,116,538
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,510
410
24
2
0
187,517
0
L
Janus
5,765
524
85
8
0
220,153
4
L
Maui
4,764
433
37
3
0
226,923
2
W
Izanami
6,154
559
75
7
0
190,867
0
L
Bellona
4,977
452
44
4
0
204,969
1
L
Mercury
5,367
488
74
7
0
276,976
2
W
Lancelot
6,455
587
91
8
0
258,146
1
W
Cliodhna
7,230
657
112
10
0
230,925
3
W
Ra
6,414
583
80
7
0
219,571
3
W
Cerberus
6,232
567
30
3
0
230,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role