Player Matchup

Ganesha
Ganesha
AsianMasculinity
Ganesha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,472 Elo+
Party 3
Hercules
Hercules
Basthian32
Hercules
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 3
Izanami
Izanami
Clifz ll
Izanami
Level 98
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 1
Fafnir
Fafnir
KwwH x Toxic
Fafnir
Level 115
God Stats
1W - 0L
1,540 SR
Queue Stats
10W - 9L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
kijisk
Danzaburou
Level 107
God Stats
1W - 1L
1,208 SR
Queue Stats
76W - 80L
1,433 Elo+
Party 1
Team Averages
Level 89
1,481 SR
1,392 Elo+

VS

Team Averages
Level 49
1,500 SR
1,325 Elo+
Ravana
Ravana
VioletLantern
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,316 Elo+
Solo
Rama
Rama
Zander714
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Artemis
Artemis
goldinum
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,098 Elo+
Party 2
Khepri
Khepri
moonlettuce420
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,492 Elo+
Party 2
Bellona
Bellona
tcamp3812
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
9,401
723
9,078
15,438
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Basthian32
Hercules
17
4 / 0 / 8
9,509
731
8,810
16,235
17,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Clifz ll
Izanami
14
4 / 6 / 4
8,834
680
16,655
15,360
8,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
17
4 / 1 / 9
10,526
810
11,691
19,013
20,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
kijisk
Danzaburou
17
2 / 1 / 10
9,490
730
18,287
17,232
10,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
9,054
696
15,796
17,448
14,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Rama
15
2 / 2 / 4
8,271
636
20,699
12,720
7,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
goldinum
Artemis
15
1 / 2 / 4
8,136
626
18,519
11,630
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 9
8,528
656
9,458
13,198
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bellona
tcamp3812
Bellona
15
1 / 3 / 3
7,992
615
7,447
17,937
25,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
14
Kills
10
10
Deaths
14
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
W
Hercules
Basthian32
Hercules
4
0
8
8
W
Izanami
Clifz ll
Izanami
4
6
4
1
W
Fafnir
4
1
9
8.5
L
6
6
2
1.17
L
Rama
2
2
4
2
L
Artemis
goldinum
Artemis
1
2
4
1.5
W
Danzaburou
kijisk
Danzaburou
2
1
10
7
L
0
1
9
4.5
L
Bellona
tcamp3812
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,521
Damage
71,919
83,278
Taken
72,933
76,273
Mitigated
69,805
41,605
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,078
1,245
4,360
3,419
15,438
19,720
0
1,646
13,792
11,394
0
W
Hercules
Basthian32
Hercules
8,810
2,810
2,507
4,172
16,235
17,028
0
1,840
14,395
0
13,519
W
Izanami
Clifz ll
Izanami
16,655
13,870
760
1,267
15,360
8,914
146
1,378
13,982
0
37,499
W
Fafnir
11,691
4,338
2,506
7,582
19,013
20,348
378
2,743
16,270
20,493
0
L
15,796
4,490
1,800
4,005
17,448
14,753
0
4,492
12,956
0
23,425
L
Rama
20,699
18,578
0
3,733
12,720
7,052
476
2,826
9,894
0
32,584
L
Artemis
goldinum
Artemis
18,519
10,075
856
4,649
11,630
6,997
275
2,776
8,854
0
32,614
W
Danzaburou
kijisk
Danzaburou
18,287
8,497
6,248
8,784
17,232
10,263
1,184
1,851
15,381
0
37,736
L
9,458
521
1,460
2,333
13,198
15,605
0
4,540
8,658
16,473
0
L
Bellona
tcamp3812
Bellona
7,447
1,882
2,499
4,541
17,937
25,398
145
6,135
11,802
0
15,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
41,981
122
Minions Killed
108
0
Camps Cleared
0
1,179,876
Distance Traveled
1,189,076
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,401
723
0
0
0
255,311
0
W
Hercules
9,509
731
21
2
0
260,903
0
W
Izanami
8,834
680
29
2
0
184,887
0
W
Fafnir
10,526
810
21
2
0
260,200
2
L
Ravana
9,054
696
15
1
0
231,454
0
L
Rama
8,271
636
27
2
0
216,724
0
L
Artemis
8,136
626
37
3
0
208,647
1
W
Danzaburou
9,490
730
51
4
0
218,575
0
L
Khepri
8,528
656
13
1
0
264,821
0
L
Bellona
7,992
615
16
1
0
267,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role