Player Matchup

Morgan Le Fay
Morgan Le Fay
Crashman267
Morgan Le Fay
Level 154
God Stats
4W - 4L
1,492 SR
Queue Stats
98W - 79L
1,621 Elo+
Party 2
Cernunnos
Cernunnos
Gm0neys
Cernunnos
Level 160
God Stats
33W - 15L
1,828 SR
Queue Stats
447W - 316L
1,705 Elo+
Party 2
Khepri
Khepri
Grande Autistic
Khepri
Level 160
God Stats
21W - 10L
1,627 SR
Queue Stats
265W - 177L
1,704 Elo+
Party 2
Kali
Kali
Proof
Kali
Level 160
God Stats
2W - 1L
1,528 SR
Queue Stats
34W - 10L
1,848 Elo+
Party 2
Cthulhu
Cthulhu
TerbsTTV
Cthulhu
Level 156
God Stats
3W - 0L
1,967 SR
Queue Stats
447W - 368L
1,702 Elo+
Party 2
Team Averages
Level 158
1,688 SR
1,716 Elo+

VS

Team Averages
Level 160
1,613 SR
1,594 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Dont Hard Reset
Sobek
Level 160
God Stats
6W - 6L
1,578 SR
Queue Stats
1,649W - 1,578L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
Edawg8829
Baron Samedi
Level 160
God Stats
5W - 5L
1,664 SR
Queue Stats
433W - 332L
1,659 Elo+
Party 1
Cernunnos
Cernunnos
ShadowsWoe
Cernunnos
Level 160
God Stats
33W - 18L
1,708 SR
Queue Stats
938W - 771L
1,634 Elo+
Party 1
Arachne
Arachne
f7forever
Arachne
Level 160
God Stats
0W - 2L
1,614 SR
Queue Stats
101W - 101L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crashman267
Morgan Le Fay
15
3 / 1 / 4
9,431
555
9,718
7,067
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Gm0neys
Cernunnos
16
6 / 0 / 5
10,473
616
17,753
14,551
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 6
8,731
514
4,708
5,964
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
Proof
Kali
16
3 / 1 / 4
9,816
577
8,855
17,284
9,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
TerbsTTV
Cthulhu
16
3 / 0 / 2
9,885
581
10,832
13,291
10,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 3 / 0
8,395
494
4,417
11,229
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,843
403
3,535
17,148
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Edawg8829
Baron Samedi
14
0 / 3 / 1
8,640
508
9,262
13,197
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ShadowsWoe
Cernunnos
10
0 / 4 / 0
6,966
410
5,240
12,875
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
f7forever
Arachne
14
2 / 2 / 0
8,614
507
5,775
17,853
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
2
2
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
W
Morgan Le Fay
Crashman267
Morgan Le Fay
3
1
4
5
L
0
4
0
0
L
Baron Samedi
Edawg8829
Baron Samedi
0
3
1
0.17
W
Cernunnos
Gm0neys
Cernunnos
6
0
5
8.5
W
1
0
6
4
W
Kali
Proof
Kali
3
1
4
5
L
Cernunnos
ShadowsWoe
Cernunnos
0
4
0
0
W
Cthulhu
TerbsTTV
Cthulhu
3
0
2
4
L
Arachne
f7forever
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
28,229
58,157
Taken
72,302
37,355
Mitigated
39,403
26,187
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,417
390
0
3,005
11,229
4,620
0
4,910
6,319
90,277
0
W
Morgan Le Fay
Crashman267
Morgan Le Fay
9,718
1,258
0
1,523
7,067
3,400
621
3,549
3,518
78,041
0
L
3,535
150
0
4,929
17,148
16,856
0
6,532
10,444
13,858
0
L
Baron Samedi
Edawg8829
Baron Samedi
9,262
822
393
4,440
13,197
7,781
0
8,068
4,340
65,530
0
W
Cernunnos
Gm0neys
Cernunnos
17,753
10,065
0
10,190
14,551
7,188
72
1,927
12,624
0
103,574
W
4,708
472
0
1,946
5,964
7,549
123
2,132
3,795
18,040
2,094
W
Kali
Proof
Kali
8,855
4,809
0
5,830
17,284
9,144
86
3,343
13,863
0
92,908
L
Cernunnos
ShadowsWoe
Cernunnos
5,240
1,952
0
5,009
12,875
3,846
0
1,607
11,268
0
51,754
W
Cthulhu
TerbsTTV
Cthulhu
10,832
842
0
6,698
13,291
10,074
0
6,866
5,873
66,153
0
L
Arachne
f7forever
Arachne
5,775
3,781
0
6,914
17,853
6,300
0
2,885
14,846
0
74,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
39,458
578
Minions Killed
531
0
Camps Cleared
0
1,736,348
Distance Traveled
1,455,118
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,395
494
151
9
0
300,764
5
W
Morgan Le Fay
9,431
555
140
8
0
334,007
3
L
Sobek
6,843
403
20
1
0
261,671
9
L
Baron Samedi
8,640
508
139
8
0
285,349
4
W
Cernunnos
10,473
616
134
8
0
337,480
4
W
Khepri
8,731
514
26
2
0
333,960
5
W
Kali
9,816
577
129
8
0
382,428
0
L
Cernunnos
6,966
410
96
6
0
232,992
2
W
Cthulhu
9,885
581
149
9
0
348,473
1
L
Arachne
8,614
507
125
7
0
374,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role