Player Matchup

Odin
Odin
LilUnit9
Odin
Level 102
God Stats
6W - 2L
1,751 SR
Queue Stats
104W - 54L
1,614 Elo+
Party 2
Neith
Neith
PotatoOperator
Neith
Level 104
God Stats
3W - 2L
1,380 SR
Queue Stats
107W - 78L
1,517 Elo+
Party 2
Merlin
Merlin
hevygunner4311
Merlin
Level 28
God Stats
13W - 5L
1,856 SR
Queue Stats
103W - 73L
1,513 Elo+
Party 2
Team Averages
Level 78
1,663 SR
1,548 Elo+

VS

Team Averages
Level 60
1,572 SR
1,426 Elo+
Ishtar
Ishtar
EyeShum
Ishtar
Level 14
God Stats
12W - 15L
1,472 SR
Queue Stats
27W - 36L
1,368 Elo+
Party 1
Ra
Ra
FkSmashed
Ra
Level 60
God Stats
1W - 3L
1,462 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Chaac
Chaac
TenuredKarma476
Chaac
Level 105
God Stats
2W - 2L
1,782 SR
Queue Stats
41W - 43L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
5 / 0 / 5
9,733
811
12,394
10,512
12,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 0 / 6
9,498
792
10,207
6,427
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 9
9,387
782
8,959
5,359
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EyeShum
Ishtar
13
0 / 3 / 0
7,865
655
3,699
9,563
4,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
7,069
589
2,325
9,450
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 0
8,083
674
7,397
16,008
19,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
EyeShum
Ishtar
0
3
0
0
L
0
5
0
0
W
Odin
5
0
5
7.5
W
4
0
6
7
L
0
3
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
13,421
22,298
Taken
35,021
17,880
Mitigated
27,510
6,910
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
EyeShum
Ishtar
3,699
2,039
0
809
9,563
4,528
0
1,812
7,751
0
21,972
L
2,325
411
1,352
1,171
9,450
3,736
0
1,845
7,605
17,485
0
W
Odin
12,394
2,980
0
3,265
10,512
12,015
135
1,591
7,864
0
43,771
W
10,207
3,904
0
1,482
6,427
3,466
1,521
533
5,894
0
48,089
L
7,397
880
0
3,382
16,008
19,246
0
5,362
10,646
0
24,332
W
8,959
605
0
2,163
5,359
2,399
380
553
4,806
35,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
23,017
166
Minions Killed
119
0
Camps Cleared
0
720,106
Distance Traveled
600,534
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,865
655
51
4
0
195,896
0
L
Ra
7,069
589
33
3
0
163,018
2
W
Odin
9,733
811
46
4
0
248,544
2
W
Neith
9,498
792
71
6
0
238,985
0
L
Chaac
8,083
674
35
3
0
241,620
1
W
Merlin
9,387
782
49
4
0
232,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role