Player Matchup

Bacchus
Bacchus
HALOLEGEND771
Bacchus
Level 31
God Stats
51W - 11L
1,886 SR
Queue Stats
139W - 56L
1,745 Elo+
Party 2
Awilix
Awilix
YaBoiKG
Awilix
Level 136
God Stats
15W - 12L
1,672 SR
Queue Stats
500W - 338L
1,758 Elo+
Party 2
Ra
Ra
xTprest
Ra
Level 127
God Stats
2W - 1L
1,392 SR
Queue Stats
32W - 22L
1,608 Elo+
Party 2
Team Averages
Level 98
1,650 SR
1,703 Elo+

VS

Team Averages
Level 123
1,521 SR
1,584 Elo+
Chaac
Chaac
abelgomez01
Chaac
Level 125
God Stats
6W - 7L
1,696 SR
Queue Stats
112W - 89L
1,607 Elo+
Party 1
Izanami
Izanami
elRafax
Izanami
Level 102
God Stats
14W - 17L
1,469 SR
Queue Stats
130W - 114L
1,569 Elo+
Party 1
He Bo
He Bo
s1ratov11
He Bo
Level 142
God Stats
1W - 4L
1,399 SR
Queue Stats
169W - 140L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 0 / 8
11,887
743
9,879
13,958
23,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
YaBoiKG
Awilix
18
8 / 0 / 2
11,823
739
11,226
9,918
4,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 7
11,382
711
9,774
9,927
5,695
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,147
572
10,619
11,281
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
elRafax
Izanami
14
0 / 5 / 1
9,445
590
5,109
14,818
5,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
s1ratov11
He Bo
14
1 / 4 / 0
9,543
596
9,446
9,858
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
8
6
W
Awilix
YaBoiKG
Awilix
8
0
2
9
L
0
2
1
0.25
L
Izanami
elRafax
Izanami
0
5
1
0.1
L
He Bo
s1ratov11
He Bo
1
4
0
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
25,174
33,803
Taken
35,957
33,988
Mitigated
24,227
8,096
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,879
2,287
0
2,027
13,958
23,516
169
3,513
9,888
24,822
0
W
Awilix
YaBoiKG
Awilix
11,226
4,607
0
0
9,918
4,777
1,252
3,238
6,395
0
72,002
L
10,619
1,158
0
3,938
11,281
14,541
0
6,210
5,071
0
38,032
L
Izanami
elRafax
Izanami
5,109
3,569
0
1,198
14,818
5,892
0
7,819
6,999
0
44,877
L
He Bo
s1ratov11
He Bo
9,446
592
0
1,000
9,858
3,794
0
5,663
4,195
30,247
0
W
9,774
778
2,584
3,485
9,927
5,695
1,351
2,743
6,782
66,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
28,135
241
Minions Killed
182
0
Camps Cleared
0
981,626
Distance Traveled
796,179
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,887
743
17
1
0
325,200
2
W
Awilix
11,823
739
103
6
0
346,751
5
L
Chaac
9,147
572
37
2
0
290,151
1
L
Izanami
9,445
590
82
5
0
247,934
1
L
He Bo
9,543
596
63
4
0
258,094
8
W
Ra
11,382
711
121
8
0
309,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role