Player Matchup

Janus
Janus
Gold III
MLGadriftt
Janus
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,945 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Meshew
Tsukuyomi
Platinum V
Level 160
God Stats
0W - 1L
1,426 SR
Queue Stats
14W - 6L
1,980 MMR
Party 1
Tyr
Tyr
Platinum V
SimplyGamin
Tyr
Platinum V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,980 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,475 SR
1,968 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,752 SR
1,994 MMR
Vulcan
Vulcan
Platinum I
B0RK LAZAR
Vulcan
Platinum I
Level 148
God Stats
14W - 4L
1,665 SR
Queue Stats
158W - 168L
2,052 MMR
Solo
Fenrir
Fenrir
Diamond III
MrShiestyy__
Fenrir
Diamond III
Level 158
God Stats
2W - 0L
1,708 SR
Queue Stats
69W - 63L
2,131 MMR
Solo
Chaac
Chaac
Platinum V
Turkkey
Chaac
Platinum V
Level 127
God Stats
4W - 0L
1,884 SR
Queue Stats
52W - 53L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
0 / 8 / 4
11,301
595
11,489
15,546
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Meshew
Tsukuyomi
16
1 / 4 / 2
11,243
592
20,813
21,794
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 7 / 1
12,689
668
13,890
22,144
31,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CabrakanAchillesAtlasBaba YagaYmir

VS

Bans
Ao KuangOdinThothGuan YuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B0RK LAZAR
Vulcan
19
4 / 1 / 14
13,290
699
23,576
11,665
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
10 / 1 / 7
13,781
725
14,063
23,985
12,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Turkkey
Chaac
19
5 / 3 / 13
13,265
698
17,110
31,108
33,518
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
19
19
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
B0RK LAZAR
Vulcan
4
1
14
11
L
Janus
0
8
4
0.25
L
Tsukuyomi
Meshew
Tsukuyomi
1
4
2
0.5
W
Fenrir
10
1
7
13.5
L
4
7
1
0.64
W
Chaac
Turkkey
Chaac
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
54,749
59,484
Taken
66,758
47,287
Mitigated
51,525
10,191
Healing
23,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
B0RK LAZAR
Vulcan
23,576
10,267
269
2,392
11,665
5,657
1,105
796
10,725
84,440
0
L
Janus
11,489
921
0
480
15,546
6,034
416
4,079
11,467
57,037
0
L
Tsukuyomi
Meshew
Tsukuyomi
20,813
6,019
0
5,225
21,794
10,155
516
8,991
12,803
0
59,905
W
Fenrir
14,063
2,525
0
7,356
23,985
12,350
1,781
4,967
18,683
0
57,550
L
13,890
1,849
0
4,486
22,144
31,098
295
10,549
11,595
0
34,723
W
Chaac
Turkkey
Chaac
17,110
1,515
0
13,485
31,108
33,518
1,070
6,373
22,603
0
55,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
40,336
178
Minions Killed
217
0
Camps Cleared
0
1,049,851
Distance Traveled
1,134,774
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,290
699
113
6
0
387,000
5
L
Janus
11,301
595
72
4
0
310,465
5
L
Tsukuyomi
11,243
592
56
3
0
389,426
5
W
Fenrir
13,781
725
53
3
0
376,160
1
L
Tyr
12,689
668
50
3
0
349,960
1
W
Chaac
13,265
698
51
3
0
371,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role