Player Matchup

Da Ji
Da Ji
Last_Shockk
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,179 Elo+
Party 2
Fafnir
Fafnir
N0t0ri0usBIGr3ll
Fafnir
Level 11
God Stats
0W - 2L
1,181 SR
Queue Stats
3W - 13L
1,112 Elo+
Party 2
Poseidon
Poseidon
maura1022
Poseidon
Level 63
God Stats
1W - 1L
1,373 SR
Queue Stats
16W - 40L
1,166 Elo+
Party 2
Team Averages
Level 34
1,351 SR
1,153 Elo+

VS

Team Averages
Level 83
1,403 SR
1,199 Elo+
Sol
Sol
DreamLykos20
Sol
Level 16
God Stats
2W - 3L
1,199 SR
Queue Stats
8W - 12L
1,248 Elo+
Party 1
Chaac
Chaac
Laviathon10
Chaac
Level 156
God Stats
1W - 0L
1,511 SR
Queue Stats
23W - 37L
1,322 Elo+
Party 1
Yemoja
Yemoja
Tiadra
Yemoja
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,000
615
8,137
13,526
6,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
9,064
697
4,034
10,791
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
maura1022
Poseidon
12
0 / 6 / 0
8,046
619
9,147
10,301
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
9,530
733
7,375
9,090
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 0 / 1
11,075
852
17,901
14,903
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Tiadra
Yemoja
14
0 / 0 / 10
9,849
758
3,859
8,327
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
0
4
0
0
W
11
0
1
11.5
L
0
2
0
0
W
Yemoja
Tiadra
Yemoja
0
0
10
5
L
Poseidon
maura1022
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
29,135
34,618
Taken
32,320
23,765
Mitigated
23,598
3,527
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
2,210
0
3,468
9,090
4,357
1,946
4,410
4,680
24,625
2,831
L
8,137
1,433
0
730
13,526
6,654
0
3,011
9,949
0
35,356
W
17,901
4,480
0
6,806
14,903
11,674
822
6,107
8,796
0
64,545
L
4,034
1,600
0
2,297
10,791
12,676
0
4,400
6,108
8,100
0
W
Yemoja
Tiadra
Yemoja
3,859
1,105
4,011
4,268
8,327
7,567
319
3,368
4,959
14,805
0
L
Poseidon
maura1022
Poseidon
9,147
1,207
0
500
10,301
4,435
0
3,536
6,485
37,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
30,454
111
Minions Killed
135
0
Camps Cleared
0
730,843
Distance Traveled
709,953
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,530
733
41
3
0
236,632
0
L
Da Ji
8,000
615
41
3
0
263,648
3
W
Chaac
11,075
852
68
5
0
270,409
4
L
Fafnir
9,064
697
6
0
0
246,704
1
W
Yemoja
9,849
758
26
2
0
202,912
0
L
Poseidon
8,046
619
64
5
0
220,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role