Player Matchup

Fenrir
Fenrir
DemonYouth24
Fenrir
Level 107
God Stats
17W - 8L
1,568 SR
Queue Stats
152W - 118L
1,556 Elo+
Party 2
Poseidon
Poseidon
Mooicalibre
Poseidon
Level 138
God Stats
38W - 20L
1,634 SR
Queue Stats
171W - 148L
1,442 Elo+
Party 2
Ares
Ares
PINKXPARIS
Ares
Level 103
God Stats
7W - 7L
1,480 SR
Queue Stats
186W - 176L
1,456 Elo+
Party 2
Team Averages
Level 116
1,561 SR
1,485 Elo+

VS

Team Averages
Level 50
1,429 SR
1,334 Elo+
Morgan Le Fay
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,401 SR
Queue Stats
18W - 22L
1,334 Elo+
Party 1
Bellona
Bellona
FADE_Tr6shPanda1
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,334 Elo+
Party 1
Medusa
Medusa
xGearxzz
Medusa
Level 60
God Stats
7W - 15L
1,386 SR
Queue Stats
14W - 28L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 1 / 3
10,146
725
6,757
9,648
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mooicalibre
Poseidon
17
4 / 0 / 5
10,554
754
12,437
5,979
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 9
9,864
705
4,717
13,128
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
14
1 / 4 / 2
8,822
630
9,343
10,092
5,422
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 3
9,202
657
4,621
10,155
10,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
xGearxzz
Medusa
15
2 / 3 / 1
9,273
662
8,978
9,604
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
1
4
2
0.5
W
Fenrir
5
1
3
6.5
L
0
2
3
0.75
W
Poseidon
Mooicalibre
Poseidon
4
0
5
6.5
W
0
2
9
2.25
L
Medusa
xGearxzz
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
22,942
28,755
Taken
29,851
27,065
Mitigated
21,104
9,024
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
9,343
1,667
0
1,474
10,092
5,422
405
6,038
3,960
37,383
0
W
Fenrir
6,757
1,483
0
4,506
9,648
8,042
1,038
2,438
7,210
0
29,231
L
4,621
346
1,709
1,472
10,155
10,367
0
5,159
4,776
0
24,612
W
Poseidon
Mooicalibre
Poseidon
12,437
2,834
0
1,193
5,979
3,260
1,534
3,231
2,748
66,708
1,924
W
4,717
329
0
3,325
13,128
15,763
380
3,714
9,414
12,538
0
L
Medusa
xGearxzz
Medusa
8,978
3,906
0
629
9,604
5,315
520
5,741
3,678
0
44,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
27,297
175
Minions Killed
169
0
Camps Cleared
0
772,482
Distance Traveled
786,063
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,822
630
68
5
0
237,919
3
W
Fenrir
10,146
725
37
3
0
272,864
3
L
Bellona
9,202
657
29
2
0
276,035
2
W
Poseidon
10,554
754
120
9
0
228,320
0
W
Ares
9,864
705
18
1
0
271,298
5
L
Medusa
9,273
662
72
5
0
272,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role