Player Matchup

Hera
Hera
Silver V
TLW Chevy Chase
Hera
Silver V
Level 101
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 64L
940 MMR
Party 1
Cupid
Cupid
Bronze II
TLW Elijah Wood
Cupid
Bronze II
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 91L
817 MMR
Party 1
Horus
Horus
Bronze IV
TLW McConaughey
Horus
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 101L
312 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,431 SR
690 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,535 SR
1,190 MMR
Cthulhu
Cthulhu
Silver IV
DCM BEAST
Cthulhu
Silver IV
Level 149
God Stats
2W - 1L
1,543 SR
Queue Stats
3W - 5L
1,398 MMR
Solo
Chiron
Chiron
Silver V
HackFramer
Chiron
Silver V
Level 158
God Stats
1W - 1L
1,629 SR
Queue Stats
3W - 8L
1,187 MMR
Solo
Scylla
Scylla
Silver V
KingBeefy5
Scylla
Silver V
Level 86
God Stats
1W - 1L
1,432 SR
Queue Stats
31W - 55L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,408
651
12,291
13,370
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 2
10,366
648
11,389
16,683
8,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 3
9,999
625
3,105
19,176
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AtlasSobekShivaGaneshaGilgamesh

VS

Bans
ThothAphroditeGebBaron SamediCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCM BEAST
Cthulhu
16
2 / 1 / 3
11,707
732
9,220
18,903
20,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
HackFramer
Chiron
18
4 / 1 / 4
11,788
737
19,448
11,223
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
KingBeefy5
Scylla
16
2 / 2 / 3
10,955
685
10,500
8,922
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
8
8
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DCM BEAST
Cthulhu
2
1
3
3.5
W
Chiron
HackFramer
Chiron
4
1
4
6
W
Scylla
KingBeefy5
Scylla
2
2
3
1.75
L
2
3
2
1
L
2
2
2
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
39,168
49,229
Taken
39,048
37,644
Mitigated
30,008
11,026
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DCM BEAST
Cthulhu
9,220
152
639
2,907
18,903
20,733
311
5,895
13,008
32,895
0
W
Chiron
HackFramer
Chiron
19,448
5,128
1,104
3,480
11,223
5,482
2,690
3,715
7,508
0
71,499
W
Scylla
KingBeefy5
Scylla
10,500
675
0
298
8,922
3,793
760
3,258
5,664
67,275
0
L
12,291
2,985
0
500
13,370
6,691
203
5,579
7,791
60,933
0
L
11,389
4,145
885
3,442
16,683
8,398
498
5,224
11,459
0
39,402
L
3,105
1,769
1,280
4,919
19,176
22,555
0
8,957
10,219
0
10,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
34,450
149
Minions Killed
225
0
Camps Cleared
0
881,958
Distance Traveled
830,942
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,707
732
34
2
0
301,895
0
W
Chiron
11,788
737
99
6
0
267,147
3
W
Scylla
10,955
685
92
6
0
261,900
0
L
Hera
10,408
651
67
4
0
289,620
3
L
Cupid
10,366
648
70
4
0
302,407
0
L
Horus
9,999
625
12
1
0
289,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role