Player Matchup

Nike
Nike
Ikimaseoo
Nike
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
IntoxicatedHell
Fenrir
Level 13
God Stats
7W - 0L
1,925 SR
Queue Stats
14W - 12L
1,481 Elo+
Party 2
Sol
Sol
L1ttleEeman
Sol
Level 88
God Stats
11W - 5L
1,747 SR
Queue Stats
65W - 57L
1,453 Elo+
Party 2
Lancelot
Lancelot
MrASAPBABY
Lancelot
Level 100
God Stats
16W - 16L
1,504 SR
Queue Stats
198W - 153L
1,577 Elo+
Party 4
Vulcan
Vulcan
safegarf
Vulcan
Level 49
God Stats
11W - 9L
1,428 SR
Queue Stats
38W - 33L
1,485 Elo+
Party 4
Team Averages
Level 56
1,621 SR
1,499 Elo+

VS

Team Averages
Level 50
1,453 SR
1,424 Elo+
Fenrir
Fenrir
RebelSM
Fenrir
Level 107
God Stats
2W - 3L
1,664 SR
Queue Stats
243W - 239L
1,461 Elo+
Party 3
Discordia
Discordia
THC_PRODOGY69
Discordia
Level 92
God Stats
3W - 5L
1,299 SR
Queue Stats
55W - 68L
1,209 Elo+
Party 1
Medusa
Medusa
THCpLuNgEr
Medusa
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 80L
1,500 Elo+
Party 1
Bellona
Bellona
ThaHighGuy
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 65L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
asdfsnake9
Aphrodite
Level 39
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 22L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 3 / 6
10,000
500
8,085
20,378
15,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 12
10,366
518
8,546
16,185
18,170
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
1 / 6 / 1
9,939
497
9,171
16,426
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
MrASAPBABY
Lancelot
17
11 / 4 / 7
11,406
570
19,492
18,760
8,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
safegarf
Vulcan
17
13 / 5 / 7
11,471
574
19,811
15,452
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RebelSM
Fenrir
15
12 / 9 / 3
10,432
522
16,604
22,186
9,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
THC_PRODOGY69
Discordia
14
3 / 8 / 3
8,818
441
9,438
11,666
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
THCpLuNgEr
Medusa
14
2 / 6 / 6
9,009
450
17,295
16,470
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ThaHighGuy
Bellona
13
1 / 4 / 3
8,625
431
8,089
14,850
14,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
asdfsnake9
Aphrodite
13
1 / 4 / 6
8,554
428
5,474
17,711
16,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
31
Kills
19
19
Deaths
31
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
2
3
6
1.67
W
4
1
12
10
W
1
6
1
0.25
W
Lancelot
MrASAPBABY
Lancelot
11
4
7
3.63
L
Fenrir
RebelSM
Fenrir
12
9
3
1.5
L
Discordia
THC_PRODOGY69
Discordia
3
8
3
0.56
L
Medusa
THCpLuNgEr
Medusa
2
6
6
0.83
L
Bellona
ThaHighGuy
Bellona
1
4
3
0.63
L
Aphrodite
asdfsnake9
Aphrodite
1
4
6
1
W
Vulcan
safegarf
Vulcan
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,105
Damage
56,900
87,201
Taken
82,883
54,237
Mitigated
50,373
20,339
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,085
1,107
0
4,527
20,378
15,718
0
3,655
16,209
60
64,284
W
8,546
1,436
0
4,173
16,185
18,170
9
4,505
11,548
121
16,960
W
9,171
2,925
137
6,223
16,426
4,941
5,528
998
15,428
93,433
2,234
W
Lancelot
MrASAPBABY
Lancelot
19,492
5,398
0
3,446
18,760
8,472
220
3,676
14,964
70
78,844
L
Fenrir
RebelSM
Fenrir
16,604
4,217
0
3,381
22,186
9,801
0
7,349
14,837
0
58,193
L
Discordia
THC_PRODOGY69
Discordia
9,438
381
0
342
11,666
4,131
96
3,374
8,292
52,436
0
L
Medusa
THCpLuNgEr
Medusa
17,295
8,377
261
1,816
16,470
6,121
0
5,851
10,619
0
63,242
L
Bellona
ThaHighGuy
Bellona
8,089
2,867
0
3,050
14,850
14,100
1,350
2,462
12,388
0
51,870
L
Aphrodite
asdfsnake9
Aphrodite
5,474
921
4,833
6,878
17,711
16,220
0
9,958
7,753
28,703
0
W
Vulcan
safegarf
Vulcan
19,811
5,513
0
1,833
15,452
6,936
645
2,774
12,547
81,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
45,438
511
Minions Killed
385
0
Camps Cleared
0
1,875,283
Distance Traveled
1,785,480
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,000
500
111
6
0
354,461
2
W
Fenrir
10,366
518
15
1
0
394,385
5
W
Sol
9,939
497
160
8
0
327,029
0
W
Lancelot
11,406
570
101
5
0
414,628
2
L
Fenrir
10,432
522
76
4
0
371,578
1
L
Discordia
8,818
441
84
4
0
343,219
5
L
Medusa
9,009
450
95
5
0
352,372
2
L
Bellona
8,625
431
88
4
0
366,315
1
L
Aphrodite
8,554
428
42
2
0
351,996
1
W
Vulcan
11,471
574
124
6
0
384,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role