Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BluePraetor
Lancelot
Level 61
God Stats
3W - 6L
1,513 SR
Queue Stats
255W - 136L
1,712 Elo+
Party 2
Xing Tian
Xing Tian
Dencity
Xing Tian
Level 16
God Stats
3W - 0L
1,573 SR
Queue Stats
21W - 15L
1,639 Elo+
Party 2
Izanami
Izanami
SpiderLilyy
Izanami
Level 21
God Stats
21W - 7L
1,695 SR
Queue Stats
74W - 28L
1,688 Elo+
Party 2
Sol
Sol
Tess09
Sol
Level 79
God Stats
13W - 2L
1,975 SR
Queue Stats
166W - 83L
1,723 Elo+
Party 2
Team Averages
Level 58
1,651 SR
1,652 Elo+

VS

Team Averages
Level 74
1,581 SR
1,513 Elo+
Hercules
Hercules
BenBeavis44
Hercules
Level 126
God Stats
2W - 2L
1,628 SR
Queue Stats
103W - 104L
1,569 Elo+
Solo
Thor
Thor
GrandpaHands
Thor
Level 109
God Stats
0W - 3L
1,463 SR
Queue Stats
74W - 69L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
ProFessorX14365
Cabrakan
Level 27
God Stats
4W - 1L
1,729 SR
Queue Stats
47W - 43L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
ProsciuttoPro92
Baba Yaga
Level 29
God Stats
1W - 3L
1,533 SR
Queue Stats
63W - 50L
1,520 Elo+
Party 1
Hachiman
Hachiman
runner1014
Hachiman
Level 80
God Stats
1W - 3L
1,553 SR
Queue Stats
27W - 25L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 8
7,717
772
6,769
10,981
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
BluePraetor
Lancelot
14
5 / 4 / 8
8,246
825
13,751
10,305
5,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Dencity
Xing Tian
14
3 / 2 / 9
8,097
810
5,212
10,445
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SpiderLilyy
Izanami
15
2 / 2 / 3
8,251
825
5,910
7,593
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Tess09
Sol
15
4 / 2 / 8
8,318
832
13,986
8,814
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenBeavis44
Hercules
14
3 / 1 / 4
7,738
774
13,797
11,863
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 6
7,670
767
8,925
8,438
4,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
13
0 / 3 / 7
7,537
754
4,514
16,901
21,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
ProsciuttoPro92
Baba Yaga
14
3 / 4 / 5
7,940
794
8,795
9,081
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
runner1014
Hachiman
12
1 / 5 / 2
7,172
717
3,650
9,786
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
15
Kills
9
10
Deaths
15
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
8
5
L
Hercules
BenBeavis44
Hercules
3
1
4
5
W
Lancelot
BluePraetor
Lancelot
5
4
8
2.25
W
Xing Tian
Dencity
Xing Tian
3
2
9
3.75
L
2
2
6
2.5
L
Cabrakan
0
3
7
1.17
L
Baba Yaga
ProsciuttoPro92
Baba Yaga
3
4
5
1.38
W
Izanami
SpiderLilyy
Izanami
2
2
3
1.75
W
Sol
Tess09
Sol
4
2
8
4
L
Hachiman
runner1014
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
39,681
48,138
Taken
56,069
34,047
Mitigated
49,344
10,932
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,769
879
0
423
10,981
10,488
0
3,042
7,802
0
15,164
L
Hercules
BenBeavis44
Hercules
13,797
4,023
0
3,172
11,863
13,218
0
5,433
6,430
0
24,576
W
Lancelot
BluePraetor
Lancelot
13,751
1,676
0
2,145
10,305
5,158
0
4,442
5,646
0
26,484
W
Xing Tian
Dencity
Xing Tian
5,212
809
0
2,742
10,445
10,471
245
2,193
7,938
8,858
0
L
8,925
461
0
250
8,438
4,348
0
2,543
5,895
0
28,441
L
Cabrakan
4,514
874
1,053
1,726
16,901
21,562
0
5,738
11,163
11,480
0
L
Baba Yaga
ProsciuttoPro92
Baba Yaga
8,795
884
78
1,301
9,081
4,790
0
1,950
7,131
24,285
0
W
Izanami
SpiderLilyy
Izanami
5,910
4,064
0
1,199
7,593
3,710
3,734
1,236
6,268
0
34,049
W
Sol
Tess09
Sol
13,986
5,558
0
4,423
8,814
4,220
630
2,396
6,247
36,779
0
L
Hachiman
runner1014
Hachiman
3,650
2,440
0
1,218
9,786
5,426
742
3,534
6,252
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
38,057
185
Minions Killed
156
0
Camps Cleared
0
1,171,269
Distance Traveled
1,052,137
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,717
772
19
2
0
259,044
2
L
Hercules
7,738
774
35
4
0
221,349
3
W
Lancelot
8,246
825
28
3
0
248,139
0
W
Xing Tian
8,097
810
11
1
0
231,967
1
L
Thor
7,670
767
32
3
0
224,167
2
L
Cabrakan
7,537
754
23
2
0
202,431
2
L
Baba Yaga
7,940
794
31
3
0
227,346
3
W
Izanami
8,251
825
72
7
0
211,900
2
W
Sol
8,318
832
55
6
0
220,219
2
L
Hachiman
7,172
717
35
4
0
176,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role