Player Matchup

Anubis
Anubis
MandoDaDon
Anubis
Level 68
God Stats
9W - 5L
1,627 SR
Queue Stats
48W - 49L
1,506 Elo+
Party 1
Chaac
Chaac
ResLuxury
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,396 Elo+
Party 4
Cupid
Cupid
SYB Hypno
Cupid
Level 76
God Stats
3W - 0L
1,401 SR
Queue Stats
19W - 25L
1,350 Elo+
Party 1
Ullr
Ullr
Sleepyboyeuwu
Ullr
Level 67
God Stats
3W - 7L
1,281 SR
Queue Stats
42W - 56L
1,381 Elo+
Party 4
Guan Yu
Guan Yu
mo_black1975
Guan Yu
Level 119
God Stats
2W - 2L
1,516 SR
Queue Stats
79W - 77L
1,444 Elo+
Party 4
Team Averages
Level 69
1,465 SR
1,415 Elo+

VS

Team Averages
Level 78
1,529 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
AZCARO875
Ah Muzen Cab
Level 24
God Stats
14W - 5L
1,935 SR
Queue Stats
59W - 66L
1,416 Elo+
Party 2
Hades
Hades
Deimonscythe
Hades
Level 141
God Stats
3W - 4L
1,494 SR
Queue Stats
587W - 655L
1,479 Elo+
Party 2
Chang'e
Chang'e
Eddy_Qtro
Chang'e
Level 36
God Stats
8W - 5L
1,537 SR
Queue Stats
28W - 38L
1,414 Elo+
Party 3
Chaac
Chaac
Zeus_Cannon__
Chaac
Level 61
God Stats
0W - 3L
1,180 SR
Queue Stats
224W - 306L
1,460 Elo+
Solo
Loki
Loki
spyralkun45
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MandoDaDon
Anubis
17
5 / 1 / 11
12,279
1,116
20,605
11,082
5,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ResLuxury
Chaac
17
2 / 0 / 10
10,767
979
6,389
12,044
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
SYB Hypno
Cupid
17
5 / 0 / 9
11,318
1,029
16,029
8,826
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 12
11,333
1,030
11,669
15,648
6,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
mo_black1975
Guan Yu
17
3 / 2 / 12
11,511
1,046
10,019
20,324
25,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

229

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AZCARO875
Ah Muzen Cab
16
1 / 1 / 1
10,479
953
16,034
5,617
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 4
9,754
887
15,702
10,482
7,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Eddy_Qtro
Chang'e
16
0 / 2 / 4
10,287
935
6,850
11,367
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 6 / 2
10,295
936
14,988
26,958
31,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 1
11,167
1,015
9,666
14,063
5,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
18
Kills
5
5
Deaths
18
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AZCARO875
Ah Muzen Cab
1
1
1
1.5
L
0
4
4
0.5
L
Chang'e
Eddy_Qtro
Chang'e
0
2
4
1
W
Anubis
MandoDaDon
Anubis
5
1
11
10.5
W
Chaac
ResLuxury
Chaac
2
0
10
7
W
Cupid
SYB Hypno
Cupid
5
0
9
9.5
W
3
2
12
4.5
L
1
6
2
0.33
W
Guan Yu
mo_black1975
Guan Yu
3
2
12
4.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,711
Damage
63,240
67,924
Taken
68,487
56,889
Mitigated
52,112
17,793
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AZCARO875
Ah Muzen Cab
16,034
2,751
0
1,189
5,617
2,515
0
494
5,027
0
46,937
L
15,702
283
569
1,958
10,482
7,592
0
3,590
6,751
23,293
0
L
Chang'e
Eddy_Qtro
Chang'e
6,850
553
2,023
2,294
11,367
4,622
0
1,754
9,613
22,722
0
W
Anubis
MandoDaDon
Anubis
20,605
1,401
0
2,055
11,082
5,973
0
2,286
8,707
49,292
0
W
Chaac
ResLuxury
Chaac
6,389
724
855
2,945
12,044
15,030
0
4,887
6,991
0
23,047
W
Cupid
SYB Hypno
Cupid
16,029
7,738
263
377
8,826
3,714
0
3,236
5,459
0
33,629
W
11,669
4,878
0
445
15,648
6,783
0
4,813
10,739
0
22,402
L
14,988
1,874
0
4,123
26,958
31,975
0
9,975
16,498
115
32,267
W
Guan Yu
mo_black1975
Guan Yu
10,019
2,054
6,020
4,833
20,324
25,389
0
7,445
12,225
0
17,551
L
9,666
1,595
0
0
14,063
5,408
0
4,792
9,222
0
34,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,208
Gold Earned
51,982
224
Minions Killed
210
8
Camps Cleared
9
998,772
Distance Traveled
1,079,589
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,479
953
72
7
1
239,642
0
L
Hades
9,754
887
17
2
1
202,956
1
L
Chang'e
10,287
935
31
3
3
197,639
1
W
Anubis
12,279
1,116
79
7
1
220,817
0
W
Chaac
10,767
979
40
4
0
195,415
0
W
Cupid
11,318
1,029
54
5
3
145,009
0
W
Ullr
11,333
1,030
31
3
4
214,097
0
L
Chaac
10,295
936
48
4
0
217,164
1
W
Guan Yu
11,511
1,046
20
2
0
223,434
0
L
Loki
11,167
1,015
42
4
4
222,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role