Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Loogs
Fenrir
Level 148
God Stats
3W - 2L
1,695 SR
Queue Stats
95W - 69L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
Niolia
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 3
Chaac
Chaac
Speed Weede
Chaac
Level 123
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 3
Team Averages
Level 122
1,577 SR
1,446 Elo+

VS

Team Averages
Level 119
1,437 SR
1,453 Elo+
Skadi
Skadi
AltairEziofan5
Skadi
Level 142
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 2
Zeus
Zeus
ColdFang267
Zeus
Level 87
God Stats
36W - 27L
1,565 SR
Queue Stats
197W - 205L
1,416 Elo+
Solo
Ravana
Ravana
Gallantbust3r21
Ravana
Level 108
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
Roadsterbear
Artio
Level 133
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
archonslight
Odin
Level 123
God Stats
1W - 2L
1,393 SR
Queue Stats
29W - 41L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 3 / 19
10,690
1,069
26,255
8,126
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
 
Discordia
16
1 / 1 / 15
9,930
993
7,727
6,055
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Loogs
Fenrir
17
13 / 2 / 10
12,720
1,272
17,140
15,954
8,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Niolia
Sun Wukong
17
7 / 0 / 14
11,083
1,108
10,553
11,370
12,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 4 / 16
10,477
1,048
11,822
19,895
12,145
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

257

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,442
1,044
12,428
14,967
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 3
9,996
1,000
16,690
7,588
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 6 / 3
10,066
1,007
7,101
18,627
13,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 8 / 3
9,659
966
9,651
18,883
9,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 3
10,206
1,021
9,468
18,139
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
26
Kills
10
10
Deaths
26
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
19
3.83
W
Discordia
 
Discordia
1
1
15
8.5
L
2
4
5
1.13
L
2
3
3
1.17
L
2
6
3
0.58
W
Fenrir
Loogs
Fenrir
13
2
10
9
W
Sun Wukong
Niolia
Sun Wukong
7
0
14
14
L
2
8
3
0.44
W
3
4
16
2.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,497
Damage
55,338
61,400
Taken
78,204
39,481
Mitigated
48,156
9,549
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
26,255
12,211
0
240
8,126
3,877
0
3,024
4,917
42,267
0
W
Discordia
 
Discordia
7,727
1,078
0
0
6,055
2,571
0
2,789
3,212
22,848
0
L
12,428
5,676
0
422
14,967
5,787
0
5,725
9,242
0
44,902
L
16,690
696
0
248
7,588
2,545
0
2,745
4,843
36,146
0
L
7,101
1,710
0
579
18,627
13,287
0
8,180
10,447
0
17,229
W
Fenrir
Loogs
Fenrir
17,140
6,013
0
3,518
15,954
8,278
0
5,666
9,996
0
31,024
W
Sun Wukong
Niolia
Sun Wukong
10,553
1,665
0
1,046
11,370
12,610
0
5,035
6,116
0
20,876
L
9,651
1,018
1,297
3,838
18,883
9,381
0
7,893
10,990
19,339
0
W
11,822
2,036
0
4,745
19,895
12,145
0
9,827
9,923
0
25,496
L
9,468
1,965
0
591
18,139
17,156
0
9,439
8,700
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
50,369
160
Minions Killed
170
5
Camps Cleared
7
974,849
Distance Traveled
877,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,690
1,069
33
3
2
205,526
0
W
Discordia
9,930
993
37
4
0
179,962
0
L
Skadi
10,442
1,044
65
7
5
168,912
0
L
Zeus
9,996
1,000
43
4
0
170,501
0
L
Ravana
10,066
1,007
23
2
1
190,282
0
W
Fenrir
12,720
1,272
32
3
1
198,210
0
W
Sun Wukong
11,083
1,108
16
2
2
208,453
0
L
Artio
9,659
966
7
1
1
154,835
0
W
Chaac
10,477
1,048
42
4
0
182,698
0
L
Odin
10,206
1,021
32
3
0
193,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role