Player Matchup

Hercules
Hercules
Quality Gamer38
Hercules
Level 83
God Stats
2W - 0L
1,571 SR
Queue Stats
14W - 12L
1,455 Elo+
Party 1
Kali
Kali
SpiritBear35
Kali
Level 129
God Stats
3W - 0L
1,883 SR
Queue Stats
28W - 26L
1,503 Elo+
Party 1
Scylla
Scylla
TCH_Rose
Scylla
Level 64
God Stats
15W - 11L
1,650 SR
Queue Stats
68W - 75L
1,380 Elo+
Solo
Team Averages
Level 92
1,702 SR
1,446 Elo+

VS

Team Averages
Level 61
1,486 SR
1,416 Elo+
Bacchus
Bacchus
DoneRite89
Bacchus
Level 78
God Stats
26W - 37L
1,457 SR
Queue Stats
127W - 216L
1,308 Elo+
Solo
Izanami
Izanami
levelonepotato
Izanami
Level 89
God Stats
23W - 28L
1,501 SR
Queue Stats
427W - 456L
1,470 Elo+
Party 2
Discordia
Discordia
majorjunk
Discordia
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 0 / 7
8,318
756
8,656
11,334
9,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 0 / 7
8,621
784
6,816
11,134
6,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
TCH_Rose
Scylla
14
3 / 1 / 9
8,454
769
4,666
4,102
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoneRite89
Bacchus
9
0 / 2 / 1
6,647
604
3,713
7,272
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,880
625
5,792
9,563
4,105
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
majorjunk
Discordia
11
0 / 5 / 1
6,582
598
7,022
7,086
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DoneRite89
Bacchus
0
2
1
0.25
W
Hercules
5
0
7
8.5
W
4
0
7
7.5
W
Scylla
TCH_Rose
Scylla
3
1
9
7.5
L
1
5
0
0.2
L
Discordia
majorjunk
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
16,527
26,570
Taken
23,921
17,013
Mitigated
12,926
8,165
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DoneRite89
Bacchus
3,713
468
0
1,170
7,272
6,011
0
1,685
5,587
9,955
0
W
Hercules
8,656
2,294
0
2,390
11,334
9,209
409
3,414
7,920
0
21,124
W
6,816
2,072
288
4,331
11,134
6,187
324
5,500
5,634
0
38,187
W
Scylla
TCH_Rose
Scylla
4,666
574
585
571
4,102
1,617
1,047
1,888
2,214
27,403
0
L
5,792
3,417
0
480
9,563
4,105
0
1,344
8,219
0
27,086
L
Discordia
majorjunk
Discordia
7,022
640
0
0
7,086
2,810
0
1,677
5,409
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
20,109
136
Minions Killed
94
0
Camps Cleared
0
620,290
Distance Traveled
510,649
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,647
604
14
1
0
146,102
0
W
Hercules
8,318
756
22
2
0
221,486
2
W
Kali
8,621
784
55
5
0
216,815
3
W
Scylla
8,454
769
59
5
0
181,989
2
L
Izanami
6,880
625
56
5
0
179,735
1
L
Discordia
6,582
598
24
2
0
184,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role