Player Matchup

Baron Samedi
Baron Samedi
ItsToxik
Baron Samedi
Level 104
God Stats
2W - 0L
1,451 SR
Queue Stats
108W - 132L
1,414 Elo+
Party 2
Odin
Odin
Milo117
Odin
Level 69
God Stats
27W - 8L
1,688 SR
Queue Stats
124W - 135L
1,457 Elo+
Solo
Mulan
Mulan
TheeViolet
Mulan
Level 60
God Stats
15W - 18L
1,445 SR
Queue Stats
132W - 179L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
TimmyZwendel
Xbalanque
Level 126
God Stats
28W - 21L
1,530 SR
Queue Stats
448W - 528L
1,448 Elo+
Solo
Set
Set
UhohTJ
Set
Level 111
God Stats
58W - 49L
1,520 SR
Queue Stats
802W - 836L
1,465 Elo+
Party 2
Team Averages
Level 94
1,527 SR
1,434 Elo+

VS

Team Averages
Level 81
1,383 SR
1,428 Elo+
King Arthur
King Arthur
DarkAntonio014
King Arthur
Level 68
God Stats
11W - 12L
1,456 SR
Queue Stats
123W - 134L
1,446 Elo+
Solo
Atlas
Atlas
MNDrizzy
Atlas
Level 59
God Stats
0W - 1L
1,265 SR
Queue Stats
39W - 52L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Makomatters
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Solo
Ishtar
Ishtar
Vision vF
Ishtar
Level 109
God Stats
0W - 3L
1,392 SR
Queue Stats
94W - 99L
1,418 Elo+
Party 1
Awilix
Awilix
Volksuagen
Awilix
Level 104
God Stats
3W - 2L
1,299 SR
Queue Stats
216W - 207L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsToxik
Baron Samedi
18
5 / 2 / 6
11,983
521
20,866
16,866
10,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Milo117
Odin
17
6 / 1 / 9
12,262
533
15,746
28,624
31,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
17
4 / 4 / 6
10,990
478
15,693
24,285
22,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TimmyZwendel
Xbalanque
17
2 / 3 / 5
10,701
465
11,857
20,976
8,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Set
UhohTJ
Set
18
8 / 3 / 7
11,886
517
16,371
22,191
11,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkAntonio014
King Arthur
18
2 / 2 / 6
11,406
496
17,767
26,513
37,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
MNDrizzy
Atlas
15
0 / 3 / 6
10,121
440
10,176
21,156
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Makomatters
Baron Samedi
15
0 / 8 / 3
9,552
415
10,514
19,276
13,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Vision vF
Ishtar
16
1 / 5 / 4
9,590
417
15,153
17,236
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Volksuagen
Awilix
17
10 / 8 / 2
12,274
534
17,885
22,997
11,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
25
Kills
13
13
Deaths
26
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkAntonio014
King Arthur
2
2
6
2.5
W
Baron Samedi
ItsToxik
Baron Samedi
5
2
6
4
L
Atlas
MNDrizzy
Atlas
0
3
6
1
L
Baron Samedi
Makomatters
Baron Samedi
0
8
3
0.19
W
Odin
Milo117
Odin
6
1
9
10.5
W
Mulan
4
4
6
1.75
W
Xbalanque
TimmyZwendel
Xbalanque
2
3
5
1.5
W
Set
UhohTJ
Set
8
3
7
3.83
L
Ishtar
Vision vF
Ishtar
1
5
4
0.6
L
Awilix
Volksuagen
Awilix
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,533
Damage
71,495
112,942
Taken
107,178
84,342
Mitigated
94,998
45,845
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkAntonio014
King Arthur
17,767
1,583
0
3,722
26,513
37,260
148
5,822
20,691
93
97,210
W
Baron Samedi
ItsToxik
Baron Samedi
20,866
2,298
2,191
6,278
16,866
10,455
1,580
6,057
10,809
102,686
0
L
Atlas
MNDrizzy
Atlas
10,176
4,263
696
5,394
21,156
26,045
0
1,915
19,241
44,485
0
L
Baron Samedi
Makomatters
Baron Samedi
10,514
1,134
800
3,910
19,276
13,069
196
10,226
9,050
71,692
0
W
Odin
Milo117
Odin
15,746
3,030
777
9,784
28,624
31,647
235
8,534
20,090
0
83,044
W
Mulan
15,693
3,960
0
11,966
24,285
22,429
57
1,556
22,729
0
62,596
W
Xbalanque
TimmyZwendel
Xbalanque
11,857
4,894
0
9,144
20,976
8,714
1,971
3,046
17,930
0
94,868
W
Set
UhohTJ
Set
16,371
7,554
0
5,705
22,191
11,097
49
2,276
19,915
0
95,320
L
Ishtar
Vision vF
Ishtar
15,153
10,831
0
5,318
17,236
7,438
0
1,561
15,675
0
72,018
L
Awilix
Volksuagen
Awilix
17,885
9,420
0
1,603
22,997
11,186
0
1,342
21,655
0
87,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,822
Gold Earned
52,943
599
Minions Killed
496
0
Camps Cleared
0
2,175,842
Distance Traveled
2,103,439
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,406
496
156
7
0
444,844
1
W
Baron Samedi
11,983
521
160
7
0
402,556
7
L
Atlas
10,121
440
48
2
0
411,639
0
L
Baron Samedi
9,552
415
104
5
0
376,199
4
W
Odin
12,262
533
96
4
0
454,657
3
W
Mulan
10,990
478
101
4
0
420,253
6
W
Xbalanque
10,701
465
134
6
0
426,605
3
W
Set
11,886
517
108
5
0
471,771
1
L
Ishtar
9,590
417
94
4
0
401,264
1
L
Awilix
12,274
534
94
4
0
469,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role