Player Matchup

Izanami
Izanami
Carlitos163120
Izanami
Level 29
God Stats
31W - 15L
1,622 SR
Queue Stats
81W - 90L
1,385 Elo+
Party 2
Anubis
Anubis
NobodyXBro08
Anubis
Level 86
God Stats
2W - 4L
1,377 SR
Queue Stats
173W - 156L
1,507 Elo+
Party 2
Mercury
Mercury
OG BOMB1000
Mercury
Level 111
God Stats
5W - 5L
1,531 SR
Queue Stats
478W - 467L
1,530 Elo+
Party 4
Hera
Hera
ShadowWolfQT
Hera
Level 25
God Stats
3W - 6L
1,350 SR
Queue Stats
18W - 33L
1,295 Elo+
Party 4
Ganesha
Ganesha
UrielFrancisco
Ganesha
Level 141
God Stats
2W - 2L
1,493 SR
Queue Stats
269W - 271L
1,476 Elo+
Party 2
Team Averages
Level 78
1,475 SR
1,439 Elo+

VS

Team Averages
Level 99
1,439 SR
1,425 Elo+
King Arthur
King Arthur
Duval Goyim
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,518 Elo+
Party 3
Lancelot
Lancelot
Falcon3526
Lancelot
Level 23
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Ishtar
Ishtar
Mironenks
Ishtar
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
Proaganda
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Skuhtch
Kukulkan
Level 153
God Stats
0W - 1L
1,323 SR
Queue Stats
13W - 13L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,945
618
1,858
3,485
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
9
1 / 0 / 0
5,199
650
3,014
3,505
1,744
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
OG BOMB1000
Mercury
9
1 / 0 / 0
4,975
622
1,071
6,051
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,446
556
581
2,548
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 2
5,063
633
1,331
5,727
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Duval Goyim
King Arthur
3
0 / 0 / 0
3,368
421
742
2,011
798
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Falcon3526
Lancelot
6
0 / 2 / 1
3,827
478
1,781
5,174
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Mironenks
Ishtar
8
0 / 0 / 0
4,646
581
3,466
4,005
1,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Proaganda
Cthulhu
4
0 / 1 / 0
3,693
462
1,093
3,379
1,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Skuhtch
Kukulkan
9
1 / 0 / 0
4,684
586
3,270
2,416
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
King Arthur
Duval Goyim
King Arthur
0
0
0
0
L
Lancelot
Falcon3526
Lancelot
0
2
1
0.25
L
Ishtar
Mironenks
Ishtar
0
0
0
0
W
Anubis
1
0
0
1
W
Mercury
OG BOMB1000
Mercury
1
0
0
1
L
Cthulhu
Proaganda
Cthulhu
0
1
0
0
W
0
1
0
0
L
Kukulkan
Skuhtch
Kukulkan
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,855
Damage
10,352
21,316
Taken
16,985
8,094
Mitigated
5,651
7,620
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,858
1,313
0
1,392
3,485
929
0
121
3,364
0
31,649
L
King Arthur
Duval Goyim
King Arthur
742
182
0
500
2,011
798
0
761
1,250
0
7,204
L
Lancelot
Falcon3526
Lancelot
1,781
497
0
1,407
5,174
1,529
0
2,394
2,780
0
12,612
L
Ishtar
Mironenks
Ishtar
3,466
2,189
0
2,366
4,005
1,182
0
289
3,716
0
33,564
W
Anubis
3,014
401
0
2,007
3,505
1,744
1,092
786
2,719
37,297
0
W
Mercury
OG BOMB1000
Mercury
1,071
131
0
369
6,051
1,935
626
886
5,165
0
36,564
L
Cthulhu
Proaganda
Cthulhu
1,093
406
0
860
3,379
1,339
0
702
2,677
6,047
0
W
581
124
0
250
2,548
858
114
1,277
1,271
20,960
0
L
Kukulkan
Skuhtch
Kukulkan
3,270
351
0
0
2,416
803
0
780
1,636
30,835
0
W
1,331
429
1,495
2,107
5,727
2,628
0
1,293
4,434
10,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
20,218
262
Minions Killed
173
0
Camps Cleared
0
810,357
Distance Traveled
651,311
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,945
618
72
9
0
141,548
0
L
King Arthur
3,368
421
11
1
0
67,332
0
L
Lancelot
3,827
478
28
4
0
157,691
0
L
Ishtar
4,646
581
73
9
0
149,071
2
W
Anubis
5,199
650
76
10
0
140,565
3
W
Mercury
4,975
622
76
10
0
205,182
2
L
Cthulhu
3,693
462
6
1
0
99,275
0
W
Hera
4,446
556
37
5
0
157,990
1
L
Kukulkan
4,684
586
55
7
0
177,942
4
W
Ganesha
5,063
633
1
0
0
165,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role