Player Matchup

Cabrakan
Cabrakan
Killer-Kdog-21
Cabrakan
Level 66
God Stats
5W - 12L
1,309 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 2
Scylla
Scylla
KingRas-TG
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,229 Elo+
Party 2
Nike
Nike
Zero_Specs
Nike
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 2
Skadi
Skadi
d_y_l_x_n-
Skadi
Level 83
God Stats
2W - 0L
1,624 SR
Queue Stats
12W - 12L
1,426 Elo+
Party 2
Bakasura
Bakasura
its__CHAVEZ
Bakasura
Level 123
God Stats
6W - 8L
1,368 SR
Queue Stats
212W - 209L
1,512 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,376 Elo+

VS

Team Averages
Level 120
1,596 SR
1,447 Elo+
Set
Set
ChAnThEmAn445
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,435 Elo+
Solo
Nu Wa
Nu Wa
J2H Eros
Nu Wa
Level 108
God Stats
4W - 2L
1,780 SR
Queue Stats
86W - 75L
1,412 Elo+
Party 3
Cernunnos
Cernunnos
Jay_Korai
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,482 Elo+
Party 1
Ymir
Ymir
WaryCrib17
Ymir
Level 129
God Stats
0W - 4L
1,392 SR
Queue Stats
98W - 87L
1,419 Elo+
Party 3
Bellona
Bellona
arcanexguardian
Bellona
Level 148
God Stats
1W - 1L
1,805 SR
Queue Stats
238W - 227L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
0 / 0 / 10
9,349
425
7,701
15,000
21,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
KingRas-TG
Scylla
17
0 / 0 / 5
10,053
457
6,184
10,344
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 1 / 0
9,896
450
12,466
19,114
22,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
16
2 / 1 / 4
9,541
434
10,645
14,350
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
its__CHAVEZ
Bakasura
20
13 / 0 / 1
12,005
546
22,306
22,173
11,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,945
407
6,940
21,302
10,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
J2H Eros
Nu Wa
17
1 / 3 / 0
10,807
491
13,424
11,422
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Jay_Korai
Cernunnos
17
1 / 4 / 0
9,920
451
11,924
18,488
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 0
9,238
420
6,436
16,715
22,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 1 / 1
11,702
532
10,780
20,348
22,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
2
2
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Nu Wa
J2H Eros
Nu Wa
1
3
0
0.33
L
Cernunnos
Jay_Korai
Cernunnos
1
4
0
0.25
W
Cabrakan
0
0
10
5
W
Scylla
KingRas-TG
Scylla
0
0
5
2.5
L
0
2
0
0
W
1
1
0
1
L
0
1
1
0.5
W
Skadi
2
1
4
4
W
Bakasura
its__CHAVEZ
Bakasura
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,302
Damage
49,504
80,981
Taken
88,275
65,871
Mitigated
69,176
18,364
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
3,410
0
920
21,302
10,862
165
3,264
17,103
0
81,136
L
Nu Wa
J2H Eros
Nu Wa
13,424
912
0
1,578
11,422
4,512
403
3,255
6,385
99,747
0
L
Cernunnos
Jay_Korai
Cernunnos
11,924
5,653
0
9,075
18,488
9,547
0
3,853
13,501
0
96,692
W
Cabrakan
7,701
1,220
0
2,327
15,000
21,400
242
5,432
9,568
28,758
0
W
Scylla
KingRas-TG
Scylla
6,184
1,058
0
2,582
10,344
4,750
391
4,143
6,201
78,830
0
L
6,436
943
0
2,250
16,715
22,254
0
3,066
11,655
41,317
3,226
W
12,466
3,054
0
1,550
19,114
22,428
0
2,235
16,879
0
74,566
L
10,780
3,921
0
10,412
20,348
22,001
0
0
20,327
0
106,338
W
Skadi
10,645
4,929
0
7,278
14,350
6,215
1,811
3,763
10,587
0
83,556
W
Bakasura
its__CHAVEZ
Bakasura
22,306
14,016
0
4,627
22,173
11,078
0
4,630
17,543
0
112,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
50,612
582
Minions Killed
676
0
Camps Cleared
0
2,112,565
Distance Traveled
2,022,958
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,945
407
116
5
0
441,995
0
L
Nu Wa
10,807
491
145
7
0
385,254
5
L
Cernunnos
9,920
451
158
7
0
345,857
1
W
Cabrakan
9,349
425
39
2
0
405,784
5
W
Scylla
10,053
457
134
6
0
372,896
6
L
Ymir
9,238
420
69
3
0
422,037
6
W
Nike
9,896
450
118
5
0
413,053
6
L
Bellona
11,702
532
188
9
0
427,815
4
W
Skadi
9,541
434
115
5
0
400,814
3
W
Bakasura
12,005
546
176
8
0
520,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role