Player Matchup

Ra
Ra
BRJET
Ra
Level 88
God Stats
19W - 11L
1,603 SR
Queue Stats
22W - 16L
1,531 Elo+
Party 2
Nemesis
Nemesis
IttyBitty Bread
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 64L
1,642 Elo+
Party 2
Nike
Nike
O500ballin
Nike
Level 149
God Stats
2W - 0L
1,821 SR
Queue Stats
154W - 69L
1,684 Elo+
Party 2
Team Averages
Level 128
1,641 SR
1,619 Elo+

VS

Team Averages
Level 58
1,635 SR
1,427 Elo+
Sylvanus
Sylvanus
Dark_A-P
Sylvanus
Level 68
God Stats
0W - 1L
1,653 SR
Queue Stats
23W - 22L
1,449 Elo+
Party 1
Rama
Rama
Frostyisfunny
Rama
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,449 Elo+
Party 1
Nike
Nike
Yo-Dil
Nike
Level 28
God Stats
0W - 1L
1,752 SR
Queue Stats
10W - 12L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 1 / 5
9,053
754
9,600
4,235
1,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 5
9,696
808
9,616
13,405
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 5
9,243
770
15,014
12,462
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dark_A-P
Sylvanus
13
0 / 2 / 3
7,935
661
8,266
13,703
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 0
8,088
674
5,864
14,058
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
Yo-Dil
Nike
13
0 / 3 / 2
7,627
636
6,667
12,210
6,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
2
1
5
4.5
L
Sylvanus
Dark_A-P
Sylvanus
0
2
3
0.75
L
3
3
0
1
W
3
1
5
5.5
W
3
1
5
5.5
L
Nike
Yo-Dil
Nike
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
20,797
30,102
Taken
39,971
17,268
Mitigated
23,207
13,483
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,600
942
2,566
1,501
4,235
1,830
1,046
986
3,249
41,952
0
L
Sylvanus
Dark_A-P
Sylvanus
8,266
3,391
1,811
3,583
13,703
11,071
0
3,921
9,397
29,711
6,124
L
5,864
4,645
315
4,367
14,058
5,519
742
2,417
11,204
0
30,521
W
9,616
3,700
1,642
4,852
13,405
5,493
982
3,872
9,533
0
30,123
W
15,014
1,541
0
2,922
12,462
9,945
519
2,857
9,605
0
37,881
L
Nike
Yo-Dil
Nike
6,667
458
0
1,450
12,210
6,617
462
3,288
8,628
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
23,650
163
Minions Killed
147
0
Camps Cleared
0
740,078
Distance Traveled
634,559
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,053
754
74
6
0
240,390
1
L
Sylvanus
7,935
661
53
4
0
197,233
1
L
Rama
8,088
674
48
4
0
211,039
2
W
Nemesis
9,696
808
51
4
0
247,297
4
W
Nike
9,243
770
38
3
0
252,391
1
L
Nike
7,627
636
46
4
0
226,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role