Player Matchup

Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CaptainMagicMan
Horus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Geb
Geb
SoAndSo
Geb
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 2
Thanatos
Thanatos
Sourfaust
Thanatos
Level 68
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 6L
1,248 Elo+
Party 2
Merlin
Merlin
torntreach
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,334 Elo+
Party 2
Team Averages
Level 83
1,453 SR
1,369 Elo+

VS

Team Averages
Level 117
1,424 SR
1,432 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GorramPanda
Chaac
Level 121
God Stats
5W - 3L
1,568 SR
Queue Stats
241W - 261L
1,405 Elo+
Party 1
Chang'e
Chang'e
SativaDream
Chang'e
Level 98
God Stats
2W - 0L
1,348 SR
Queue Stats
105W - 115L
1,458 Elo+
Solo
Cerberus
Cerberus
SuaveAaron
Cerberus
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
223W - 239L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
like 50 koalas
Hun Batz
Level 122
God Stats
4W - 5L
1,399 SR
Queue Stats
205W - 205L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 4 / 9
8,982
691
8,045
18,001
24,919
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 4 / 7
9,606
739
6,707
19,629
22,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
14
1 / 4 / 7
8,001
615
5,994
16,714
16,439
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Sourfaust
Thanatos
18
9 / 6 / 5
10,858
835
17,347
20,078
10,873
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
torntreach
Merlin
16
2 / 6 / 11
9,331
718
22,116
13,533
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
3 / 4 / 19
10,205
785
17,865
14,049
8,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 15
10,502
808
20,986
21,212
19,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
SativaDream
Chang'e
15
2 / 5 / 15
9,755
750
14,276
17,742
9,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SuaveAaron
Cerberus
17
5 / 2 / 16
10,891
838
8,870
20,520
23,085
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
18
8 / 3 / 13
10,967
844
13,359
14,404
7,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
17
Kills
24
24
Deaths
17
39
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
9
1.88
W
Cliodhna
 
Cliodhna
3
4
19
3.13
L
2
4
7
1.38
W
6
3
15
4.5
W
Chang'e
SativaDream
Chang'e
2
5
15
1.9
L
Geb
1
4
7
1.13
L
Thanatos
Sourfaust
Thanatos
9
6
5
1.92
W
Cerberus
SuaveAaron
Cerberus
5
2
16
6.5
W
Hun Batz
8
3
13
4.83
L
Merlin
torntreach
Merlin
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,209
Damage
75,356
87,955
Taken
87,927
80,631
Mitigated
66,983
34,525
Healing
38,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,045
861
2,217
3,845
18,001
24,919
221
4,822
12,911
13,966
0
W
Cliodhna
 
Cliodhna
17,865
1,581
3,100
1,907
14,049
8,096
1,611
5,778
8,271
0
35,549
L
6,707
3,566
6,116
6,518
19,629
22,008
748
4,615
14,694
32
12,251
W
20,986
1,552
1,077
6,049
21,212
19,057
993
6,739
14,473
0
37,522
W
Chang'e
SativaDream
Chang'e
14,276
1,068
8,962
5,537
17,742
9,220
1,232
9,033
8,709
23,805
0
L
Geb
5,994
669
375
1,834
16,714
16,439
376
2,668
13,910
11,409
0
L
Thanatos
Sourfaust
Thanatos
17,347
3,455
939
9,589
20,078
10,873
1,283
5,617
14,251
25
26,665
W
Cerberus
SuaveAaron
Cerberus
8,870
1,338
953
7,792
20,520
23,085
1,130
8,535
11,985
19,553
0
W
Hun Batz
13,359
1,225
1,256
2,296
14,404
7,525
2,012
6,127
8,277
0
30,631
L
Merlin
torntreach
Merlin
22,116
2,271
826
2,266
13,533
6,392
995
4,306
9,043
46,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
52,320
105
Minions Killed
159
0
Camps Cleared
0
1,078,497
Distance Traveled
1,156,211
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,982
691
10
1
0
231,811
0
W
Cliodhna
10,205
785
31
2
0
238,680
0
L
Horus
9,606
739
14
1
0
208,360
0
W
Chaac
10,502
808
28
2
0
231,325
0
W
Chang'e
9,755
750
28
2
0
202,676
1
L
Geb
8,001
615
6
0
0
194,540
0
L
Thanatos
10,858
835
22
2
0
237,108
0
W
Cerberus
10,891
838
32
2
0
229,834
0
W
Hun Batz
10,967
844
40
3
0
253,696
0
L
Merlin
9,331
718
53
4
0
206,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role