Player Matchup

Xing Tian
Xing Tian
Juggaladadon_88
Xing Tian
Level 47
God Stats
3W - 4L
1,479 SR
Queue Stats
48W - 76L
1,284 Elo+
Party 2
Scylla
Scylla
Ravio1001
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,407 Elo+
Party 3
Lancelot
Lancelot
Wighett
Lancelot
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 17L
1,407 Elo+
Party 3
Ishtar
Ishtar
WudupThoot
Ishtar
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 33L
1,225 Elo+
Party 2
Bellona
Bellona
jjgabbard
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 3
Team Averages
Level 42
1,496 SR
1,298 Elo+

VS

Team Averages
Level 78
1,494 SR
1,306 Elo+
Yemoja
Yemoja
GandalfNitup
Yemoja
Level 117
God Stats
1W - 0L
1,636 SR
Queue Stats
43W - 42L
1,342 Elo+
Solo
Neith
Neith
LoseScrew11
Neith
Level 41
God Stats
18W - 20L
1,413 SR
Queue Stats
111W - 123L
1,284 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mateorm0503
Tsukuyomi
Level 64
God Stats
67W - 61L
1,518 SR
Queue Stats
158W - 170L
1,393 Elo+
Solo
Mulan
Mulan
stepgrandpa
Mulan
Level 62
God Stats
27W - 15L
1,545 SR
Queue Stats
152W - 179L
1,253 Elo+
Party 1
Zeus
Zeus
xSUVyouUPx
Zeus
Level 108
God Stats
9W - 7L
1,358 SR
Queue Stats
226W - 261L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Juggaladadon_88
Xing Tian
9
1 / 2 / 2
6,117
437
4,123
14,519
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Ravio1001
Scylla
11
2 / 3 / 0
6,363
455
2,700
6,660
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Wighett
Lancelot
8
0 / 5 / 2
5,669
405
3,943
14,097
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
WudupThoot
Ishtar
10
2 / 3 / 3
6,305
450
7,015
10,707
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
jjgabbard
Bellona
9
0 / 6 / 0
5,548
396
2,103
10,958
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 3 / 4
7,065
505
2,482
9,908
3,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 1 / 1
7,210
515
8,112
6,843
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mateorm0503
Tsukuyomi
11
2 / 1 / 5
7,332
524
8,094
11,211
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 0
9,710
694
10,167
10,509
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 3
8,969
641
7,547
3,941
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
19
19
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
4
0.67
L
Xing Tian
Juggaladadon_88
Xing Tian
1
2
2
1
W
3
1
1
3.5
W
Tsukuyomi
Mateorm0503
Tsukuyomi
2
1
5
4.5
L
Scylla
Ravio1001
Scylla
2
3
0
0.67
L
Lancelot
Wighett
Lancelot
0
5
2
0.2
L
Ishtar
WudupThoot
Ishtar
2
3
3
1.17
L
Bellona
jjgabbard
Bellona
0
6
0
0
W
8
1
0
8
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
36,402
56,941
Taken
42,412
29,360
Mitigated
21,050
6,891
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,482
754
2,934
2,208
9,908
3,975
577
2,692
7,216
19,189
0
L
Xing Tian
Juggaladadon_88
Xing Tian
4,123
645
0
1,129
14,519
12,650
0
2,681
11,838
27,803
0
W
8,112
3,872
0
1,507
6,843
3,019
1,434
1,760
5,083
0
44,194
W
Tsukuyomi
Mateorm0503
Tsukuyomi
8,094
2,447
0
4,256
11,211
4,180
0
1,646
9,565
0
42,499
L
Scylla
Ravio1001
Scylla
2,700
349
0
290
6,660
1,930
0
3,328
3,285
38,376
0
L
Lancelot
Wighett
Lancelot
3,943
742
0
855
14,097
4,591
0
2,822
11,187
0
36,230
L
Ishtar
WudupThoot
Ishtar
7,015
4,281
0
3,048
10,707
3,363
0
1,198
9,509
0
29,666
L
Bellona
jjgabbard
Bellona
2,103
957
0
1,569
10,958
6,826
0
0
10,418
0
18,256
W
10,167
1,350
0
4,262
10,509
8,579
2,531
0
10,509
0
73,842
W
7,547
723
0
1,925
3,941
1,297
2,910
725
3,216
61,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
40,286
216
Minions Killed
416
0
Camps Cleared
0
1,329,989
Distance Traveled
1,247,117
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,065
505
25
2
0
182,740
1
L
Xing Tian
6,117
437
36
3
0
253,121
1
W
Neith
7,210
515
79
6
0
230,596
0
W
Tsukuyomi
7,332
524
67
5
0
297,856
0
L
Scylla
6,363
455
59
4
0
269,062
4
L
Lancelot
5,669
405
50
4
0
275,347
3
L
Ishtar
6,305
450
35
3
0
252,141
0
L
Bellona
5,548
396
36
3
0
280,318
0
W
Mulan
9,710
694
134
10
0
261,055
4
W
Zeus
8,969
641
111
8
0
274,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role