Player Matchup

Gilgamesh
Gilgamesh
Bronze V
 
Gilgamesh
Bronze V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold II
Lofty-Watermelon
Persephone
Gold II
Level 63
God Stats
1W - 0L
1,833 SR
Queue Stats
30W - 59L
1,561 MMR
Solo
Cthulhu
Cthulhu
Bronze III
PenguinLord12
Cthulhu
Bronze III
Level 69
God Stats
1W - 0L
1,472 SR
Queue Stats
5W - 2L
1,574 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,602 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,434 SR
1,506 MMR
Ah Puch
Ah Puch
Bronze V
 
Ah Puch
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Al3xx-02-06
Thor
Gold IV
Level 103
God Stats
2W - 12L
1,252 SR
Queue Stats
437W - 504L
1,453 MMR
Solo
Chaac
Chaac
Gold I
tkillaczino13
Chaac
Gold I
Level 86
God Stats
13W - 14L
1,549 SR
Queue Stats
146W - 189L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 3 / 0
12,758
709
11,769
18,665
11,566
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Lofty-Watermelon
Persephone
17
0 / 5 / 3
12,055
670
12,100
14,827
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
18
1 / 0 / 2
11,857
659
15,398
13,812
17,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
AphroditeAtlasBacchusAh Muzen CabChiron

VS

Bans
Baron SamediMedusaShivaNeithAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
3 / 1 / 2
11,624
646
13,558
16,598
9,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 3 / 3
10,336
574
8,528
8,461
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 2 / 4
11,854
659
13,893
23,671
26,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
8
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
0
1.67
L
Ah Puch
 
Ah Puch
3
1
2
4
L
3
3
3
1.5
W
Persephone
Lofty-Watermelon
Persephone
0
5
3
0.3
W
Cthulhu
1
0
2
2
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
35,979
47,304
Taken
48,730
35,794
Mitigated
39,726
8,672
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,769
4,307
0
309
18,665
11,566
1,273
6,129
12,536
0
53,540
L
Ah Puch
 
Ah Puch
13,558
152
626
10,938
16,598
9,610
503
10,482
5,483
46,260
0
L
8,528
617
0
762
8,461
3,375
0
2,898
5,116
0
20,414
W
Persephone
Lofty-Watermelon
Persephone
12,100
1,223
287
2,618
14,827
6,398
1,438
2,964
11,858
60,162
0
W
Cthulhu
15,398
947
656
4,802
13,812
17,830
245
4,870
8,942
46,838
0
L
13,893
1,997
0
5,506
23,671
26,741
484
12,146
10,550
0
60,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
33,814
250
Minions Killed
179
0
Camps Cleared
0
1,006,612
Distance Traveled
813,784
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,758
709
67
4
0
331,251
0
L
Ah Puch
11,624
646
82
5
0
295,763
0
L
Thor
10,336
574
17
1
0
157,104
3
W
Persephone
12,055
670
109
6
0
313,382
1
W
Cthulhu
11,857
659
74
4
0
361,979
0
L
Chaac
11,854
659
80
4
0
360,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role