Player Matchup

Thor
Thor
FadedlRL
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 74L
1,574 Elo+
Party 3
Vulcan
Vulcan
Lyxziii
Vulcan
Level 55
God Stats
1W - 2L
1,533 SR
Queue Stats
99W - 68L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
P DUBSZN
Jormungandr
Level 44
God Stats
7W - 7L
1,500 SR
Queue Stats
81W - 92L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
i_youngbeats
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
ryandris1
Medusa
Level 159
God Stats
0W - 1L
1,393 SR
Queue Stats
126W - 127L
1,397 Elo+
Party 1
Team Averages
Level 76
1,485 SR
1,481 Elo+

VS

Team Averages
Level 85
1,647 SR
1,519 Elo+
Ao Kuang
Ao Kuang
L1l_P3P3-_-
Ao Kuang
Level 114
God Stats
40W - 20L
1,706 SR
Queue Stats
270W - 227L
1,558 Elo+
Party 2
Chang'e
Chang'e
OvaSeaDripJoel
Chang'e
Level 128
God Stats
1W - 0L
1,888 SR
Queue Stats
323W - 258L
1,563 Elo+
Party 2
Hercules
Hercules
iCappiin
Hercules
Level 110
God Stats
1W - 1L
1,526 SR
Queue Stats
218W - 185L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
lil_mojon12
Danzaburou
Level 28
God Stats
9W - 10L
1,598 SR
Queue Stats
100W - 68L
1,582 Elo+
Party 2
Fenrir
Fenrir
xHazard1
Fenrir
Level 47
God Stats
8W - 10L
1,518 SR
Queue Stats
49W - 68L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 6 / 6
9,519
414
6,972
18,348
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Lyxziii
Vulcan
16
6 / 7 / 3
10,785
469
20,860
14,254
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
P DUBSZN
Jormungandr
16
2 / 4 / 4
9,781
425
10,996
22,865
22,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
i_youngbeats
Cthulhu
15
0 / 6 / 3
9,443
411
7,517
29,769
28,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
ryandris1
Medusa
16
2 / 7 / 2
9,783
425
12,064
22,147
9,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
L1l_P3P3-_-
Ao Kuang
20
16 / 2 / 2
14,495
630
31,716
29,045
14,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 1 / 4
14,142
615
15,143
18,828
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
iCappiin
Hercules
15
0 / 1 / 12
10,568
459
7,333
21,355
17,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
lil_mojon12
Danzaburou
19
4 / 1 / 3
12,964
564
16,790
20,589
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
xHazard1
Fenrir
16
3 / 7 / 5
11,660
507
10,099
24,418
11,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
30
30
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
6
0.83
W
Ao Kuang
L1l_P3P3-_-
Ao Kuang
16
2
2
8.5
L
Vulcan
Lyxziii
Vulcan
6
7
3
1.07
W
7
1
4
9
L
Jormungandr
P DUBSZN
Jormungandr
2
4
4
1
W
Hercules
iCappiin
Hercules
0
1
12
6
L
Cthulhu
i_youngbeats
Cthulhu
0
6
3
0.25
W
Danzaburou
lil_mojon12
Danzaburou
4
1
3
5.5
L
Medusa
ryandris1
Medusa
2
7
2
0.43
W
Fenrir
xHazard1
Fenrir
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
81,081
107,383
Taken
114,235
73,092
Mitigated
62,437
18,665
Healing
60,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,972
1,698
0
5,516
18,348
7,514
0
7,093
11,255
0
66,959
W
Ao Kuang
L1l_P3P3-_-
Ao Kuang
31,716
8,427
0
18,917
29,045
14,273
2,736
13,389
15,656
111,335
0
L
Vulcan
Lyxziii
Vulcan
20,860
6,427
0
1,167
14,254
6,031
109
8,240
6,014
82,958
0
W
15,143
945
5,694
10,372
18,828
9,038
2,253
6,278
12,550
138,625
0
L
Jormungandr
P DUBSZN
Jormungandr
10,996
3,233
405
2,466
22,865
22,286
0
8,416
14,449
70,886
3,760
W
Hercules
iCappiin
Hercules
7,333
753
0
6,575
21,355
17,688
0
9,291
11,518
0
34,581
L
Cthulhu
i_youngbeats
Cthulhu
7,517
2,200
0
5,226
29,769
28,051
1,202
20,464
9,305
55,607
0
W
Danzaburou
lil_mojon12
Danzaburou
16,790
7,295
0
11,497
20,589
9,951
8,268
4,863
15,726
0
128,879
L
Medusa
ryandris1
Medusa
12,064
4,217
0
3,885
22,147
9,210
64
2,646
19,501
0
72,000
W
Fenrir
xHazard1
Fenrir
10,099
2,227
198
7,213
24,418
11,487
1,032
6,436
17,982
0
78,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
63,829
517
Minions Killed
652
0
Camps Cleared
0
1,885,631
Distance Traveled
2,154,080
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,519
414
102
4
0
288,803
2
W
Ao Kuang
14,495
630
144
6
0
404,262
3
L
Vulcan
10,785
469
116
5
0
412,724
5
W
Chang'e
14,142
615
206
9
0
455,066
0
L
Jormungandr
9,781
425
114
5
0
416,934
6
W
Hercules
10,568
459
53
2
0
481,246
7
L
Cthulhu
9,443
411
73
3
0
407,120
0
W
Danzaburou
12,964
564
145
6
0
383,467
2
L
Medusa
9,783
425
112
5
0
360,050
7
W
Fenrir
11,660
507
104
5
0
430,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role