Player Matchup

Bastet
Bastet
BloodyHighFive
Bastet
Level 85
God Stats
8W - 8L
1,523 SR
Queue Stats
350W - 359L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Silphyuno
Baron Samedi
Level 122
God Stats
1W - 1L
1,156 SR
Queue Stats
123W - 129L
1,375 Elo+
Solo
Hel
Hel
TwiggiCorrowind
Hel
Level 86
God Stats
2W - 2L
1,482 SR
Queue Stats
53W - 61L
1,417 Elo+
Solo
Artemis
Artemis
shewchuckpop
Artemis
Level 82
God Stats
9W - 11L
1,562 SR
Queue Stats
210W - 230L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
yinghuangdevil
Zhong Kui
Level 36
God Stats
9W - 9L
1,634 SR
Queue Stats
42W - 39L
1,527 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,461 Elo+

VS

Team Averages
Level 66
1,596 SR
1,438 Elo+
Heimdallr
Heimdallr
GebMoha
Heimdallr
Level 87
God Stats
18W - 15L
1,557 SR
Queue Stats
485W - 539L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
Ninekil
Amaterasu
Level 148
God Stats
2W - 3L
1,735 SR
Queue Stats
125W - 155L
1,496 Elo+
Solo
Nemesis
Nemesis
cmpFlowing
Nemesis
Level 61
God Stats
1W - 1L
1,690 SR
Queue Stats
26W - 27L
1,421 Elo+
Party 2
Zeus
Zeus
cmpSouth
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
gahrhm
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 93L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,127
625
7,620
10,421
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Silphyuno
Baron Samedi
12
3 / 0 / 6
7,756
597
5,621
11,783
11,095
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
2 / 2 / 2
7,199
554
4,244
7,329
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
shewchuckpop
Artemis
13
3 / 0 / 3
7,852
604
8,585
7,363
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
yinghuangdevil
Zhong Kui
14
0 / 0 / 0
8,113
624
7,129
8,331
5,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GebMoha
Heimdallr
7
0 / 3 / 0
5,158
397
3,862
7,370
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Ninekil
Amaterasu
12
1 / 0 / 0
6,699
515
5,204
12,556
12,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
cmpFlowing
Nemesis
11
1 / 3 / 2
6,235
480
6,314
10,627
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
10
0 / 5 / 0
5,804
446
4,264
8,174
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
gahrhm
Jormungandr
9
0 / 3 / 0
5,383
414
4,607
11,803
5,936
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Heimdallr
GebMoha
Heimdallr
0
3
0
0
L
Amaterasu
Ninekil
Amaterasu
1
0
0
1
W
Baron Samedi
Silphyuno
Baron Samedi
3
0
6
6
W
2
2
2
1.5
L
Nemesis
cmpFlowing
Nemesis
1
3
2
0.67
L
Zeus
0
5
0
0
L
Jormungandr
gahrhm
Jormungandr
0
3
0
0
W
Artemis
shewchuckpop
Artemis
3
0
3
4.5
W
Zhong Kui
yinghuangdevil
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,199
Damage
24,251
45,227
Taken
50,530
26,176
Mitigated
27,006
28,061
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,620
2,399
0
5,015
10,421
3,828
0
1,474
8,947
0
58,552
L
Heimdallr
GebMoha
Heimdallr
3,862
1,314
0
1,476
7,370
2,178
0
1,215
6,155
0
19,013
L
Amaterasu
Ninekil
Amaterasu
5,204
2,015
0
5,100
12,556
12,126
0
6,940
5,616
0
44,432
W
Baron Samedi
Silphyuno
Baron Samedi
5,621
1,135
855
4,960
11,783
11,095
150
3,600
8,183
23,900
1,500
W
4,244
828
1,267
3,367
7,329
2,758
924
1,582
5,747
39,136
0
L
Nemesis
cmpFlowing
Nemesis
6,314
2,666
0
1,290
10,627
4,027
0
3,651
6,976
0
40,612
L
Zeus
4,264
1,402
0
500
8,174
2,739
234
2,811
5,363
35,245
0
L
Jormungandr
gahrhm
Jormungandr
4,607
1,311
0
2,722
11,803
5,936
0
2,063
9,740
29,799
0
W
Artemis
shewchuckpop
Artemis
8,585
5,640
0
5,378
7,363
2,667
3,416
2,215
5,148
0
55,250
W
Zhong Kui
yinghuangdevil
Zhong Kui
7,129
1,816
0
7,219
8,331
5,828
2,071
0
8,331
64,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
29,279
402
Minions Killed
292
0
Camps Cleared
0
1,242,299
Distance Traveled
1,112,457
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,127
625
91
7
0
287,265
1
L
Heimdallr
5,158
397
37
3
0
165,824
2
L
Amaterasu
6,699
515
78
6
0
274,192
3
W
Baron Samedi
7,756
597
29
2
0
232,433
4
W
Hel
7,199
554
74
6
0
219,268
5
L
Nemesis
6,235
480
57
4
0
268,814
2
L
Zeus
5,804
446
74
6
0
183,376
0
L
Jormungandr
5,383
414
46
4
0
220,251
2
W
Artemis
7,852
604
87
7
0
259,715
0
W
Zhong Kui
8,113
624
121
9
0
243,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role