Player Matchup

Fenrir
Fenrir
BirbGoFloof
Fenrir
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 68L
1,551 Elo+
Party 3
Discordia
Discordia
Grim-Vendetta-
Discordia
Level 129
God Stats
1W - 4L
1,371 SR
Queue Stats
9W - 18L
1,390 Elo+
Party 3
Artio
Artio
GummyBlueBear
Artio
Level 5
God Stats
2W - 2L
1,851 SR
Queue Stats
2W - 2L
1,794 Elo+
Solo
Rama
Rama
JaChainz
Rama
Level 87
God Stats
14W - 14L
1,617 SR
Queue Stats
289W - 271L
1,547 Elo+
Party 2
King Arthur
King Arthur
ReeceNation
King Arthur
Level 148
God Stats
2W - 4L
1,567 SR
Queue Stats
157W - 159L
1,558 Elo+
Party 2
Team Averages
Level 103
1,581 SR
1,568 Elo+

VS

Team Averages
Level 125
1,674 SR
1,645 Elo+
Thor
Thor
LoweredSum02160
Thor
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
146W - 114L
1,584 Elo+
Party 1
Hachiman
Hachiman
Lunab3ast
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 25L
1,618 Elo+
Party 1
Neith
Neith
Metroid1999
Neith
Level 133
God Stats
9W - 2L
1,791 SR
Queue Stats
115W - 64L
1,674 Elo+
Party 1
Sun Wukong
Sun Wukong
NormalLightskin
Sun Wukong
Level 144
God Stats
7W - 10L
1,402 SR
Queue Stats
170W - 121L
1,683 Elo+
Solo
Nox
Nox
SlavishEye803
Nox
Level 159
God Stats
3W - 1L
1,969 SR
Queue Stats
165W - 97L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 0 / 2
7,240
658
4,918
6,983
6,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Grim-Vendetta-
Discordia
12
1 / 3 / 2
7,127
648
4,121
5,194
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 1
7,206
655
4,525
17,771
17,906
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
14
1 / 4 / 2
7,641
695
5,730
11,955
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ReeceNation
King Arthur
13
1 / 3 / 0
7,265
660
9,185
14,623
12,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,332
848
11,282
8,213
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lunab3ast
Hachiman
14
2 / 0 / 7
7,624
693
7,429
5,968
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 8
8,244
749
12,011
9,025
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
NormalLightskin
Sun Wukong
13
1 / 1 / 10
7,604
691
7,387
9,511
9,256
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 9
8,472
770
8,943
7,090
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
15
15
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
2
1
L
Discordia
Grim-Vendetta-
Discordia
1
3
2
0.67
L
1
5
1
0.3
L
Rama
1
4
2
0.5
W
7
1
6
10
W
Hachiman
Lunab3ast
Hachiman
2
0
7
5.5
W
2
1
8
6
W
Sun Wukong
NormalLightskin
Sun Wukong
1
1
10
6
L
King Arthur
ReeceNation
King Arthur
1
3
0
0.33
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
47,052
56,526
Taken
39,807
43,746
Mitigated
26,939
7,644
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,918
756
0
990
6,983
6,107
0
379
6,364
0
17,294
L
Discordia
Grim-Vendetta-
Discordia
4,121
123
0
498
5,194
1,884
0
955
4,089
16,691
0
L
4,525
148
462
1,883
17,771
17,906
0
4,264
13,294
14,008
0
L
Rama
5,730
4,739
0
3,411
11,955
5,262
0
1,590
10,138
0
29,378
W
11,282
2,057
0
733
8,213
4,887
153
2,008
6,205
0
24,713
W
Hachiman
Lunab3ast
Hachiman
7,429
3,677
0
0
5,968
4,050
245
618
5,350
0
20,603
W
12,011
4,043
0
3,495
9,025
5,206
1,348
1,962
7,063
0
35,089
W
Sun Wukong
NormalLightskin
Sun Wukong
7,387
1,671
127
1,779
9,511
9,256
0
2,490
7,021
0
16,456
L
King Arthur
ReeceNation
King Arthur
9,185
615
0
400
14,623
12,587
0
1,755
12,586
0
25,657
W
8,943
1,342
0
1,101
7,090
3,540
248
1,568
5,522
34,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
41,276
165
Minions Killed
222
0
Camps Cleared
0
1,045,345
Distance Traveled
1,116,050
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,240
658
25
2
0
246,771
1
L
Discordia
7,127
648
29
3
0
165,825
3
L
Artio
7,206
655
13
1
0
212,078
1
L
Rama
7,641
695
52
5
0
194,336
3
W
Thor
9,332
848
38
3
0
233,120
4
W
Hachiman
7,624
693
27
2
0
224,196
2
W
Neith
8,244
749
65
6
0
226,495
1
W
Sun Wukong
7,604
691
22
2
0
213,683
2
L
King Arthur
7,265
660
46
4
0
226,335
1
W
Nox
8,472
770
70
6
0
218,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role