Player Matchup

Izanami
Izanami
Atomhype21
Izanami
Level 141
God Stats
3W - 1L
1,673 SR
Queue Stats
101W - 82L
1,599 Elo+
Party 3
Eset
Eset
Waffle_head13
Eset
Level 108
God Stats
2W - 0L
1,706 SR
Queue Stats
372W - 376L
1,499 Elo+
Solo
King Arthur
King Arthur
Yazeku
King Arthur
Level 137
God Stats
2W - 2L
1,239 SR
Queue Stats
53W - 43L
1,520 Elo+
Solo
Da Ji
Da Ji
alflopezcar
Da Ji
Level 160
God Stats
3W - 4L
1,451 SR
Queue Stats
396W - 418L
1,507 Elo+
Solo
Bacchus
Bacchus
iMakeYou_K-O
Bacchus
Level 107
God Stats
2W - 2L
1,335 SR
Queue Stats
63W - 49L
1,583 Elo+
Party 3
Team Averages
Level 131
1,481 SR
1,542 Elo+

VS

Team Averages
Level 136
1,386 SR
1,569 Elo+
Da Ji
Da Ji
SULJA_
Da Ji
Level 159
God Stats
1W - 2L
1,122 SR
Queue Stats
134W - 121L
1,600 Elo+
Party 1
Merlin
Merlin
TCG_Lord_Azmodan
Merlin
Level 128
God Stats
21W - 20L
1,535 SR
Queue Stats
203W - 193L
1,534 Elo+
Party 1
Athena
Athena
Tapp Water2915
Athena
Level 123
God Stats
6W - 3L
1,724 SR
Queue Stats
321W - 284L
1,585 Elo+
Party 2
Mulan
Mulan
Unlikelyherosx
Mulan
Level 149
God Stats
1W - 1L
1,384 SR
Queue Stats
154W - 151L
1,579 Elo+
Party 1
Medusa
Medusa
bourgeoisiee
Medusa
Level 121
God Stats
0W - 2L
1,163 SR
Queue Stats
182W - 153L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atomhype21
Izanami
12
0 / 0 / 0
6,332
576
2,719
5,496
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 2 / 2
6,048
550
2,152
4,957
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Yazeku
King Arthur
11
1 / 0 / 2
6,235
567
6,248
9,500
7,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 0
6,126
557
3,943
8,605
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
iMakeYou_K-O
Bacchus
9
0 / 0 / 1
5,690
517
3,628
5,705
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SULJA_
Da Ji
6
1 / 0 / 0
4,711
428
1,089
3,210
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,840
531
5,489
3,728
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 1
5,039
458
1,690
8,811
6,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 2 / 0
4,951
450
4,755
7,902
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
10
1 / 0 / 0
5,338
485
2,638
6,457
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atomhype21
Izanami
0
0
0
0
L
Da Ji
SULJA_
Da Ji
1
0
0
1
L
1
2
1
0.75
L
0
1
1
0.5
L
0
2
0
0
W
0
2
2
0.5
W
King Arthur
Yazeku
King Arthur
1
0
2
2
W
4
1
0
4
L
Medusa
1
0
0
1
W
Bacchus
iMakeYou_K-O
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
15,661
34,263
Taken
30,108
19,520
Mitigated
17,353
14,045
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atomhype21
Izanami
2,719
2,110
0
3,852
5,496
1,993
0
234
5,262
0
70,122
L
Da Ji
SULJA_
Da Ji
1,089
60
0
1,322
3,210
1,028
0
252
2,958
0
12,796
L
5,489
155
0
0
3,728
1,435
0
1,718
2,010
47,988
0
L
1,690
676
1,274
1,483
8,811
6,317
0
2,475
6,336
12,398
0
L
4,755
1,144
0
1,563
7,902
6,593
0
0
7,902
0
24,618
W
2,152
410
361
1,186
4,957
1,986
884
3,109
1,848
45,851
0
W
King Arthur
Yazeku
King Arthur
6,248
684
0
2,904
9,500
7,478
0
1,549
7,386
0
41,619
W
3,943
1,076
0
3,710
8,605
3,388
0
1,109
7,496
0
36,362
L
Medusa
2,638
817
0
4,015
6,457
1,980
0
736
5,721
0
42,254
W
Bacchus
iMakeYou_K-O
Bacchus
3,628
615
0
2,032
5,705
4,675
0
1,178
4,527
14,393
4,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
25,879
391
Minions Killed
250
0
Camps Cleared
0
1,059,030
Distance Traveled
918,260
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,332
576
121
11
0
196,327
2
L
Da Ji
4,711
428
29
3
0
111,451
2
L
Merlin
5,840
531
91
8
0
191,150
3
L
Athena
5,039
458
24
2
0
218,498
1
L
Mulan
4,951
450
40
4
0
194,344
3
W
Eset
6,048
550
94
9
0
201,770
2
W
King Arthur
6,235
567
67
6
0
217,830
2
W
Da Ji
6,126
557
77
7
0
217,534
2
L
Medusa
5,338
485
66
6
0
202,817
1
W
Bacchus
5,690
517
32
3
0
225,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role