Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DEADBIRDIE
Aphrodite
Level 145
God Stats
0W - 2L
1,241 SR
Queue Stats
256W - 243L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
TitanGoinIn
Tsukuyomi
Level 160
God Stats
2W - 3L
1,545 SR
Queue Stats
255W - 251L
1,516 Elo+
Party 1
Team Averages
Level 154
1,457 SR
1,501 Elo+

VS

Team Averages
Level 138
1,480 SR
1,480 Elo+
Chiron
Chiron
Dragonscales_
Chiron
Level 160
God Stats
2W - 1L
1,545 SR
Queue Stats
17W - 27L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
OxxRoninxxO
Ah Puch
Level 122
God Stats
20W - 11L
1,661 SR
Queue Stats
649W - 675L
1,514 Elo+
Party 3
Hera
Hera
RICE-A-RONI14
Hera
Level 127
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 7L
1,421 Elo+
Party 2
Yemoja
Yemoja
Sniper_Soldier2
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
YOULITTLEBITS
Kuzenbo
Level 153
God Stats
2W - 2L
1,383 SR
Queue Stats
649W - 686L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 5 / 2
9,974
665
13,647
12,263
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
17
2 / 4 / 4
9,703
647
13,994
20,358
9,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
 
Sol
17
0 / 3 / 5
9,252
617
14,748
12,350
5,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
DEADBIRDIE
Aphrodite
16
0 / 4 / 6
8,880
592
9,696
21,358
21,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TitanGoinIn
Tsukuyomi
16
2 / 8 / 3
9,305
620
17,080
23,476
18,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
11,912
794
21,184
15,631
8,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
OxxRoninxxO
Ah Puch
17
4 / 2 / 14
10,572
705
27,021
13,994
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 10
11,987
799
22,391
10,708
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 17
10,691
713
3,246
16,292
18,819
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
17
3 / 2 / 13
11,356
757
10,358
37,177
43,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
7
Kills
24
24
Deaths
7
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
2
0.8
L
Izanami
 
Izanami
2
4
4
1
L
Sol
 
Sol
0
3
5
0.83
L
Aphrodite
DEADBIRDIE
Aphrodite
0
4
6
0.75
W
9
1
8
13
W
Ah Puch
OxxRoninxxO
Ah Puch
4
2
14
5.5
W
8
1
10
13
W
0
1
17
8.5
L
Tsukuyomi
TitanGoinIn
Tsukuyomi
2
8
3
0.44
W
Kuzenbo
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,165
Damage
84,200
89,805
Taken
93,802
59,474
Mitigated
83,616
43,402
Healing
60,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,647
0
1,778
2,152
12,263
5,017
0
8,279
3,984
30,782
0
L
Izanami
 
Izanami
13,994
8,422
2,059
5,640
20,358
9,228
400
15,041
5,317
0
41,703
L
Sol
 
Sol
14,748
2,132
1,865
3,025
12,350
5,455
0
8,483
3,867
39,414
0
L
Aphrodite
DEADBIRDIE
Aphrodite
9,696
328
9,212
11,058
21,358
21,519
144
15,816
5,542
20,591
0
W
21,184
4,462
4,312
4,081
15,631
8,493
4,334
7,928
7,703
0
45,571
W
Ah Puch
OxxRoninxxO
Ah Puch
27,021
1,207
3,174
3,500
13,994
6,953
1,038
7,291
6,703
41,488
0
W
22,391
3,395
1,548
2,269
10,708
5,570
1,046
3,757
6,951
46,241
0
W
3,246
730
17,046
6,563
16,292
18,819
1,354
6,612
9,680
9,317
0
L
Tsukuyomi
TitanGoinIn
Tsukuyomi
17,080
3,536
1,510
5,103
23,476
18,255
0
15,397
8,079
0
30,073
W
Kuzenbo
10,358
3,521
2,317
15,617
37,177
43,781
429
12,503
24,674
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
56,518
213
Minions Killed
169
0
Camps Cleared
0
1,395,560
Distance Traveled
1,413,346
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,974
665
31
2
0
250,621
0
L
Izanami
9,703
647
75
5
0
267,815
3
L
Sol
9,252
617
52
3
0
288,856
0
L
Aphrodite
8,880
592
28
2
0
306,361
0
W
Chiron
11,912
794
57
4
0
260,612
4
W
Ah Puch
10,572
705
31
2
0
277,174
0
W
Hera
11,987
799
61
4
0
305,379
0
W
Yemoja
10,691
713
14
1
0
257,118
0
L
Tsukuyomi
9,305
620
27
2
0
281,907
0
W
Kuzenbo
11,356
757
6
0
0
313,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role