Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ThisGuy420-08
Guan Yu
Level 133
God Stats
1W - 3L
1,451 SR
Queue Stats
222W - 382L
1,235 Elo+
Party 1
Anubis
Anubis
kyjuggalo88
Anubis
Level 7
God Stats
7W - 6L
1,468 SR
Queue Stats
9W - 14L
1,254 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,330 Elo+

VS

Team Averages
Level 87
1,596 SR
1,195 Elo+
Skadi
Skadi
Haleychu
Skadi
Level 89
God Stats
2W - 3L
1,273 SR
Queue Stats
6W - 5L
1,378 Elo+
Party 2
Xing Tian
Xing Tian
SunSklount
Xing Tian
Level 83
God Stats
2W - 0L
1,827 SR
Queue Stats
2W - 4L
1,034 Elo+
Party 2
Olorun
Olorun
thomasmillard
Olorun
Level 88
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 10L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 0
7,334
667
11,362
13,933
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
11
0 / 3 / 0
6,527
593
2,570
17,119
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
0 / 5 / 0
6,550
595
770
7,873
3,319
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Haleychu
Skadi
13
5 / 1 / 3
8,617
783
16,021
6,929
2,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SunSklount
Xing Tian
13
4 / 1 / 5
8,369
761
5,785
10,021
5,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 0 / 8
8,210
746
9,034
8,446
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
11
11
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
0
0.67
W
Skadi
Haleychu
Skadi
5
1
3
6.5
W
Xing Tian
SunSklount
Xing Tian
4
1
5
6.5
L
Guan Yu
0
3
0
0
L
Anubis
0
5
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,702
Damage
30,840
38,925
Taken
25,396
21,423
Mitigated
13,068
12,009
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,362
5,384
191
5,142
13,933
5,963
0
4,913
9,020
0
38,959
W
Skadi
Haleychu
Skadi
16,021
8,724
221
1,210
6,929
2,676
1,354
327
6,515
0
45,980
W
Xing Tian
SunSklount
Xing Tian
5,785
313
642
1,921
10,021
5,865
400
270
9,463
14,459
0
L
Guan Yu
2,570
349
1,892
4,587
17,119
12,141
0
5,787
11,332
0
19,856
L
Anubis
770
469
76
121
7,873
3,319
0
3,307
4,566
5,279
0
W
9,034
5,377
2,146
5,148
8,446
4,527
1,108
211
8,190
32,706
3,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
25,196
87
Minions Killed
108
0
Camps Cleared
0
544,479
Distance Traveled
594,679
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,334
667
61
6
0
174,056
0
W
Skadi
8,617
783
63
6
0
187,465
3
W
Xing Tian
8,369
761
13
1
0
218,472
5
L
Guan Yu
6,527
593
17
2
0
218,769
1
L
Anubis
6,550
595
9
1
0
151,654
0
W
Olorun
8,210
746
32
3
0
188,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role