Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BoinkYourPingus
Mercury
Level 46
God Stats
9W - 1L
1,807 SR
Queue Stats
106W - 19L
1,887 Elo+
Party 1
Amaterasu
Amaterasu
DustyMcF
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,808 Elo+
Party 1
Geb
Geb
Indelmaen
Geb
Level 160
God Stats
3W - 1L
1,682 SR
Queue Stats
73W - 21L
1,857 Elo+
Party 1
Danzaburou
Danzaburou
illuminex
Danzaburou
Level 21
God Stats
1W - 0L
1,533 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 1
Team Averages
Level 83
1,604 SR
1,700 Elo+

VS

Team Averages
Level 88
1,659 SR
1,617 Elo+
Zeus
Zeus
EdisonK
Zeus
Level 129
God Stats
0W - 1L
1,921 SR
Queue Stats
258W - 171L
1,738 Elo+
Party 2
Chernobog
Chernobog
augrab
Chernobog
Level 34
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 18L
1,217 Elo+
Solo
Ne Zha
Ne Zha
erjoni
Ne Zha
Level 123
God Stats
5W - 6L
1,662 SR
Queue Stats
290W - 228L
1,700 Elo+
Party 2
Terra
Terra
ikillabeast
Terra
Level 103
God Stats
3W - 3L
1,612 SR
Queue Stats
142W - 129L
1,675 Elo+
Party 2
Guan Yu
Guan Yu
Ömidus
Guan Yu
Level 49
God Stats
2W - 2L
1,824 SR
Queue Stats
142W - 77L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
5 / 1 / 4
6,564
656
8,007
5,779
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 1 / 2
6,929
693
4,986
7,732
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
DustyMcF
Amaterasu
11
0 / 0 / 1
6,125
613
5,435
9,963
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 10
6,218
622
3,868
8,650
5,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
illuminex
Danzaburou
10
2 / 0 / 2
6,185
619
5,276
5,910
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EdisonK
Zeus
9
1 / 4 / 1
5,810
581
5,277
7,060
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
augrab
Chernobog
7
0 / 4 / 0
4,472
447
1,616
5,870
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
erjoni
Ne Zha
9
2 / 3 / 0
5,825
583
2,589
8,505
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 3 / 1
4,868
487
1,684
10,000
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Ömidus
Guan Yu
10
0 / 1 / 0
5,782
578
6,042
9,397
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
3
3
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
4
7
W
7
1
2
8
W
Amaterasu
DustyMcF
Amaterasu
0
0
1
0.5
L
Zeus
EdisonK
Zeus
1
4
1
0.38
W
1
1
10
6
L
Chernobog
augrab
Chernobog
0
4
0
0
L
Ne Zha
erjoni
Ne Zha
2
3
0
0.67
L
0
3
1
0.17
W
Danzaburou
illuminex
Danzaburou
2
0
2
3
L
Guan Yu
Ömidus
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
17,208
38,034
Taken
40,832
20,405
Mitigated
21,971
15,952
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,007
1,064
0
990
5,779
2,313
147
2,647
3,132
48,266
0
W
4,986
2,504
0
230
7,732
2,828
0
1,546
6,186
0
56,009
W
Amaterasu
DustyMcF
Amaterasu
5,435
2,646
0
6,885
9,963
6,796
0
0
9,142
0
46,879
L
Zeus
EdisonK
Zeus
5,277
928
0
875
7,060
2,626
0
3,799
3,261
41,456
0
W
3,868
807
1,761
2,311
8,650
5,979
0
1,691
6,959
15,340
4,949
L
Chernobog
augrab
Chernobog
1,616
921
0
720
5,870
1,754
0
807
5,063
0
13,430
L
Ne Zha
erjoni
Ne Zha
2,589
538
0
3,404
8,505
2,697
0
1,112
7,393
0
30,951
L
1,684
394
372
2,162
10,000
5,368
0
5,537
4,463
12,756
0
W
Danzaburou
illuminex
Danzaburou
5,276
3,169
0
3,775
5,910
2,489
0
1,077
4,833
0
41,980
L
Guan Yu
Ömidus
Guan Yu
6,042
1,799
50
5,178
9,397
9,526
0
0
9,397
0
42,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
26,757
369
Minions Killed
267
0
Camps Cleared
0
1,039,464
Distance Traveled
986,771
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,564
656
89
9
0
192,716
2
W
Mercury
6,929
693
94
9
0
255,904
4
W
Amaterasu
6,125
613
79
8
0
203,454
4
L
Zeus
5,810
581
87
9
0
187,824
3
W
Geb
6,218
622
30
3
0
200,225
3
L
Chernobog
4,472
447
21
2
0
154,174
0
L
Ne Zha
5,825
583
70
7
0
239,231
1
L
Terra
4,868
487
20
2
0
201,634
0
W
Danzaburou
6,185
619
77
8
0
187,165
1
L
Guan Yu
5,782
578
69
7
0
203,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role