Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
BL00DThirsty3
Mulan
Gold II
Level 159
God Stats
2W - 2L
1,616 SR
Queue Stats
163W - 157L
1,675 MMR
Party 1
Janus
Janus
Platinum IV
Bokor1985
Janus
Platinum IV
Level 158
God Stats
6W - 8L
1,498 SR
Queue Stats
90W - 76L
1,803 MMR
Party 1
Bastet
Bastet
Platinum V
L Star 32
Bastet
Platinum V
Level 160
God Stats
8W - 9L
1,532 SR
Queue Stats
141W - 144L
1,724 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
xTheBigSpoon
Xbalanque
Platinum IV
Level 159
God Stats
11W - 16L
1,505 SR
Queue Stats
194W - 194L
1,738 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,530 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,574 SR
1,735 MMR
Geb
Geb
Gold I
Clipnslip420
Geb
Gold I
Level 139
God Stats
3W - 2L
1,526 SR
Queue Stats
109W - 116L
1,711 MMR
Solo
Zeus
Zeus
Platinum IV
MyUnbandAcct
Zeus
Platinum IV
Level 144
God Stats
3W - 1L
1,607 SR
Queue Stats
263W - 255L
1,730 MMR
Solo
Charybdis
Charybdis
Platinum III
SNIPES4523
Charybdis
Platinum III
Level 160
God Stats
22W - 14L
1,612 SR
Queue Stats
235W - 234L
1,778 MMR
Party 2
Shiva
Shiva
Gold I
Willismang
Shiva
Gold I
Level 160
God Stats
32W - 30L
1,590 SR
Queue Stats
306W - 304L
1,712 MMR
Party 2
Ravana
Ravana
Platinum IV
Yohante_Tuki
Ravana
Platinum IV
Level 149
God Stats
51W - 47L
1,535 SR
Queue Stats
363W - 363L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
5,707
476
2,532
9,941
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
5,975
498
2,793
11,115
5,495
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Bokor1985
Janus
10
1 / 1 / 0
5,659
472
3,152
5,305
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
L Star 32
Bastet
8
0 / 2 / 0
5,105
425
2,673
9,405
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
xTheBigSpoon
Xbalanque
11
0 / 1 / 1
5,900
492
5,212
7,812
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SusanoAtlasThorLancelot

VS

Bans
LokiHadesPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,769
564
3,662
8,593
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 1 / 2
6,412
534
8,457
4,407
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
SNIPES4523
Charybdis
12
0 / 0 / 2
6,927
577
2,976
7,201
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
12
2 / 0 / 2
7,631
636
8,411
9,880
5,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
11
4 / 0 / 2
7,072
589
4,888
3,825
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
8
8
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
0
2
0
0
L
Janus
Bokor1985
Janus
1
1
0
1
W
2
0
1
2.5
L
Bastet
L Star 32
Bastet
0
2
0
0
W
0
1
2
1
W
Charybdis
SNIPES4523
Charybdis
0
0
2
1
W
Shiva
2
0
2
3
W
Ravana
4
0
2
5
L
Xbalanque
xTheBigSpoon
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
28,394
43,578
Taken
33,906
19,904
Mitigated
18,135
15,929
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,532
351
493
3,422
9,941
7,204
0
5,160
4,781
13,728
0
L
2,793
310
0
3,557
11,115
5,495
0
0
11,115
0
39,078
L
Janus
Bokor1985
Janus
3,152
41
0
1,750
5,305
1,959
0
3,306
1,999
41,795
0
W
3,662
532
209
2,499
8,593
6,842
0
3,094
5,499
20,467
1,042
L
Bastet
L Star 32
Bastet
2,673
638
0
3,738
9,405
2,753
0
1,025
8,380
0
31,810
W
8,457
655
0
1,043
4,407
1,706
294
1,758
2,649
53,507
0
W
Charybdis
SNIPES4523
Charybdis
2,976
1,541
0
4,888
7,201
2,351
0
265
6,936
0
53,982
W
Shiva
8,411
1,490
0
3,963
9,880
5,685
0
32
9,848
0
56,019
W
Ravana
4,888
1,740
0
957
3,825
1,551
0
535
3,290
0
50,553
L
Xbalanque
xTheBigSpoon
Xbalanque
5,212
1,544
0
2,969
7,812
2,493
0
2,461
5,351
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
34,811
328
Minions Killed
435
0
Camps Cleared
0
1,153,501
Distance Traveled
1,214,716
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,707
476
28
2
0
235,334
4
L
Mulan
5,975
498
78
7
0
191,343
2
L
Janus
5,659
472
88
7
0
242,064
2
W
Geb
6,769
564
16
1
0
245,755
2
L
Bastet
5,105
425
51
4
0
271,834
6
W
Zeus
6,412
534
97
8
0
227,571
4
W
Charybdis
6,927
577
117
10
0
218,253
3
W
Shiva
7,631
636
118
10
0
250,303
0
W
Ravana
7,072
589
87
7
0
272,834
0
L
Xbalanque
5,900
492
83
7
0
212,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role