Player Matchup

Neith
Neith
Balambo21
Neith
Level 101
God Stats
9W - 9L
1,480 SR
Queue Stats
250W - 279L
1,400 Elo+
Solo
Pele
Pele
Drixpy_yad
Pele
Level 105
God Stats
11W - 5L
1,552 SR
Queue Stats
134W - 136L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Kyokou---
Nu Wa
Level 67
God Stats
9W - 14L
1,533 SR
Queue Stats
50W - 66L
1,369 Elo+
Party 1
Mulan
Mulan
Suckaa4Ty
Mulan
Level 107
God Stats
2W - 1L
1,416 SR
Queue Stats
181W - 199L
1,388 Elo+
Party 1
Bacchus
Bacchus
cwj_8
Bacchus
Level 66
God Stats
7W - 5L
1,601 SR
Queue Stats
76W - 64L
1,445 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,408 Elo+

VS

Team Averages
Level 113
1,481 SR
1,387 Elo+
Erlang Shen
Erlang Shen
MIDNIGHTzs
Erlang Shen
Level 147
God Stats
21W - 29L
1,489 SR
Queue Stats
1,289W - 1,458L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Pope Harambe
Danzaburou
Level 97
God Stats
22W - 11L
1,508 SR
Queue Stats
41W - 33L
1,372 Elo+
Solo
Poseidon
Poseidon
SuperIsraelite
Poseidon
Level 137
God Stats
4W - 4L
1,516 SR
Queue Stats
80W - 88L
1,394 Elo+
Solo
Fenrir
Fenrir
Thepurpleenzyme
Fenrir
Level 95
God Stats
7W - 10L
1,387 SR
Queue Stats
270W - 306L
1,394 Elo+
Solo
Bacchus
Bacchus
oUniiverseL
Bacchus
Level 87
God Stats
7W - 6L
1,506 SR
Queue Stats
73W - 91L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balambo21
Neith
17
2 / 5 / 8
10,720
466
11,437
19,803
9,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 4 / 13
12,484
543
16,091
21,145
11,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Kyokou---
Nu Wa
19
10 / 3 / 6
12,427
540
18,230
10,663
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Suckaa4Ty
Mulan
19
7 / 1 / 4
12,932
562
18,412
21,405
18,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
cwj_8
Bacchus
17
3 / 5 / 13
11,555
502
14,196
22,647
33,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MIDNIGHTzs
Erlang Shen
17
1 / 5 / 3
11,019
479
12,036
26,510
29,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Pope Harambe
Danzaburou
16
4 / 9 / 6
10,324
449
14,431
22,100
9,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
3 / 6 / 2
10,449
454
14,336
15,381
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 1
10,941
476
5,695
19,944
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
oUniiverseL
Bacchus
17
7 / 5 / 7
12,438
541
13,089
23,115
32,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
29
Kills
18
18
Deaths
31
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
Balambo21
Neith
2
5
8
1.2
W
7
4
13
3.38
W
Nu Wa
Kyokou---
Nu Wa
10
3
6
4.33
L
Erlang Shen
MIDNIGHTzs
Erlang Shen
1
5
3
0.5
L
Danzaburou
Pope Harambe
Danzaburou
4
9
6
0.78
W
Mulan
Suckaa4Ty
Mulan
7
1
4
9
L
Poseidon
3
6
2
0.67
L
3
6
1
0.58
W
Bacchus
cwj_8
Bacchus
3
5
13
1.9
L
Bacchus
oUniiverseL
Bacchus
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,366
Damage
59,587
95,663
Taken
107,050
79,464
Mitigated
86,292
24,279
Healing
26,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Balambo21
Neith
11,437
5,940
0
9,147
19,803
9,774
1,991
7,615
12,188
0
83,022
W
16,091
2,767
0
4,307
21,145
11,283
216
9,315
11,830
0
114,068
W
Nu Wa
Kyokou---
Nu Wa
18,230
4,323
38
1,240
10,663
5,488
2,880
5,187
5,476
87,681
0
L
Erlang Shen
MIDNIGHTzs
Erlang Shen
12,036
7,488
0
8,308
26,510
29,731
861
5,406
20,852
0
81,281
L
Danzaburou
Pope Harambe
Danzaburou
14,431
6,046
0
4,378
22,100
9,400
382
7,362
14,614
0
79,550
W
Mulan
Suckaa4Ty
Mulan
18,412
4,642
0
5,434
21,405
18,969
906
3,223
18,182
0
95,353
L
Poseidon
14,336
2,880
0
2,734
15,381
5,445
333
5,226
9,788
80,101
0
L
5,695
766
0
6,815
19,944
8,772
60
4,319
15,438
0
92,421
W
Bacchus
cwj_8
Bacchus
14,196
1,859
858
3,255
22,647
33,950
145
7,328
15,319
45,952
5,788
L
Bacchus
oUniiverseL
Bacchus
13,089
2,207
323
3,836
23,115
32,944
0
7,868
14,934
36,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
55,171
578
Minions Killed
557
0
Camps Cleared
0
2,075,578
Distance Traveled
1,962,417
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,720
466
116
5
0
352,387
2
W
Pele
12,484
543
136
6
0
464,522
5
W
Nu Wa
12,427
540
119
5
0
412,407
3
L
Erlang Shen
11,019
479
134
6
0
431,144
3
L
Danzaburou
10,324
449
120
5
0
373,289
5
W
Mulan
12,932
562
156
7
0
410,337
2
L
Poseidon
10,449
454
112
5
0
336,300
4
L
Fenrir
10,941
476
147
6
0
421,936
0
W
Bacchus
11,555
502
51
2
0
435,925
4
L
Bacchus
12,438
541
44
2
0
399,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role