Player Matchup

Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
F1akJackeT
Freya
Level 158
God Stats
2W - 1L
1,268 SR
Queue Stats
158W - 100L
1,598 Elo+
Party 1
Ishtar
Ishtar
INSTANTLYPOISON
Ishtar
Level 63
God Stats
2W - 1L
1,826 SR
Queue Stats
13W - 6L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
ImmortalPhoenix7
Cernunnos
Level 105
God Stats
12W - 4L
1,853 SR
Queue Stats
203W - 153L
1,546 Elo+
Party 1
Khepri
Khepri
dulux16
Khepri
Level 153
God Stats
15W - 9L
1,602 SR
Queue Stats
743W - 684L
1,566 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,567 Elo+

VS

Team Averages
Level 89
1,493 SR
1,460 Elo+
Ares
Ares
ImVolxtile
Ares
Level 82
God Stats
0W - 1L
1,251 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 2
Apollo
Apollo
Pezzy2768
Apollo
Level 153
God Stats
0W - 1L
1,714 SR
Queue Stats
118W - 77L
1,619 Elo+
Party 2
Ishtar
Ishtar
Zunexis
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,469 Elo+
Party 2
Nemesis
Nemesis
bmwjunkie
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
1,441 Elo+
Solo
Cliodhna
Cliodhna
minecraftgamer69
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 0 / 15
10,693
764
10,528
6,387
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
19
9 / 3 / 9
11,387
813
20,167
14,509
9,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 3 / 16
9,455
675
10,918
10,274
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
18
6 / 2 / 13
11,100
793
27,493
15,240
9,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Khepri
dulux16
Khepri
17
3 / 2 / 14
10,453
747
6,603
17,873
22,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
9,241
660
7,563
17,270
25,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Pezzy2768
Apollo
15
3 / 5 / 7
9,013
644
15,458
16,787
10,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Zunexis
Ishtar
16
2 / 5 / 5
8,788
628
12,674
14,584
8,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
bmwjunkie
Nemesis
14
3 / 5 / 7
9,396
671
7,157
16,354
13,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 5 / 7
8,671
619
8,750
15,789
9,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
23
Kills
10
10
Deaths
23
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
15
11.5
W
Freya
9
3
9
4.5
W
1
3
16
3
L
1
3
8
1.67
W
Cernunnos
6
2
13
6.25
L
Apollo
Pezzy2768
Apollo
3
5
7
1.3
L
Ishtar
Zunexis
Ishtar
2
5
5
0.9
L
Nemesis
bmwjunkie
Nemesis
3
5
7
1.3
W
Khepri
dulux16
Khepri
3
2
14
5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,709
Damage
51,602
64,283
Taken
80,784
50,966
Mitigated
66,972
20,783
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,528
3,545
2,189
1,065
6,387
4,408
2,652
469
5,918
26,664
0
W
Freya
20,167
6,578
0
3,161
14,509
9,305
2,995
1,621
12,888
41,913
0
W
10,918
7,121
647
1,762
10,274
5,695
290
829
9,445
0
19,388
L
7,563
171
1,911
2,564
17,270
25,604
0
7,067
10,203
14,888
0
W
Cernunnos
27,493
13,088
59
4,648
15,240
9,374
2,586
2,477
12,763
0
48,592
L
Apollo
Pezzy2768
Apollo
15,458
9,401
1,355
2,733
16,787
10,139
170
7,161
9,626
0
29,703
L
Ishtar
Zunexis
Ishtar
12,674
5,246
1,595
1,179
14,584
8,692
0
8,666
5,918
0
33,665
L
Nemesis
bmwjunkie
Nemesis
7,157
1,610
3,262
3,788
16,354
13,173
0
6,185
10,169
0
9,891
W
Khepri
dulux16
Khepri
6,603
450
3,371
3,881
17,873
22,184
14
2,167
15,706
14,051
0
L
8,750
854
1,929
1,726
15,789
9,364
0
8,219
7,570
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
45,109
147
Minions Killed
126
0
Camps Cleared
0
1,299,506
Distance Traveled
1,192,053
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,693
764
34
2
0
265,679
1
W
Freya
11,387
813
52
4
0
266,873
0
W
Ishtar
9,455
675
15
1
0
234,868
0
L
Ares
9,241
660
11
1
0
247,381
0
W
Cernunnos
11,100
793
41
3
0
241,822
2
L
Apollo
9,013
644
34
2
0
222,829
4
L
Ishtar
8,788
628
53
4
0
233,643
0
L
Nemesis
9,396
671
4
0
0
246,131
0
W
Khepri
10,453
747
5
0
0
290,264
2
L
Cliodhna
8,671
619
24
2
0
242,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role