Player Matchup

Charybdis
Charybdis
KalSkad
Charybdis
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 56L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
PUsyOfGODS507
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
dainxt
Guan Yu
Level 13
God Stats
3W - 1L
1,886 SR
Queue Stats
35W - 35L
1,374 Elo+
Party 2
Team Averages
Level 37
1,629 SR
1,402 Elo+

VS

Team Averages
Level 110
1,497 SR
1,722 Elo+
Bakasura
Bakasura
Ledezma2020
Bakasura
Level 27
God Stats
2W - 0L
1,304 SR
Queue Stats
3W - 1L
1,868 Elo+
Party 1
Zhong Kui
Zhong Kui
Ma3xi
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,613 Elo+
Party 1
Nemesis
Nemesis
VlladamirPutin
Nemesis
Level 148
God Stats
300W - 182L
1,688 SR
Queue Stats
447W - 329L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KalSkad
Charybdis
16
1 / 2 / 1
9,873
617
9,830
13,997
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 3
9,432
590
7,382
15,463
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
dainxt
Guan Yu
15
2 / 2 / 0
10,880
680
7,125
17,547
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ledezma2020
Bakasura
15
0 / 2 / 5
9,920
620
5,473
13,770
7,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Ma3xi
Zhong Kui
19
4 / 0 / 6
12,402
775
16,005
13,024
13,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 3
11,227
702
20,390
12,094
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
KalSkad
Charybdis
1
2
1
0.75
W
Bakasura
Ledezma2020
Bakasura
0
2
5
1.25
W
Zhong Kui
Ma3xi
Zhong Kui
4
0
6
7
L
0
6
3
0.25
W
6
1
3
7.5
L
Guan Yu
dainxt
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
41,868
47,007
Taken
38,888
30,927
Mitigated
26,963
10,350
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
KalSkad
Charybdis
9,830
5,298
0
3,718
13,997
6,361
0
4,132
9,865
0
55,773
W
Bakasura
Ledezma2020
Bakasura
5,473
3,760
0
3,763
13,770
7,757
539
2,423
11,347
0
20,304
W
Zhong Kui
Ma3xi
Zhong Kui
16,005
2,621
0
8,191
13,024
13,433
2,724
3,002
10,022
98,051
0
L
7,382
1,876
0
500
15,463
5,972
0
4,682
10,781
37,012
0
W
20,390
11,417
0
3,523
12,094
5,773
492
2,133
9,961
0
55,123
L
Guan Yu
dainxt
Guan Yu
7,125
871
2,264
3,868
17,547
18,594
0
7,209
9,658
0
21,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
33,549
163
Minions Killed
254
0
Camps Cleared
0
830,778
Distance Traveled
931,733
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,873
617
89
6
0
276,815
2
W
Bakasura
9,920
620
42
3
0
324,603
0
W
Zhong Kui
12,402
775
163
10
0
294,436
1
L
Nu Wa
9,432
590
52
3
0
237,557
3
W
Nemesis
11,227
702
49
3
0
312,694
3
L
Guan Yu
10,880
680
22
1
0
316,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role