Player Matchup

Awilix
Awilix
LeakyPipe
Awilix
Level 141
God Stats
0W - 3L
1,141 SR
Queue Stats
56W - 40L
1,603 Elo+
Party 2
He Bo
He Bo
McHamBeef
He Bo
Level 155
God Stats
5W - 5L
1,715 SR
Queue Stats
219W - 161L
1,698 Elo+
Party 2
Guan Yu
Guan Yu
ajhat16
Guan Yu
Level 8
God Stats
2W - 1L
1,722 SR
Queue Stats
8W - 9L
1,541 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,614 Elo+

VS

Team Averages
Level 91
1,571 SR
1,541 Elo+
Gilgamesh
Gilgamesh
Jinx1Trick
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Magic256N
Baron Samedi
Level 158
God Stats
4W - 1L
1,782 SR
Queue Stats
162W - 74L
1,823 Elo+
Party 1
Artemis
Artemis
Star1288
Artemis
Level 89
God Stats
6W - 10L
1,433 SR
Queue Stats
20W - 52L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LeakyPipe
Awilix
14
0 / 3 / 2
8,420
601
6,180
13,197
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
McHamBeef
He Bo
13
2 / 5 / 1
8,645
618
13,720
10,906
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ajhat16
Guan Yu
14
1 / 4 / 1
9,599
686
5,103
16,319
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jinx1Trick
Gilgamesh
16
2 / 0 / 10
9,734
695
8,930
12,002
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Magic256N
Baron Samedi
17
5 / 1 / 7
10,730
766
17,405
13,054
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Star1288
Artemis
14
5 / 2 / 5
9,704
693
8,736
9,753
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jinx1Trick
Gilgamesh
2
0
10
7
L
Awilix
LeakyPipe
Awilix
0
3
2
0.33
W
Baron Samedi
Magic256N
Baron Samedi
5
1
7
8.5
L
He Bo
McHamBeef
He Bo
2
5
1
0.5
W
Artemis
Star1288
Artemis
5
2
5
3.75
L
Guan Yu
ajhat16
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
35,071
40,422
Taken
34,809
28,687
Mitigated
22,718
8,078
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jinx1Trick
Gilgamesh
8,930
1,886
0
2,323
12,002
12,655
311
1,987
10,015
0
35,785
L
Awilix
LeakyPipe
Awilix
6,180
1,576
0
627
13,197
6,794
0
5,542
7,475
0
36,121
W
Baron Samedi
Magic256N
Baron Samedi
17,405
888
3,294
6,284
13,054
6,357
822
5,356
7,698
68,967
0
L
He Bo
McHamBeef
He Bo
13,720
430
270
1,703
10,906
4,035
0
3,806
6,909
50,133
0
W
Artemis
Star1288
Artemis
8,736
3,325
0
3,256
9,753
3,706
1,404
6,442
3,311
0
27,443
L
Guan Yu
ajhat16
Guan Yu
5,103
614
1,924
3,554
16,319
17,858
0
8,103
7,745
0
8,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
30,168
129
Minions Killed
162
0
Camps Cleared
0
783,804
Distance Traveled
789,887
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,734
695
38
3
0
304,430
3
L
Awilix
8,420
601
52
4
0
273,004
3
W
Baron Samedi
10,730
766
89
6
0
250,311
3
L
He Bo
8,645
618
71
5
0
248,048
4
W
Artemis
9,704
693
35
3
0
235,146
3
L
Guan Yu
9,599
686
6
0
0
262,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role