Player Matchup

Ah Puch
Ah Puch
AF_ReallyReece
Ah Puch
Level 147
God Stats
1W - 3L
1,298 SR
Queue Stats
95W - 129L
1,432 Elo+
Party 2
Artio
Artio
DabSwagShadows
Artio
Level 159
God Stats
2W - 0L
1,660 SR
Queue Stats
102W - 103L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gen-Smaca
Vulcan
Level 160
God Stats
10W - 4L
1,576 SR
Queue Stats
699W - 736L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
KoolaidMuzic
Ne Zha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
TheBlackPrideDan
Jormungandr
Level 160
God Stats
1W - 0L
1,224 SR
Queue Stats
86W - 99L
1,484 Elo+
Party 2
Team Averages
Level 153
1,452 SR
1,469 Elo+

VS

Team Averages
Level 95
1,565 SR
1,350 Elo+
Rama
Rama
A-Wag94
Rama
Level 115
God Stats
5W - 4L
1,578 SR
Queue Stats
371W - 377L
1,470 Elo+
Solo
Medusa
Medusa
BadAzzBat
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Tiamat
Tiamat
DTSS2
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
DarkLordZegrath
Ratatoskr
Level 64
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Thoth
Thoth
Psychos VI
Thoth
Level 126
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 6L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 27
13,103
936
25,761
13,318
6,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 5 / 30
11,492
821
6,284
24,590
30,818
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Gen-Smaca
Vulcan
17
8 / 5 / 18
11,466
819
15,272
10,400
5,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
17 / 5 / 19
12,542
896
16,529
15,429
7,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TheBlackPrideDan
Jormungandr
19
11 / 3 / 30
12,671
905
19,116
17,851
23,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
A-Wag94
Rama
17
2 / 10 / 7
10,851
775
11,319
19,728
8,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
BadAzzBat
Medusa
14
2 / 13 / 2
8,699
621
7,923
19,617
8,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
DTSS2
Tiamat
16
2 / 10 / 7
9,698
693
6,052
16,223
12,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
DarkLordZegrath
Ratatoskr
18
7 / 13 / 8
11,906
850
11,171
21,234
9,674
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
17
8 / 8 / 5
11,260
804
12,031
15,409
6,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
50
54
Kills
21
21
Deaths
54
124
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
A-Wag94
Rama
2
10
7
0.55
W
13
3
27
8.83
L
Medusa
BadAzzBat
Medusa
2
13
2
0.23
L
Tiamat
DTSS2
Tiamat
2
10
7
0.55
W
5
5
30
4
L
Ratatoskr
DarkLordZegrath
Ratatoskr
7
13
8
0.85
W
Vulcan
Gen-Smaca
Vulcan
8
5
18
3.4
W
Ne Zha
17
5
19
5.3
L
Thoth
8
8
5
1.31
W
Jormungandr
TheBlackPrideDan
Jormungandr
11
3
30
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,962
Damage
48,496
81,588
Taken
92,211
73,651
Mitigated
45,231
29,591
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
A-Wag94
Rama
11,319
6,953
168
2,405
19,728
8,040
205
14,151
5,577
0
26,154
W
25,761
1,751
1,081
5,399
13,318
6,732
919
2,197
11,121
39,049
0
L
Medusa
BadAzzBat
Medusa
7,923
3,638
0
0
19,617
8,661
200
13,764
5,853
0
17,010
L
Tiamat
DTSS2
Tiamat
6,052
986
0
726
16,223
12,135
272
10,137
6,086
15,133
0
W
6,284
392
3,256
6,483
24,590
30,818
584
5,106
19,484
10,912
0
L
Ratatoskr
DarkLordZegrath
Ratatoskr
11,171
2,812
305
1,935
21,234
9,674
1,001
17,232
4,002
0
17,847
W
Vulcan
Gen-Smaca
Vulcan
15,272
5,795
1,400
1,220
10,400
5,013
419
2,639
7,761
33,867
0
W
Ne Zha
16,529
6,710
1,559
4,168
15,429
7,445
3,500
3,303
11,418
76
27,485
L
Thoth
12,031
709
401
2,151
15,409
6,721
131
11,225
4,184
25,279
0
W
Jormungandr
TheBlackPrideDan
Jormungandr
19,116
3,067
1,606
3,419
17,851
23,643
1,623
4,838
13,013
43,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,274
Gold Earned
52,414
122
Minions Killed
106
0
Camps Cleared
0
1,201,588
Distance Traveled
949,528
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,851
775
33
2
0
165,583
1
W
Ah Puch
13,103
936
28
2
0
256,883
0
L
Medusa
8,699
621
17
1
0
167,335
0
L
Tiamat
9,698
693
17
1
0
187,459
0
W
Artio
11,492
821
7
1
0
230,417
0
L
Ratatoskr
11,906
850
9
1
0
214,384
0
W
Vulcan
11,466
819
36
3
0
238,996
0
W
Ne Zha
12,542
896
15
1
0
215,317
0
L
Thoth
11,260
804
30
2
0
214,767
2
W
Jormungandr
12,671
905
36
3
0
259,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role