Player Matchup

Kumbhakarna
Kumbhakarna
Harakiry94
Kumbhakarna
Level 119
God Stats
6W - 3L
1,656 SR
Queue Stats
99W - 148L
1,394 Elo+
Party 1
Pele
Pele
TakenMaxwraith
Pele
Level 101
God Stats
0W - 3L
1,259 SR
Queue Stats
260W - 276L
1,452 Elo+
Solo
Artemis
Artemis
Zamirrr77
Artemis
Level 97
God Stats
1W - 6L
1,303 SR
Queue Stats
97W - 136L
1,358 Elo+
Party 1
Poseidon
Poseidon
kasym1
Poseidon
Level 107
God Stats
14W - 13L
1,701 SR
Queue Stats
37W - 29L
1,499 Elo+
Solo
Bellona
Bellona
pablo98G32
Bellona
Level 60
God Stats
2W - 3L
1,477 SR
Queue Stats
60W - 98L
1,274 Elo+
Party 1
Team Averages
Level 97
1,479 SR
1,395 Elo+

VS

Team Averages
Level 75
1,444 SR
1,356 Elo+
Bastet
Bastet
JayFlodge335
Bastet
Level 97
God Stats
26W - 16L
1,503 SR
Queue Stats
166W - 158L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
LEEEROYJANKINS2
Danzaburou
Level 82
God Stats
3W - 1L
1,439 SR
Queue Stats
8W - 8L
1,355 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PurpNastiez
Cu Chulainn
Level 125
God Stats
2W - 4L
1,631 SR
Queue Stats
65W - 86L
1,394 Elo+
Solo
Bacchus
Bacchus
TheDangler227
Bacchus
Level 3
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 2L
1,186 Elo+
Party 2
Sol
Sol
x-Vendetta-x67
Sol
Level 67
God Stats
4W - 3L
1,389 SR
Queue Stats
47W - 57L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Harakiry94
Kumbhakarna
16
2 / 2 / 1
11,051
425
7,947
29,420
37,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 7 / 2
12,185
469
19,228
26,440
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Zamirrr77
Artemis
16
1 / 7 / 4
10,255
394
17,442
22,090
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
kasym1
Poseidon
17
4 / 10 / 3
11,799
454
17,489
20,611
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
pablo98G32
Bellona
17
0 / 5 / 3
10,883
419
10,521
33,221
41,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
13 / 4 / 8
13,853
533
18,813
24,620
12,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LEEEROYJANKINS2
Danzaburou
18
3 / 0 / 12
11,750
452
21,810
18,997
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
PurpNastiez
Cu Chulainn
20
9 / 1 / 4
13,618
524
26,970
29,436
39,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
17
3 / 2 / 11
11,629
447
14,501
19,030
30,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 9
11,899
458
24,275
23,557
10,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
9
Kills
31
31
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Harakiry94
Kumbhakarna
2
2
1
1.25
W
Bastet
13
4
8
4.25
W
Danzaburou
LEEEROYJANKINS2
Danzaburou
3
0
12
9
W
Cu Chulainn
PurpNastiez
Cu Chulainn
9
1
4
11
L
2
7
2
0.43
W
Bacchus
3
2
11
4.25
L
Artemis
Zamirrr77
Artemis
1
7
4
0.43
L
Poseidon
kasym1
Poseidon
4
10
3
0.55
L
Bellona
pablo98G32
Bellona
0
5
3
0.3
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,627
Damage
106,369
131,782
Taken
115,640
112,130
Mitigated
102,031
25,860
Healing
46,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Harakiry94
Kumbhakarna
7,947
790
334
6,315
29,420
37,574
0
10,931
18,094
43,760
13,734
W
Bastet
18,813
4,440
0
9,354
24,620
12,256
81
3,012
21,608
0
121,655
W
Danzaburou
LEEEROYJANKINS2
Danzaburou
21,810
11,554
0
8,532
18,997
9,198
6,434
4,489
14,508
0
91,823
W
Cu Chulainn
PurpNastiez
Cu Chulainn
26,970
5,568
763
5,966
29,436
39,884
178
4,035
25,401
4,239
97,624
L
19,228
4,574
0
5,912
26,440
12,972
812
7,572
18,344
0
103,571
W
Bacchus
14,501
821
1,461
4,137
19,030
30,090
659
2,445
16,585
39,423
2,739
L
Artemis
Zamirrr77
Artemis
17,442
6,490
0
6,839
22,090
10,920
1,368
7,583
14,340
0
80,865
L
Poseidon
kasym1
Poseidon
17,489
2,739
0
271
20,611
9,488
504
8,178
12,376
91,322
0
L
Bellona
pablo98G32
Bellona
10,521
4,444
0
6,189
33,221
41,176
274
5,245
26,619
23
80,363
W
24,275
7,069
1,345
14,947
23,557
10,603
4,670
9,644
13,913
92,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
62,749
642
Minions Killed
613
0
Camps Cleared
0
2,242,421
Distance Traveled
2,464,604
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,051
425
90
3
0
462,720
2
W
Bastet
13,853
533
136
5
0
556,346
5
W
Danzaburou
11,750
452
138
5
0
414,269
2
W
Cu Chulainn
13,618
524
150
6
0
501,247
0
L
Pele
12,185
469
154
6
0
485,337
0
W
Bacchus
11,629
447
46
2
0
539,406
0
L
Artemis
10,255
394
122
5
0
395,173
3
L
Poseidon
11,799
454
131
5
0
402,348
11
L
Bellona
10,883
419
145
6
0
496,843
0
W
Sol
11,899
458
143
6
0
453,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role