Player Matchup

Hachiman
Hachiman
BadArtic
Hachiman
Level 28
God Stats
0W - 2L
1,088 SR
Queue Stats
26W - 27L
1,431 Elo+
Party 3
Hades
Hades
BadTenor
Hades
Level 30
God Stats
1W - 1L
1,235 SR
Queue Stats
33W - 33L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
DraftSolution23
Baron Samedi
Level 45
God Stats
1W - 4L
1,293 SR
Queue Stats
5W - 11L
1,245 Elo+
Party 3
Sylvanus
Sylvanus
Iggy3655
Sylvanus
Level 135
God Stats
0W - 1L
1,686 SR
Queue Stats
67W - 49L
1,532 Elo+
Party 3
Mulan
Mulan
Zaysc
Mulan
Level 14
God Stats
2W - 5L
1,540 SR
Queue Stats
3W - 8L
941 Elo+
Party 3
Team Averages
Level 50
1,368 SR
1,318 Elo+

VS

Team Averages
Level 79
1,469 SR
1,437 Elo+
Chronos
Chronos
Gmr61052
Chronos
Level 125
God Stats
6W - 5L
1,477 SR
Queue Stats
446W - 486L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowNinjaPro
Sun Wukong
Level 18
God Stats
8W - 16L
1,344 SR
Queue Stats
10W - 29L
1,277 Elo+
Party 1
Maui
Maui
ZaikoXzaWa
Maui
Level 21
God Stats
7W - 3L
1,537 SR
Queue Stats
12W - 6L
1,595 Elo+
Party 2
Cupid
Cupid
geoffrey080
Cupid
Level 147
God Stats
10W - 8L
1,447 SR
Queue Stats
287W - 296L
1,529 Elo+
Party 2
Loki
Loki
iShow__Speed_
Loki
Level 84
God Stats
3W - 2L
1,540 SR
Queue Stats
70W - 97L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BadArtic
Hachiman
7
2 / 1 / 1
4,691
469
3,924
7,700
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
BadTenor
Hades
8
0 / 3 / 0
4,949
495
4,365
9,004
3,636
Baron Samedi
DraftSolution23
Baron Samedi
10
0 / 1 / 0
5,128
513
610
5,316
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Iggy3655
Sylvanus
8
1 / 2 / 2
5,265
527
4,894
8,861
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Zaysc
Mulan
5
0 / 2 / 0
4,199
420
150
2,877
858
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gmr61052
Chronos
11
1 / 0 / 1
6,337
634
3,633
3,619
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ShadowNinjaPro
Sun Wukong
9
2 / 1 / 2
5,844
584
2,978
5,885
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 2
5,301
530
2,856
6,083
3,160
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 2 / 0
4,672
467
4,875
6,823
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
5 / 0 / 1
6,111
611
3,363
5,716
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BadArtic
Hachiman
2
1
1
2.5
L
Hades
BadTenor
Hades
0
3
0
0
L
Baron Samedi
DraftSolution23
Baron Samedi
0
1
0
0
W
Chronos
Gmr61052
Chronos
1
0
1
1.5
L
Sylvanus
Iggy3655
Sylvanus
1
2
2
1
W
Sun Wukong
ShadowNinjaPro
Sun Wukong
2
1
2
3
W
0
1
2
1
L
Mulan
Zaysc
Mulan
0
2
0
0
W
1
2
0
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
17,705
33,758
Taken
28,126
15,176
Mitigated
11,810
11,820
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BadArtic
Hachiman
3,924
2,613
0
1,155
7,700
2,530
0
1,798
5,902
0
19,174
L
Hades
BadTenor
Hades
4,365
403
101
4,184
9,004
3,636
0
1,236
7,608
37,187
0
L
Baron Samedi
DraftSolution23
Baron Samedi
610
0
0
1,193
5,316
1,990
0
2,397
2,919
32,127
0
W
Chronos
Gmr61052
Chronos
3,633
592
73
544
3,619
1,402
0
1,761
1,858
48,119
0
L
Sylvanus
Iggy3655
Sylvanus
4,894
2,050
1,354
3,647
8,861
6,162
0
1,058
7,803
22,188
0
W
Sun Wukong
ShadowNinjaPro
Sun Wukong
2,978
824
0
1,960
5,885
3,134
1,302
1,689
4,196
0
25,741
W
2,856
672
0
979
6,083
3,160
0
2,444
3,639
15,073
0
L
Mulan
Zaysc
Mulan
150
0
0
186
2,877
858
0
0
2,697
0
10,424
W
4,875
2,258
800
2,539
6,823
2,126
0
2,336
4,487
0
26,132
W
3,363
1,224
0
3,026
5,716
1,988
593
1,639
4,077
0
38,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
28,265
202
Minions Killed
296
0
Camps Cleared
0
802,244
Distance Traveled
1,008,616
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,691
469
26
3
0
177,282
0
L
Hades
4,949
495
63
6
0
172,834
1
L
Baron Samedi
5,128
513
62
6
0
167,875
0
W
Chronos
6,337
634
97
10
0
197,679
2
L
Sylvanus
5,265
527
29
3
0
170,539
0
W
Sun Wukong
5,844
584
46
5
0
198,055
3
W
Maui
5,301
530
30
3
0
192,596
3
L
Mulan
4,199
420
22
2
0
113,714
1
W
Cupid
4,672
467
48
5
0
188,967
0
W
Loki
6,111
611
75
8
0
231,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role