Player Matchup

Ishtar
Ishtar
Hannib4LKing
Ishtar
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
119W - 150L
1,414 Elo+
Party 2
Hercules
Hercules
KyleDaBagel
Hercules
Level 49
God Stats
1W - 0L
1,641 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Misscricrie
Nu Wa
Level 74
God Stats
21W - 25L
1,442 SR
Queue Stats
121W - 152L
1,407 Elo+
Party 2
Arachne
Arachne
SrryUrBadKiddo
Arachne
Level 48
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
UrKindaBadBro
Ao Kuang
Level 49
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 57
1,593 SR
1,462 Elo+

VS

Team Averages
Level 60
1,462 SR
1,298 Elo+
Mulan
Mulan
CQCWOMBAT
Mulan
Level 148
God Stats
1W - 3L
1,459 SR
Queue Stats
84W - 77L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Fuse a qt
Baron Samedi
Level 26
God Stats
1W - 1L
1,671 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 1
Khepri
Khepri
IsolocooperI
Khepri
Level 48
God Stats
2W - 3L
1,493 SR
Queue Stats
5W - 14L
1,218 Elo+
Party 1
Ishtar
Ishtar
MissThumpa
Ishtar
Level 28
God Stats
1W - 3L
1,478 SR
Queue Stats
3W - 9L
1,224 Elo+
Party 1
Osiris
Osiris
Stevenhunt123
Osiris
Level 48
God Stats
0W - 1L
1,209 SR
Queue Stats
9W - 19L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
5 / 2 / 4
8,204
820
8,677
9,844
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KyleDaBagel
Hercules
14
1 / 0 / 13
7,868
787
11,207
7,403
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 2 / 6
8,857
886
9,926
5,370
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 0 / 7
8,353
835
10,004
9,781
5,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
UrKindaBadBro
Ao Kuang
15
5 / 1 / 12
8,509
851
11,390
10,987
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CQCWOMBAT
Mulan
13
0 / 4 / 3
7,360
736
8,075
14,391
12,835
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Fuse a qt
Baron Samedi
14
0 / 5 / 2
7,455
746
5,446
9,435
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
14
2 / 6 / 1
7,939
794
4,416
14,307
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
MissThumpa
Ishtar
15
0 / 1 / 0
7,973
797
2,079
7,093
2,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 6 / 1
7,939
794
7,886
14,327
13,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
22
Kills
5
5
Deaths
22
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
CQCWOMBAT
Mulan
0
4
3
0.38
L
Baron Samedi
Fuse a qt
Baron Samedi
0
5
2
0.2
W
Ishtar
5
2
4
3.5
L
Khepri
2
6
1
0.42
W
Hercules
KyleDaBagel
Hercules
1
0
13
7.5
L
Ishtar
MissThumpa
Ishtar
0
1
0
0
W
4
2
6
3.5
W
7
0
7
10.5
L
3
6
1
0.58
W
Ao Kuang
UrKindaBadBro
Ao Kuang
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
27,902
43,385
Taken
59,553
23,957
Mitigated
45,724
15,515
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CQCWOMBAT
Mulan
8,075
967
279
2,142
14,391
12,835
0
3,852
10,296
0
27,769
L
Baron Samedi
Fuse a qt
Baron Samedi
5,446
475
950
1,134
9,435
5,089
0
3,184
6,129
24,114
0
W
Ishtar
8,677
5,443
522
3,622
9,844
4,890
439
2,215
7,629
0
32,143
L
Khepri
4,416
748
0
540
14,307
11,941
0
4,403
9,650
13,509
0
W
Hercules
KyleDaBagel
Hercules
11,207
3,594
0
3,377
7,403
5,320
829
2,612
4,791
0
18,950
L
Ishtar
MissThumpa
Ishtar
2,079
766
0
1,043
7,093
2,595
713
4,550
2,543
0
35,713
W
9,926
3,497
303
680
5,370
2,359
224
1,435
3,935
37,095
0
W
10,004
7,361
0
2,500
9,781
5,531
204
1,565
8,216
0
26,841
L
7,886
2,230
0
1,755
14,327
13,264
210
5,327
8,762
0
14,746
W
Ao Kuang
UrKindaBadBro
Ao Kuang
11,390
2,282
0
4,511
10,987
5,857
479
2,035
8,952
24,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
38,666
201
Minions Killed
203
0
Camps Cleared
0
1,082,320
Distance Traveled
989,431
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,360
736
43
4
0
187,457
1
L
Baron Samedi
7,455
746
50
5
0
192,057
0
W
Ishtar
8,204
820
35
4
0
202,034
1
L
Khepri
7,939
794
20
2
0
202,465
0
W
Hercules
7,868
787
25
3
0
215,874
0
L
Ishtar
7,973
797
75
8
0
183,291
0
W
Nu Wa
8,857
886
71
7
0
203,860
0
W
Arachne
8,353
835
29
3
0
232,999
0
L
Osiris
7,939
794
15
2
0
224,161
1
W
Ao Kuang
8,509
851
41
4
0
227,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role