Player Matchup

Baron Samedi
Baron Samedi
ChefBoiio
Baron Samedi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,749 Elo+
Party 2
Sun Wukong
Sun Wukong
ICNValid
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Meilee4
Ymir
Level 2
God Stats
2W - 2L
1,700 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 39
1,567 SR
1,583 Elo+

VS

Team Averages
Level 41
1,419 SR
1,489 Elo+
Chaac
Chaac
Akashii_6
Chaac
Level 58
God Stats
4W - 3L
1,462 SR
Queue Stats
10W - 7L
1,483 Elo+
Party 1
Fenrir
Fenrir
rXgErwin
Fenrir
Level 40
God Stats
1W - 2L
1,372 SR
Queue Stats
9W - 8L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
rXgLuisge
Zhong Kui
Level 25
God Stats
2W - 2L
1,424 SR
Queue Stats
9W - 6L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefBoiio
Baron Samedi
18
11 / 0 / 2
12,150
810
30,957
13,284
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ICNValid
Sun Wukong
14
2 / 4 / 11
9,928
662
8,119
18,984
17,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Meilee4
Ymir
16
0 / 1 / 12
11,065
738
2,990
8,751
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akashii_6
Chaac
14
2 / 6 / 1
9,259
617
10,620
19,409
17,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
rXgErwin
Fenrir
14
2 / 4 / 3
10,245
683
7,937
16,816
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
rXgLuisge
Zhong Kui
15
1 / 3 / 4
9,859
657
11,658
14,113
10,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Akashii_6
Chaac
2
6
1
0.42
W
Baron Samedi
ChefBoiio
Baron Samedi
11
0
2
12
W
Sun Wukong
ICNValid
Sun Wukong
2
4
11
1.88
W
Ymir
Meilee4
Ymir
0
1
12
6
L
Fenrir
rXgErwin
Fenrir
2
4
3
0.88
L
Zhong Kui
rXgLuisge
Zhong Kui
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
30,215
41,019
Taken
50,338
34,996
Mitigated
35,987
13,959
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Akashii_6
Chaac
10,620
1,365
282
5,937
19,409
17,347
0
12,562
6,847
0
30,077
W
Baron Samedi
ChefBoiio
Baron Samedi
30,957
3,769
3,550
7,366
13,284
8,084
1,899
4,608
8,417
87,488
0
W
Sun Wukong
ICNValid
Sun Wukong
8,119
2,975
0
1,963
18,984
17,640
811
4,462
13,853
0
18,589
W
Ymir
Meilee4
Ymir
2,990
318
0
1,080
8,751
9,272
27
2,615
5,798
14,955
0
L
Fenrir
rXgErwin
Fenrir
7,937
2,314
0
2,433
16,816
8,266
21
12,098
4,718
0
27,294
L
Zhong Kui
rXgLuisge
Zhong Kui
11,658
2,994
136
4,688
14,113
10,374
110
9,356
4,757
51,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
29,363
164
Minions Killed
161
0
Camps Cleared
0
718,130
Distance Traveled
776,517
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,259
617
33
2
0
262,014
3
W
Baron Samedi
12,150
810
124
8
0
244,343
0
W
Sun Wukong
9,928
662
16
1
0
230,602
0
W
Ymir
11,065
738
24
2
0
243,185
0
L
Fenrir
10,245
683
25
2
0
278,267
4
L
Zhong Kui
9,859
657
103
7
0
236,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role