Player Matchup

Gilgamesh
Gilgamesh
HyperRecord7247
Gilgamesh
Level 46
God Stats
1W - 4L
1,030 SR
Queue Stats
50W - 86L
1,242 Elo+
Solo
Vulcan
Vulcan
WILSON35044
Vulcan
Level 18
God Stats
8W - 5L
1,461 SR
Queue Stats
19W - 26L
1,273 Elo+
Party 1
Thanatos
Thanatos
WooliestEel1985
Thanatos
Level 116
God Stats
3W - 4L
1,352 SR
Queue Stats
173W - 218L
1,287 Elo+
Party 1
Team Averages
Level 60
1,281 SR
1,267 Elo+

VS

Team Averages
Level 39
1,292 SR
1,300 Elo+
Neith
Neith
B3auty4Ashes
Neith
Level 11
God Stats
3W - 12L
1,000 SR
Queue Stats
5W - 24L
1,050 Elo+
Party 2
Bakasura
Bakasura
FiresideComb231
Bakasura
Level 39
God Stats
5W - 7L
1,376 SR
Queue Stats
21W - 17L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Hydra Shoots
Cthulhu
Level 67
God Stats
9W - 12L
1,501 SR
Queue Stats
343W - 364L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HyperRecord7247
Gilgamesh
19
3 / 0 / 11
13,619
681
12,456
15,871
14,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
18
5 / 3 / 7
13,582
679
17,286
13,239
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
10 / 3 / 6
14,566
728
23,428
22,027
11,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
11,253
563
4,649
15,650
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
2 / 6 / 0
11,930
597
10,895
20,175
11,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Hydra Shoots
Cthulhu
20
4 / 4 / 1
14,526
726
23,090
26,614
36,692
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
6
6
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Bakasura
2
6
0
0.33
L
Cthulhu
Hydra Shoots
Cthulhu
4
4
1
1.13
W
Gilgamesh
HyperRecord7247
Gilgamesh
3
0
11
8.5
W
Vulcan
5
3
7
2.83
W
Thanatos
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
38,634
51,137
Taken
62,439
31,958
Mitigated
54,590
24,070
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
3,234
0
137
15,650
5,953
330
5,599
10,051
0
38,802
L
Bakasura
10,895
6,218
0
4,366
20,175
11,945
286
5,479
14,696
0
37,125
L
Cthulhu
Hydra Shoots
Cthulhu
23,090
1,709
650
3,304
26,614
36,692
175
6,242
20,372
66,303
0
W
Gilgamesh
HyperRecord7247
Gilgamesh
12,456
5,472
0
3,491
15,871
14,798
915
5,420
9,171
0
62,534
W
Vulcan
17,286
5,032
323
1,666
13,239
6,050
910
7,371
5,595
62,013
0
W
Thanatos
23,428
6,529
0
18,590
22,027
11,110
1,558
10,641
10,996
0
64,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
37,709
215
Minions Killed
207
0
Camps Cleared
0
1,126,123
Distance Traveled
1,022,988
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,253
563
84
4
0
300,835
0
L
Bakasura
11,930
597
68
3
0
360,590
3
L
Cthulhu
14,526
726
55
3
0
361,563
1
W
Gilgamesh
13,619
681
72
4
0
392,688
0
W
Vulcan
13,582
679
73
4
0
363,169
1
W
Thanatos
14,566
728
70
4
0
370,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role