Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BoBuchanan615
Ymir
Level 148
God Stats
8W - 5L
1,667 SR
Queue Stats
530W - 521L
1,559 Elo+
Solo
Ares
Ares
SlickBacon
Ares
Level 119
God Stats
1W - 0L
1,525 SR
Queue Stats
68W - 57L
1,612 Elo+
Solo
Izanami
Izanami
Tacosyguamas
Izanami
Level 140
God Stats
4W - 0L
1,819 SR
Queue Stats
140W - 126L
1,636 Elo+
Solo
Poseidon
Poseidon
pettermg321
Poseidon
Level 125
God Stats
2W - 0L
1,567 SR
Queue Stats
104W - 96L
1,584 Elo+
Solo
Team Averages
Level 136
1,616 SR
1,578 Elo+

VS

Team Averages
Level 137
1,530 SR
1,542 Elo+
Discordia
Discordia
AsmodeoFer
Discordia
Level 147
God Stats
1W - 2L
1,383 SR
Queue Stats
264W - 253L
1,525 Elo+
Party 1
Ullr
Ullr
GusanoEspacial
Ullr
Level 152
God Stats
1W - 2L
1,548 SR
Queue Stats
179W - 206L
1,550 Elo+
Party 1
Nemesis
Nemesis
ItsjustAgame09
Nemesis
Level 101
God Stats
0W - 7L
980 SR
Queue Stats
717W - 779L
1,559 Elo+
Solo
Merlin
Merlin
darkstorm771
Merlin
Level 129
God Stats
2W - 1L
1,862 SR
Queue Stats
178W - 152L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
jorgeihm
Cabrakan
Level 156
God Stats
6W - 2L
1,877 SR
Queue Stats
842W - 897L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 1 / 9
8,209
746
8,699
7,135
4,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 11
9,571
870
4,561
15,308
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 3 / 12
9,462
860
6,256
13,170
16,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tacosyguamas
Izanami
16
5 / 3 / 9
9,317
847
11,754
7,670
3,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
pettermg321
Poseidon
14
2 / 5 / 10
8,669
788
8,460
9,103
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AsmodeoFer
Discordia
16
6 / 5 / 6
8,910
810
14,383
8,715
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 10
7,903
718
11,880
8,953
5,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 8
8,086
735
3,714
6,802
4,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
15
6 / 3 / 3
8,783
798
10,012
8,260
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
jorgeihm
Cabrakan
13
0 / 5 / 9
7,837
712
4,148
15,471
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
16
Kills
13
13
Deaths
16
51
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
9
6.5
L
Discordia
AsmodeoFer
Discordia
6
5
6
1.8
W
3
1
11
8.5
L
1
2
10
3
L
0
1
8
4
W
4
3
12
3.33
W
Izanami
Tacosyguamas
Izanami
5
3
9
3.17
L
Merlin
6
3
3
2.5
L
Cabrakan
jorgeihm
Cabrakan
0
5
9
0.9
W
Poseidon
pettermg321
Poseidon
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
44,137
52,386
Taken
48,201
42,345
Mitigated
38,156
19,467
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,699
628
3,605
2,884
7,135
4,699
0
3,220
3,915
0
14,287
L
Discordia
AsmodeoFer
Discordia
14,383
591
989
570
8,715
4,760
0
4,218
4,497
25,085
0
W
4,561
527
1,381
7,494
15,308
12,838
75
8,219
7,089
12,684
0
L
11,880
4,816
0
98
8,953
5,179
0
3,778
4,776
0
22,666
L
3,714
83
2,266
1,879
6,802
4,510
0
2,261
4,095
0
10,842
W
6,256
798
0
999
13,170
16,601
98
5,954
7,216
9,249
0
W
Izanami
Tacosyguamas
Izanami
11,754
7,499
982
984
7,670
3,976
1,351
4,797
2,873
0
27,361
L
Merlin
10,012
1,008
1,054
844
8,260
4,880
141
3,521
4,739
26,915
0
L
Cabrakan
jorgeihm
Cabrakan
4,148
581
1,128
3,052
15,471
18,827
0
5,499
9,348
5,787
0
W
Poseidon
pettermg321
Poseidon
8,460
857
559
579
9,103
4,231
506
6,353
2,750
27,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,228
Gold Earned
41,519
124
Minions Killed
105
0
Camps Cleared
0
1,017,646
Distance Traveled
1,044,089
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,209
746
15
1
0
255,230
5
L
Discordia
8,910
810
29
3
0
194,912
3
W
Ymir
9,571
870
18
2
0
202,271
4
L
Ullr
7,903
718
22
2
0
226,243
2
L
Nemesis
8,086
735
13
1
0
221,070
5
W
Ares
9,462
860
3
0
0
198,428
0
W
Izanami
9,317
847
36
3
0
169,388
0
L
Merlin
8,783
798
38
3
0
199,051
1
L
Cabrakan
7,837
712
3
0
0
202,813
6
W
Poseidon
8,669
788
52
5
0
192,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role