Player Matchup

Horus
Horus
Dragonmark15
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,342 Elo+
Party 1
Chang'e
Chang'e
alyssadashep
Chang'e
Level 66
God Stats
38W - 56L
1,502 SR
Queue Stats
124W - 244L
1,426 Elo+
Party 1
Yemoja
Yemoja
ryman711
Yemoja
Level 47
God Stats
0W - 1L
1,586 SR
Queue Stats
13W - 37L
1,262 Elo+
Party 1
Team Averages
Level 58
1,529 SR
1,343 Elo+

VS

Team Averages
Level 101
1,715 SR
1,606 Elo+
Agni
Agni
LeakyPipe
Agni
Level 141
God Stats
2W - 0L
1,635 SR
Queue Stats
56W - 40L
1,598 Elo+
Party 2
Thanatos
Thanatos
McHamBeef
Thanatos
Level 155
God Stats
4W - 1L
1,848 SR
Queue Stats
219W - 161L
1,695 Elo+
Party 2
Guan Yu
Guan Yu
ajhat16
Guan Yu
Level 8
God Stats
2W - 1L
1,661 SR
Queue Stats
8W - 9L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,390
616
5,682
17,999
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
alyssadashep
Chang'e
13
1 / 7 / 0
8,253
688
5,751
15,023
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ryman711
Yemoja
12
0 / 6 / 1
8,390
699
2,577
16,327
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 0 / 16
9,887
824
14,805
5,755
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
McHamBeef
Thanatos
16
14 / 1 / 4
11,142
929
19,024
12,984
6,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ajhat16
Guan Yu
16
2 / 0 / 18
10,720
893
8,218
6,205
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
20
20
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Agni
4
0
16
12
W
Thanatos
McHamBeef
Thanatos
14
1
4
16
W
Guan Yu
ajhat16
Guan Yu
2
0
18
11
L
Chang'e
alyssadashep
Chang'e
1
7
0
0.14
L
Yemoja
ryman711
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,010
Damage
42,047
49,349
Taken
24,944
34,238
Mitigated
16,339
11,486
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,682
4,050
764
2,730
17,999
13,318
96
4,684
13,017
0
25,351
W
Agni
14,805
1,550
0
1,274
5,755
2,406
428
1,361
4,111
52,469
0
W
Thanatos
McHamBeef
Thanatos
19,024
9,161
0
13,043
12,984
6,455
1,509
4,154
8,341
0
59,549
W
Guan Yu
ajhat16
Guan Yu
8,218
729
2,426
3,458
6,205
7,478
391
2,394
3,423
0
15,032
L
Chang'e
alyssadashep
Chang'e
5,751
1,265
2,124
2,504
15,023
6,741
223
3,580
11,126
25,795
0
L
Yemoja
ryman711
Yemoja
2,577
1,097
2,802
562
16,327
14,179
195
5,595
10,344
12,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
31,749
108
Minions Killed
143
0
Camps Cleared
0
527,810
Distance Traveled
774,347
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,390
616
38
3
0
187,197
5
W
Agni
9,887
824
70
6
0
245,298
5
W
Thanatos
11,142
929
66
6
0
254,561
3
W
Guan Yu
10,720
893
7
1
0
274,488
0
L
Chang'e
8,253
688
45
4
0
160,318
1
L
Yemoja
8,390
699
25
2
0
180,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role