Player Matchup

Set
Set
AngieLewd
Set
Level 27
God Stats
2W - 2L
1,708 SR
Queue Stats
88W - 31L
1,636 Elo+
Solo
Cerberus
Cerberus
FreakingKobolds
Cerberus
Level 149
God Stats
5W - 3L
1,486 SR
Queue Stats
186W - 213L
1,496 Elo+
Party 2
Eset
Eset
HEX96
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,429 Elo+
Party 2
Hercules
Hercules
Limitgod
Hercules
Level 85
God Stats
1W - 1L
1,277 SR
Queue Stats
59W - 66L
1,463 Elo+
Party 2
Ullr
Ullr
oregano12321
Ullr
Level 48
God Stats
1W - 2L
1,302 SR
Queue Stats
17W - 15L
1,501 Elo+
Party 2
Team Averages
Level 87
1,455 SR
1,505 Elo+

VS

Team Averages
Level 79
1,574 SR
1,583 Elo+
Serqet
Serqet
Baberham
Serqet
Level 28
God Stats
2W - 3L
1,646 SR
Queue Stats
24W - 11L
1,723 Elo+
Party 1
Skadi
Skadi
HIGHonLIFE1012
Skadi
Level 146
God Stats
4W - 4L
1,854 SR
Queue Stats
365W - 346L
1,574 Elo+
Solo
Scylla
Scylla
TheGoatJohnson
Scylla
Level 61
God Stats
1W - 3L
1,301 SR
Queue Stats
64W - 31L
1,738 Elo+
Party 1
Amaterasu
Amaterasu
sickly-orange108
Amaterasu
Level 49
God Stats
2W - 3L
1,441 SR
Queue Stats
44W - 55L
1,434 Elo+
Party 3
Nox
Nox
temp-453379
Nox
Level 109
God Stats
2W - 1L
1,627 SR
Queue Stats
30W - 38L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
9,726
884
5,165
5,416
4,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
1 / 3 / 4
7,595
690
3,218
12,648
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
HEX96
Eset
15
1 / 4 / 4
8,111
737
2,256
9,157
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Limitgod
Hercules
16
3 / 0 / 5
8,437
767
6,750
8,014
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 7
7,622
693
2,689
10,134
3,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Baberham
Serqet
16
5 / 4 / 3
8,247
750
9,145
9,304
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
8,598
782
10,334
9,260
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 1 / 4
8,970
815
8,041
2,478
897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
10
0 / 0 / 0
6,305
573
71
919
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,611
601
734
1,966
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
11
Kills
9
9
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Serqet
Baberham
Serqet
5
4
3
1.63
W
Cerberus
1
3
4
1
W
Eset
HEX96
Eset
1
4
4
0.75
L
1
4
2
0.5
W
Hercules
Limitgod
Hercules
3
0
5
5.5
L
3
1
4
5
W
0
2
7
1.75
L
Amaterasu
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
28,325
45,369
Taken
23,927
28,304
Mitigated
12,302
5,188
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,165
2,636
0
878
5,416
4,005
1,080
1,161
4,255
0
40,155
L
Serqet
Baberham
Serqet
9,145
1,270
0
1,532
9,304
5,273
0
2,696
6,457
0
18,015
W
Cerberus
3,218
186
0
818
12,648
8,988
0
2,314
10,036
13,508
0
W
Eset
HEX96
Eset
2,256
197
548
514
9,157
3,632
866
2,163
6,564
22,845
0
L
10,334
4,524
0
815
9,260
5,066
493
1,309
7,661
0
43,266
W
Hercules
Limitgod
Hercules
6,750
2,321
0
1,886
8,014
7,733
664
1,234
6,780
0
19,233
L
8,041
943
0
205
2,478
897
0
1,126
1,352
44,421
0
W
2,689
970
0
544
10,134
3,946
1,166
1,903
7,907
0
20,177
L
Amaterasu
71
0
0
251
919
360
0
221
663
0
205
L
734
142
0
0
1,966
706
0
122
1,733
4,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
38,731
226
Minions Killed
212
0
Camps Cleared
0
1,069,833
Distance Traveled
750,199
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,726
884
99
9
0
239,977
4
L
Serqet
8,247
750
24
2
0
229,347
3
W
Cerberus
7,595
690
16
1
0
184,252
3
W
Eset
8,111
737
50
5
0
208,850
3
L
Skadi
8,598
782
85
8
0
196,910
0
W
Hercules
8,437
767
27
2
0
219,977
0
L
Scylla
8,970
815
92
8
0
232,809
2
W
Ullr
7,622
693
34
3
0
216,777
0
L
Amaterasu
6,305
573
0
0
0
42,895
0
L
Nox
6,611
601
11
1
0
48,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role