Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DeathOnCall
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 123L
1,655 Elo+
Solo
Zhong Kui
Zhong Kui
FrozenDino
Zhong Kui
Level 139
God Stats
4W - 1L
1,983 SR
Queue Stats
116W - 104L
1,670 Elo+
Party 2
Mercury
Mercury
RedPhage
Mercury
Level 121
God Stats
3W - 2L
1,747 SR
Queue Stats
115W - 95L
1,683 Elo+
Party 2
Medusa
Medusa
TheFizzyPigeon
Medusa
Level 122
God Stats
1W - 3L
1,530 SR
Queue Stats
85W - 70L
1,673 Elo+
Party 2
Team Averages
Level 112
1,652 SR
1,636 Elo+

VS

Team Averages
Level 125
1,704 SR
1,652 Elo+
King Arthur
King Arthur
Mrmee25
King Arthur
Level 109
God Stats
4W - 4L
1,337 SR
Queue Stats
211W - 215L
1,577 Elo+
Solo
Bastet
Bastet
WaveWolf
Bastet
Level 127
God Stats
8W - 2L
1,777 SR
Queue Stats
120W - 103L
1,686 Elo+
Party 1
Kuzenbo
Kuzenbo
aVERYmilkyboi
Kuzenbo
Level 87
God Stats
4W - 2L
1,699 SR
Queue Stats
26W - 21L
1,677 Elo+
Party 1
Rama
Rama
jbob4mi
Rama
Level 151
God Stats
6W - 7L
1,808 SR
Queue Stats
190W - 170L
1,663 Elo+
Party 1
Agni
Agni
maosie
Agni
Level 149
God Stats
1W - 0L
1,898 SR
Queue Stats
100W - 82L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 2 / 3
8,184
455
6,714
14,620
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
DeathOnCall
Baba Yaga
14
5 / 6 / 0
9,288
516
11,751
15,488
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Zhong Kui
FrozenDino
Zhong Kui
15
4 / 3 / 1
9,033
502
10,874
12,488
10,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
RedPhage
Mercury
14
1 / 5 / 5
8,477
471
3,888
13,856
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 4
8,409
467
8,304
12,754
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mrmee25
King Arthur
16
2 / 1 / 5
10,430
579
7,937
15,744
15,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
WaveWolf
Bastet
17
7 / 3 / 1
11,197
622
5,862
14,341
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
14
2 / 3 / 7
9,557
531
5,251
15,360
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
jbob4mi
Rama
18
5 / 1 / 7
11,645
647
20,173
19,013
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
maosie
Agni
16
3 / 5 / 4
10,940
608
8,254
14,360
6,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
19
19
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
3
1.75
L
Baba Yaga
DeathOnCall
Baba Yaga
5
6
0
0.83
L
Zhong Kui
FrozenDino
Zhong Kui
4
3
1
1.5
W
King Arthur
Mrmee25
King Arthur
2
1
5
4.5
L
Mercury
RedPhage
Mercury
1
5
5
0.7
L
1
3
4
1
W
Bastet
WaveWolf
Bastet
7
3
1
2.5
W
Kuzenbo
2
3
7
1.83
W
Rama
jbob4mi
Rama
5
1
7
8.5
W
Agni
maosie
Agni
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
47,477
69,206
Taken
78,818
42,759
Mitigated
56,291
22,554
Healing
33,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,714
866
236
4,225
14,620
15,678
0
2,333
12,287
29,675
5,328
L
Baba Yaga
DeathOnCall
Baba Yaga
11,751
438
0
2,265
15,488
6,986
0
8,068
7,420
61,595
0
L
Zhong Kui
FrozenDino
Zhong Kui
10,874
1,779
0
5,664
12,488
10,363
0
1,824
10,664
90,433
0
W
King Arthur
Mrmee25
King Arthur
7,937
1,688
0
3,495
15,744
15,701
22
6,208
9,536
0
78,322
L
Mercury
RedPhage
Mercury
3,888
913
0
5,696
13,856
5,276
0
507
13,349
0
68,461
L
8,304
3,170
0
4,468
12,754
4,456
0
1,105
11,649
0
64,593
W
Bastet
WaveWolf
Bastet
5,862
1,977
0
7,189
14,341
6,583
0
5,129
9,212
0
84,380
W
Kuzenbo
5,251
2,556
0
3,587
15,360
18,783
133
5,300
10,060
18,551
644
W
Rama
jbob4mi
Rama
20,173
15,673
0
13,662
19,013
9,069
4,375
4,738
14,275
0
114,324
W
Agni
maosie
Agni
8,254
541
216
5,261
14,360
6,155
532
9,881
4,479
79,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,391
Gold Earned
53,769
557
Minions Killed
583
0
Camps Cleared
0
1,810,246
Distance Traveled
1,868,213
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,184
455
57
3
0
386,506
0
L
Baba Yaga
9,288
516
125
7
0
347,457
1
L
Zhong Kui
9,033
502
161
9
0
330,325
6
W
King Arthur
10,430
579
140
8
0
390,530
1
L
Mercury
8,477
471
112
6
0
420,872
5
L
Medusa
8,409
467
102
6
0
325,086
8
W
Bastet
11,197
622
125
7
0
413,644
5
W
Kuzenbo
9,557
531
28
2
0
383,365
6
W
Rama
11,645
647
157
9
0
329,865
4
W
Agni
10,940
608
133
7
0
350,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role