Player Matchup

Ganesha
Ganesha
A6GRAMLINE
Ganesha
Level 159
God Stats
3W - 2L
1,632 SR
Queue Stats
34W - 59L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
A6GRAMROCK
Kukulkan
Level 128
God Stats
1W - 0L
1,587 SR
Queue Stats
13W - 19L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
BTK7oh2
Amaterasu
Level 142
God Stats
1W - 1L
1,605 SR
Queue Stats
5W - 12L
1,426 Elo+
Party 1
Thanatos
Thanatos
Baberham
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,710 Elo+
Party 3
Neith
Neith
TheGoatJohnson
Neith
Level 61
God Stats
4W - 2L
1,811 SR
Queue Stats
64W - 31L
1,731 Elo+
Party 3
Team Averages
Level 104
1,627 SR
1,556 Elo+

VS

Team Averages
Level 98
1,595 SR
1,553 Elo+
Horus
Horus
AngieLewd
Horus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 31L
1,652 Elo+
Solo
Kukulkan
Kukulkan
HelpfulPoem5
Kukulkan
Level 160
God Stats
10W - 14L
1,580 SR
Queue Stats
137W - 129L
1,562 Elo+
Party 4
Artemis
Artemis
MaxPrestigeHater
Artemis
Level 37
God Stats
4W - 1L
1,895 SR
Queue Stats
103W - 87L
1,519 Elo+
Party 2
Chronos
Chronos
RowdyRaccooon
Chronos
Level 135
God Stats
3W - 4L
1,432 SR
Queue Stats
211W - 208L
1,508 Elo+
Party 2
Odin
Odin
sekarBoN
Odin
Level 133
God Stats
3W - 5L
1,566 SR
Queue Stats
188W - 174L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A6GRAMLINE
Ganesha
17
0 / 1 / 14
10,620
759
5,965
14,344
18,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
A6GRAMROCK
Kukulkan
18
4 / 0 / 6
10,596
757
7,344
5,948
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
BTK7oh2
Amaterasu
18
1 / 2 / 8
10,591
757
7,908
14,930
10,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Baberham
Thanatos
19
10 / 2 / 8
11,144
796
17,897
15,486
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
8 / 0 / 10
11,576
827
20,931
10,672
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AngieLewd
Horus
15
1 / 1 / 2
9,431
674
6,487
12,026
11,375
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
HelpfulPoem5
Kukulkan
16
1 / 4 / 2
9,751
697
8,728
11,944
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 2
8,820
630
13,099
13,037
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
17
2 / 7 / 1
9,740
696
10,594
19,182
7,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
15
1 / 4 / 1
8,772
627
6,546
13,785
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
23
Kills
5
5
Deaths
23
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A6GRAMLINE
Ganesha
0
1
14
7
W
Kukulkan
A6GRAMROCK
Kukulkan
4
0
6
7
L
Horus
AngieLewd
Horus
1
1
2
2
W
Amaterasu
BTK7oh2
Amaterasu
1
2
8
2.5
W
Thanatos
Baberham
Thanatos
10
2
8
7
L
Kukulkan
HelpfulPoem5
Kukulkan
1
4
2
0.5
L
0
7
2
0.14
L
Chronos
2
7
1
0.36
W
8
0
10
13
L
Odin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,045
Damage
45,454
61,380
Taken
69,974
47,598
Mitigated
40,731
28,927
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A6GRAMLINE
Ganesha
5,965
312
1,156
5,518
14,344
18,684
0
5,467
8,361
28,496
0
W
Kukulkan
A6GRAMROCK
Kukulkan
7,344
281
0
0
5,948
3,092
666
1,239
4,657
41,179
0
L
Horus
AngieLewd
Horus
6,487
2,682
1,447
3,757
12,026
11,375
0
2,381
9,645
0
14,279
W
Amaterasu
BTK7oh2
Amaterasu
7,908
2,915
0
4,703
14,930
10,717
751
4,481
10,281
0
45,195
W
Thanatos
Baberham
Thanatos
17,897
3,250
0
12,331
15,486
8,895
205
2,995
12,319
0
35,397
L
Kukulkan
HelpfulPoem5
Kukulkan
8,728
739
0
757
11,944
4,480
231
1,949
9,995
42,882
0
L
13,099
5,448
0
1,303
13,037
5,148
0
3,287
9,750
0
37,270
L
Chronos
10,594
4,060
0
3,075
19,182
7,579
0
2,270
16,912
42,496
0
W
20,931
9,293
0
5,219
10,672
6,210
3,228
5,140
5,410
0
59,313
L
Odin
6,546
1,327
0
1,165
13,785
12,149
0
3,422
10,363
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
46,514
337
Minions Killed
247
0
Camps Cleared
0
1,566,085
Distance Traveled
1,326,340
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,620
759
13
1
0
312,330
5
W
Kukulkan
10,596
757
95
7
0
311,913
0
L
Horus
9,431
674
10
1
0
298,859
4
W
Amaterasu
10,591
757
87
6
0
340,057
2
W
Thanatos
11,144
796
36
3
0
329,397
3
L
Kukulkan
9,751
697
77
6
0
250,825
0
L
Artemis
8,820
630
60
4
0
232,786
2
L
Chronos
9,740
696
72
5
0
243,424
0
W
Neith
11,576
827
106
8
0
272,388
3
L
Odin
8,772
627
28
2
0
300,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role