Player Matchup

The Morrigan
The Morrigan
Chalkyskin
The Morrigan
Level 142
God Stats
6W - 7L
1,599 SR
Queue Stats
54W - 49L
1,589 Elo+
Solo
Vamana
Vamana
ExplodingSausage
Vamana
Level 109
God Stats
2W - 5L
1,451 SR
Queue Stats
92W - 87L
1,549 Elo+
Party 2
Medusa
Medusa
Killord1001
Medusa
Level 144
God Stats
1W - 3L
1,431 SR
Queue Stats
338W - 295L
1,568 Elo+
Solo
Maui
Maui
TURBULANCE704
Maui
Level 157
God Stats
16W - 14L
1,561 SR
Queue Stats
222W - 213L
1,564 Elo+
Party 2
Susano
Susano
crazykiller25p9
Susano
Level 119
God Stats
172W - 144L
1,660 SR
Queue Stats
280W - 281L
1,628 Elo+
Solo
Team Averages
Level 134
1,541 SR
1,580 Elo+

VS

Team Averages
Level 155
1,636 SR
1,704 Elo+
Pele
Pele
JoshGoggles
Pele
Level 159
God Stats
3W - 0L
2,030 SR
Queue Stats
223W - 70L
1,825 Elo+
Party 1
Hun Batz
Hun Batz
MIKE_ORO
Hun Batz
Level 160
God Stats
2W - 2L
1,530 SR
Queue Stats
193W - 179L
1,577 Elo+
Solo
Shiva
Shiva
OddOtters
Shiva
Level 144
God Stats
13W - 3L
1,821 SR
Queue Stats
216W - 85L
1,795 Elo+
Party 1
Nu Wa
Nu Wa
PCPawns
Nu Wa
Level 155
God Stats
11W - 14L
1,488 SR
Queue Stats
372W - 375L
1,521 Elo+
Solo
Athena
Athena
SirPerfluous
Athena
Level 156
God Stats
1W - 0L
1,311 SR
Queue Stats
87W - 39L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chalkyskin
The Morrigan
13
1 / 6 / 1
7,214
721
5,508
8,509
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 3
7,588
759
5,444
14,084
12,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
0 / 2 / 3
7,152
715
4,913
9,069
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 2
7,132
713
3,251
13,894
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 3
7,275
728
8,124
11,075
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
8,505
851
15,845
9,843
5,171
Hun Batz
MIKE_ORO
Hun Batz
15
6 / 3 / 6
7,994
799
8,441
7,894
3,783
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
OddOtters
Shiva
14
3 / 0 / 15
7,636
764
11,820
10,126
7,989
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
PCPawns
Nu Wa
16
3 / 0 / 8
8,476
848
10,409
3,445
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
13
1 / 0 / 13
7,804
780
4,186
6,050
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
6
Kills
19
19
Deaths
6
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chalkyskin
The Morrigan
1
6
1
0.25
L
2
2
3
1.75
W
6
3
9
3.5
L
Medusa
0
2
3
0.75
W
Hun Batz
MIKE_ORO
Hun Batz
6
3
6
3
W
Shiva
OddOtters
Shiva
3
0
15
10.5
W
Nu Wa
PCPawns
Nu Wa
3
0
8
7
W
Athena
1
0
13
7.5
L
1
4
2
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
50,701
56,631
Taken
37,358
36,461
Mitigated
25,485
7,597
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chalkyskin
The Morrigan
5,508
708
65
815
8,509
3,020
0
3,173
4,978
25,003
2,153
L
5,444
2,477
996
2,716
14,084
12,308
0
2,703
11,231
0
18,414
W
15,845
3,514
0
1,812
9,843
5,171
51
1,683
7,950
0
37,163
L
Medusa
4,913
1,410
0
1,386
9,069
3,015
0
2,494
6,413
0
28,730
W
Hun Batz
MIKE_ORO
Hun Batz
8,441
1,521
0
487
7,894
3,783
746
1,958
5,848
0
21,371
W
Shiva
OddOtters
Shiva
11,820
2,200
359
1,608
10,126
7,989
376
1,595
8,395
0
26,538
W
Nu Wa
PCPawns
Nu Wa
10,409
3,295
0
226
3,445
1,668
1,095
317
3,079
42,445
0
W
Athena
4,186
1,365
0
1,560
6,050
6,874
282
1,053
4,915
11,191
0
L
3,251
755
0
663
13,894
12,475
0
3,147
10,489
11,154
0
L
8,124
1,244
0
956
11,075
5,643
0
2,018
8,897
0
21,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
40,415
193
Minions Killed
225
0
Camps Cleared
0
986,790
Distance Traveled
1,115,781
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,214
721
51
5
0
175,810
1
L
Vamana
7,588
759
35
4
0
217,879
2
W
Pele
8,505
851
54
5
0
222,122
2
L
Medusa
7,152
715
58
6
0
198,526
2
W
Hun Batz
7,994
799
35
4
0
207,653
2
W
Shiva
7,636
764
33
3
0
240,965
2
W
Nu Wa
8,476
848
85
9
0
196,241
1
W
Athena
7,804
780
18
2
0
248,800
0
L
Maui
7,132
713
14
1
0
203,108
2
L
Susano
7,275
728
35
4
0
191,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role