Player Matchup

Morgan Le Fay
Morgan Le Fay
MajorTomcat3
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 11L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
MrxStone
Cthulhu
Level 97
God Stats
1W - 3L
1,381 SR
Queue Stats
47W - 85L
1,260 Elo+
Party 2
Apollo
Apollo
tryh4rdjesus342
Apollo
Level 83
God Stats
0W - 1L
1,255 SR
Queue Stats
80W - 145L
1,260 Elo+
Party 2
Team Averages
Level 81
1,312 SR
1,278 Elo+

VS

Team Averages
Level 73
1,587 SR
1,411 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TooTrash
Bellona
Level 64
God Stats
2W - 0L
1,761 SR
Queue Stats
17W - 23L
1,441 Elo+
Party 1
Thanatos
Thanatos
WarL0ckOpain
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MajorTomcat3
Morgan Le Fay
11
0 / 4 / 2
6,725
673
5,440
9,077
3,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MrxStone
Cthulhu
11
1 / 5 / 0
6,718
672
9,116
11,615
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
7,065
707
6,131
10,681
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 0 / 5
9,133
913
14,393
7,049
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TooTrash
Bellona
12
2 / 0 / 8
7,601
760
6,945
14,551
11,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
WarL0ckOpain
Thanatos
12
3 / 2 / 6
7,533
753
3,523
8,205
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
5
9.5
L
Morgan Le Fay
MajorTomcat3
Morgan Le Fay
0
4
2
0.25
L
Cthulhu
MrxStone
Cthulhu
1
5
0
0.2
W
Bellona
TooTrash
Bellona
2
0
8
6
W
Thanatos
WarL0ckOpain
Thanatos
3
2
6
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
24,861
31,373
Taken
29,805
14,710
Mitigated
19,722
2,988
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,393
1,489
2,449
2,984
7,049
4,027
342
3,371
3,504
49,421
0
L
Morgan Le Fay
MajorTomcat3
Morgan Le Fay
5,440
736
45
1,015
9,077
3,816
0
4,278
4,799
21,856
0
L
Cthulhu
MrxStone
Cthulhu
9,116
461
495
0
11,615
6,723
0
6,049
5,566
18,925
0
W
Bellona
TooTrash
Bellona
6,945
1,241
0
5,739
14,551
11,846
222
5,512
8,597
0
14,661
W
Thanatos
WarL0ckOpain
Thanatos
3,523
587
0
4,632
8,205
3,849
0
4,756
3,137
0
7,768
L
6,131
2,963
0
1,433
10,681
4,171
16
4,125
6,556
0
23,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,508
Gold Earned
24,267
100
Minions Killed
108
0
Camps Cleared
0
530,644
Distance Traveled
564,607
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,133
913
78
8
0
171,301
1
L
Morgan Le Fay
6,725
673
30
3
0
162,118
2
L
Cthulhu
6,718
672
29
3
0
184,051
0
W
Bellona
7,601
760
16
2
0
204,066
0
W
Thanatos
7,533
753
14
1
0
189,240
1
L
Apollo
7,065
707
41
4
0
184,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role