Player Matchup

Anubis
Anubis
Gaabigool
Anubis
Level 122
God Stats
4W - 4L
1,519 SR
Queue Stats
28W - 33L
1,410 Elo+
Solo
Discordia
Discordia
Jonnes44
Discordia
Level 142
God Stats
1W - 1L
1,743 SR
Queue Stats
116W - 136L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
Nyrag
Cernunnos
Level 52
God Stats
3W - 11L
1,305 SR
Queue Stats
56W - 61L
1,363 Elo+
Solo
Mercury
Mercury
VsfBrayan
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,414 Elo+
Solo
Bacchus
Bacchus
toco-surdo
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Team Averages
Level 73
1,513 SR
1,466 Elo+

VS

Team Averages
Level 95
1,448 SR
1,407 Elo+
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arquinos
Ra
Level 49
God Stats
2W - 1L
1,514 SR
Queue Stats
80W - 92L
1,445 Elo+
Solo
Hades
Hades
GAELCUERVO1
Hades
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 56L
1,268 Elo+
Solo
Bakasura
Bakasura
HEX Kelfs
Bakasura
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 156L
1,420 Elo+
Solo
Chiron
Chiron
digitalanatec
Chiron
Level 128
God Stats
2W - 5L
1,228 SR
Queue Stats
133W - 146L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gaabigool
Anubis
14
1 / 3 / 1
8,146
453
5,359
9,576
4,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Jonnes44
Discordia
15
1 / 0 / 2
8,493
472
8,104
6,612
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Nyrag
Cernunnos
15
1 / 2 / 1
8,544
475
9,485
14,284
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
VsfBrayan
Mercury
14
2 / 7 / 0
7,949
442
4,757
17,002
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
toco-surdo
Bacchus
10
0 / 7 / 1
6,797
378
2,458
16,121
11,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 1 / 9
8,888
494
5,074
14,458
13,060
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 0 / 3
10,417
579
8,380
6,893
3,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 4
10,667
593
6,889
13,880
10,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
HEX Kelfs
Bakasura
17
5 / 3 / 3
10,010
556
6,577
15,288
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 3
10,415
579
15,546
9,843
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
9
6.5
W
4
0
3
5.5
W
2
0
4
4
L
Anubis
Gaabigool
Anubis
1
3
1
0.5
W
Bakasura
HEX Kelfs
Bakasura
5
3
3
2.17
L
Discordia
Jonnes44
Discordia
1
0
2
2
L
Cernunnos
Nyrag
Cernunnos
1
2
1
0.75
L
Mercury
VsfBrayan
Mercury
2
7
0
0.29
W
6
1
3
7.5
L
Bacchus
toco-surdo
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
42,466
63,595
Taken
60,362
30,038
Mitigated
37,417
18,362
Healing
26,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,074
1,559
0
4,558
14,458
13,060
310
3,317
11,141
154
22,764
W
8,380
1,156
973
3,328
6,893
3,244
1,185
3,067
3,826
97,177
0
W
6,889
523
148
9,976
13,880
10,221
518
3,899
9,981
86,045
0
L
Anubis
Gaabigool
Anubis
5,359
515
0
2,796
9,576
4,349
0
6,006
3,166
65,990
0
W
Bakasura
HEX Kelfs
Bakasura
6,577
4,225
0
2,973
15,288
6,827
0
2,765
12,523
0
86,811
L
Discordia
Jonnes44
Discordia
8,104
125
0
3,034
6,612
2,189
0
2,165
4,221
69,973
0
L
Cernunnos
Nyrag
Cernunnos
9,485
4,338
0
6,530
14,284
5,127
184
260
13,588
0
78,230
L
Mercury
VsfBrayan
Mercury
4,757
2,418
0
1,402
17,002
6,510
0
6,062
10,503
0
66,192
W
15,546
6,599
639
4,286
9,843
4,065
0
2,873
6,970
0
91,265
L
Bacchus
toco-surdo
Bacchus
2,458
704
1,824
2,776
16,121
11,863
143
930
14,935
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
50,397
488
Minions Killed
659
0
Camps Cleared
0
1,552,220
Distance Traveled
1,834,038
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,888
494
27
2
0
377,577
6
W
Ra
10,417
579
185
10
0
407,054
5
W
Hades
10,667
593
171
10
0
325,075
4
L
Anubis
8,146
453
112
6
0
259,225
5
W
Bakasura
10,010
556
129
7
0
393,557
2
L
Discordia
8,493
472
127
7
0
350,795
8
L
Cernunnos
8,544
475
136
8
0
295,342
6
L
Mercury
7,949
442
102
6
0
345,100
5
W
Chiron
10,415
579
147
8
0
330,775
0
L
Bacchus
6,797
378
11
1
0
301,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role