Player Matchup

He Bo
He Bo
Deatheatr48
He Bo
Level 65
God Stats
1W - 2L
1,162 SR
Queue Stats
14W - 22L
1,387 Elo+
Party 1
Sobek
Sobek
TheRamaKid
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,424 Elo+
Party 1
Chaac
Chaac
xTaxFraudx
Chaac
Level 16
God Stats
2W - 1L
1,608 SR
Queue Stats
19W - 20L
1,452 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,421 Elo+

VS

Team Averages
Level 79
1,351 SR
1,284 Elo+
Loki
Loki
CaesarTheApe
Loki
Level 26
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 2
Bacchus
Bacchus
MistycYuna
Bacchus
Level 68
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 2
Scylla
Scylla
Mr_BeThO
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
9,473
861
9,736
5,753
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
14
7 / 0 / 10
9,177
834
7,775
9,071
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
12
2 / 2 / 13
8,091
736
6,682
7,043
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,986
635
4,504
8,739
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
MistycYuna
Bacchus
11
0 / 5 / 0
6,635
603
3,707
10,499
9,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Mr_BeThO
Scylla
11
0 / 6 / 0
6,954
632
3,395
7,752
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
17
Kills
1
2
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
8
0
7
11.5
L
Bacchus
MistycYuna
Bacchus
0
5
0
0
L
Scylla
Mr_BeThO
Scylla
0
6
0
0
W
Sobek
7
0
10
12
W
Chaac
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
11,606
21,867
Taken
26,990
13,568
Mitigated
16,406
5,409
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
1,055
0
792
8,739
3,454
0
5,533
3,033
0
20,420
W
9,736
730
0
1,334
5,753
2,411
1,418
2,947
2,806
41,042
0
L
Bacchus
MistycYuna
Bacchus
3,707
324
0
705
10,499
9,743
0
6,499
3,733
11,281
0
L
Scylla
Mr_BeThO
Scylla
3,395
273
233
505
7,752
3,209
0
5,506
2,179
25,327
0
W
Sobek
7,775
1,675
0
2,257
9,071
6,935
850
2,985
6,086
19,484
0
W
Chaac
6,682
1,743
0
1,818
7,043
4,222
1,074
1,965
5,078
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
20,575
106
Minions Killed
99
0
Camps Cleared
0
608,160
Distance Traveled
558,578
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,986
635
33
3
0
184,666
1
W
He Bo
9,473
861
74
7
0
190,505
2
L
Bacchus
6,635
603
15
1
0
198,523
4
L
Scylla
6,954
632
51
5
0
175,389
2
W
Sobek
9,177
834
19
2
0
230,057
3
W
Chaac
8,091
736
13
1
0
187,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role