Player Matchup

Anubis
Anubis
Silver V
Cx_Storm421
Anubis
Silver V
Level 69
God Stats
4W - 4L
1,472 SR
Queue Stats
22W - 32L
767 MMR
Party 1
Achilles
Achilles
Silver IV
SirDuncan820
Achilles
Silver IV
Level 86
God Stats
2W - 4L
1,450 SR
Queue Stats
21W - 30L
998 MMR
Party 1
Bastet
Bastet
Bronze V
sergeant_bonner
Bastet
Bronze V
Level 77
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 4L
1,311 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,460 SR
1,025 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,551 SR
920 MMR
Baron Samedi
Baron Samedi
Silver II
Nightfox4387
Baron Samedi
Silver II
Level 94
God Stats
16W - 11L
1,614 SR
Queue Stats
135W - 156L
1,021 MMR
Party 2
Cabrakan
Cabrakan
Silver III
Semper Tyrannis
Cabrakan
Silver III
Level 122
God Stats
52W - 43L
1,496 SR
Queue Stats
145W - 166L
1,057 MMR
Party 2
Horus
Horus
Silver IV
xluckofdairishx
Horus
Silver IV
Level 117
God Stats
35W - 36L
1,544 SR
Queue Stats
144W - 170L
681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 7 / 8
17,674
680
39,352
34,162
20,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SirDuncan820
Achilles
20
8 / 2 / 7
18,376
707
25,078
32,758
50,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 3 / 10
17,284
665
18,764
21,961
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ChaacAtlasZeusGilgameshNox

VS

Bans
KumbhakarnaSkadiVulcanDanzaburouAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nightfox4387
Baron Samedi
20
6 / 3 / 6
17,827
686
35,564
27,361
15,697
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
20
2 / 6 / 7
16,422
632
17,521
37,129
67,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 6 / 8
16,175
622
20,783
40,086
58,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
14
Kills
12
12
Deaths
15
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
7
8
1.14
L
Baron Samedi
Nightfox4387
Baron Samedi
6
3
6
3
L
Cabrakan
2
6
7
0.92
W
Achilles
SirDuncan820
Achilles
8
2
7
5.75
W
2
3
10
2.33
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,194
Damage
73,868
88,881
Taken
104,576
80,477
Mitigated
141,606
31,607
Healing
42,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
39,352
1,401
815
17,846
34,162
20,598
890
22,763
10,710
124,959
0
L
Baron Samedi
Nightfox4387
Baron Samedi
35,564
2,931
7,747
11,599
27,361
15,697
2,884
12,440
14,921
123,739
0
L
Cabrakan
17,521
1,107
0
7,333
37,129
67,471
0
14,420
22,709
32,582
0
W
Achilles
SirDuncan820
Achilles
25,078
8,967
641
5,892
32,758
50,102
1,092
19,383
12,622
570
83,100
W
18,764
8,173
0
6,413
21,961
9,777
1,244
11,268
10,228
0
108,888
L
20,783
7,272
3,779
11,570
40,086
58,438
297
12,601
27,485
0
45,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
50,424
346
Minions Killed
248
0
Camps Cleared
0
1,358,489
Distance Traveled
1,249,831
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,674
680
147
6
0
356,897
2
L
Baron Samedi
17,827
686
184
7
0
389,633
2
L
Cabrakan
16,422
632
30
1
0
408,293
0
W
Achilles
18,376
707
81
3
0
495,128
0
W
Bastet
17,284
665
118
5
0
506,464
0
L
Horus
16,175
622
34
1
0
451,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role