Player Matchup

Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
 
Nu Wa
Bronze V
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
MateoUwU
Ratatoskr
Gold IV
Level 159
God Stats
9W - 8L
1,684 SR
Queue Stats
246W - 251L
1,396 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
MrCricket0
Cernunnos
Bronze IV
Level 67
God Stats
0W - 5L
1,543 SR
Queue Stats
5W - 23L
1,224 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
NotSilent1
Kuzenbo
Silver I
Level 109
God Stats
3W - 4L
1,537 SR
Queue Stats
160W - 158L
1,195 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,553 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,483 SR
1,314 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
Blevr
Sol
Silver V
Level 126
God Stats
1W - 0L
1,479 SR
Queue Stats
9W - 14L
1,219 MMR
Solo
Ares
Ares
Silver I
FaultyViper
Ares
Silver I
Level 109
God Stats
2W - 3L
1,413 SR
Queue Stats
222W - 239L
1,174 MMR
Solo
Hercules
Hercules
Gold V
JHolmez
Hercules
Gold V
Level 159
God Stats
8W - 7L
1,522 SR
Queue Stats
317W - 326L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 4 / 0
7,927
495
6,546
9,975
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
1 / 7 / 0
6,348
397
4,343
8,570
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ratatoskr
MateoUwU
Ratatoskr
12
3 / 4 / 0
7,392
462
5,628
12,133
4,964
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
MrCricket0
Cernunnos
9
0 / 5 / 1
6,044
378
6,336
9,707
3,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
NotSilent1
Kuzenbo
14
0 / 2 / 1
8,355
522
8,783
9,915
11,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Ne ZhaNeithIshtar

VS

Bans
HadesMulanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 2 / 5
9,436
590
8,241
14,423
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
 
Cupid
13
5 / 1 / 7
8,550
534
9,701
15,142
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Blevr
Sol
14
2 / 0 / 5
8,656
541
5,230
6,753
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 11
8,932
558
5,362
15,363
16,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
JHolmez
Hercules
15
2 / 1 / 4
9,443
590
8,889
17,612
17,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
22
22
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
L
Nu Wa
 
Nu Wa
1
7
0
0.14
W
Arachne
 
Arachne
8
2
5
5.25
W
Cupid
 
Cupid
5
1
7
8.5
W
Sol
Blevr
Sol
2
0
5
4.5
W
5
0
11
10.5
W
Hercules
JHolmez
Hercules
2
1
4
4
L
Ratatoskr
MateoUwU
Ratatoskr
3
4
0
0.75
L
Cernunnos
MrCricket0
Cernunnos
0
5
1
0.1
L
Kuzenbo
NotSilent1
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,636
Damage
37,423
50,300
Taken
69,293
27,417
Mitigated
49,011
4,189
Healing
27,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,546
439
0
2,044
9,975
4,344
0
3,394
6,581
67,965
0
L
Nu Wa
 
Nu Wa
4,343
1,027
0
250
8,570
2,793
483
2,465
6,105
28,598
0
W
Arachne
 
Arachne
8,241
6,065
0
2,895
14,423
6,040
556
3,418
10,991
0
68,831
W
Cupid
 
Cupid
9,701
5,906
1,131
9,457
15,142
6,356
2,270
3,117
11,971
0
55,495
W
Sol
Blevr
Sol
5,230
2,319
0
4,040
6,753
2,944
2,654
2,062
4,691
62,867
5,120
W
5,362
410
0
2,406
15,363
16,041
0
4,461
10,902
27,040
0
W
Hercules
JHolmez
Hercules
8,889
3,052
0
7,503
17,612
17,630
538
6,620
10,574
0
75,129
L
Ratatoskr
MateoUwU
Ratatoskr
5,628
1,145
0
500
12,133
4,964
0
2,777
9,356
0
57,375
L
Cernunnos
MrCricket0
Cernunnos
6,336
2,154
0
645
9,707
3,681
0
1,643
8,064
0
29,375
L
Kuzenbo
NotSilent1
Kuzenbo
8,783
3,544
0
750
9,915
11,635
0
0
9,915
58,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
45,017
438
Minions Killed
459
0
Camps Cleared
0
1,445,529
Distance Traveled
1,606,437
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,927
495
124
8
0
294,642
5
L
Nu Wa
6,348
397
40
3
0
230,813
0
W
Arachne
9,436
590
91
6
0
357,722
7
W
Cupid
8,550
534
78
5
0
300,355
5
W
Sol
8,656
541
128
8
0
298,256
6
W
Ares
8,932
558
19
1
0
350,206
1
W
Hercules
9,443
590
143
9
0
299,898
4
L
Ratatoskr
7,392
462
96
6
0
366,281
2
L
Cernunnos
6,044
378
48
3
0
239,455
0
L
Kuzenbo
8,355
522
130
8
0
314,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role